WooD

Projects that alter game functions but do not include new maps belong here.
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DeXiaZ
Posts: 139
Joined: Tue Apr 09, 2013 3:19 am

WooD

Post by DeXiaZ »

DooD, DooW, DooT...that's kinda boring. What about WooD?



Download: http://www.moddb.com/mods/wood/downloads

Works with GZDoom 2.4.0 and higher.
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Marisa the Magician
Posts: 3886
Joined: Fri Feb 08, 2008 9:15 am
Preferred Pronouns: She/Her
Operating System Version (Optional): (btw I use) Arch
Graphics Processor: nVidia with Vulkan support
Location: Vigo, Galicia

Re: WooD

Post by Marisa the Magician »

Ah, you absolute madman, at last!
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Voltcom9
Posts: 224
Joined: Fri May 27, 2016 2:03 pm

Re: WooD

Post by Voltcom9 »

This is the gameplay mod I've been waiting for my entire life.
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SiFi270
Posts: 451
Joined: Tue Feb 10, 2015 2:51 am
Location: Does anyone put a serious answer here?

Re: WooD

Post by SiFi270 »

This is one of those many great wads like Plutonia 1 or TVR where the original music just won't do. So I went ahead and made the midi pack!
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D3athStalker
Posts: 234
Joined: Sun Feb 28, 2016 10:45 am
Location: The evil world that is known as Heck

Re: WooD

Post by D3athStalker »

Marty Kirra would be proud.
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Gorec
Posts: 314
Joined: Tue Feb 09, 2016 9:41 pm
Location: )()()()()()()()()()()()(

Re: WooD

Post by Gorec »

oh ye its like brutalist
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Machine-Reaper
Posts: 415
Joined: Fri Aug 09, 2013 1:43 am

Re: WooD

Post by Machine-Reaper »

so essentially this mod allows you to rip and tear trees and earn some bonus out of them at times?
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DeXiaZ
Posts: 139
Joined: Tue Apr 09, 2013 3:19 am

Re: WooD

Post by DeXiaZ »

Thanks everyone!
SiFi270 wrote:This is one of those many great wads like Plutonia 1 or TVR where the original music just won't do. So I went ahead and made the midi pack!
Haha, nice joke :lol:
so essentially this mod allows you to rip and tear trees and earn some bonus out of them at times?
Yes, that's right.
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Jeimuzu73
Posts: 1661
Joined: Sun Jul 03, 2011 8:44 pm
Location: Dropping today in Station Square.

Re: WooD

Post by Jeimuzu73 »

I knew you wood do this...though the blood and lava aren't replaced. Maybe also use the stock wooden textures as well.
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Whoah
Posts: 306
Joined: Thu Apr 13, 2017 10:04 am
Location: Dryer lint trap

Re: WooD

Post by Whoah »

Ha! I remember posting the picture that likely spawned this in a Facebook group. I didn't make it of course, but I remember people digging it. I even joked about making a wad out of it with someone in the comments. Crazy shit. Anyways, great mod! Totally deserves the mockaward
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Spaceman333
Posts: 622
Joined: Thu Oct 13, 2016 8:40 pm

Re: WooD

Post by Spaceman333 »

A universal addon that makes trees useful objects instead of just being a pure 5-seconds funny meme mod? I'm in! :D
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Doomenator
Posts: 165
Joined: Tue Mar 31, 2015 10:16 pm

Re: WooD

Post by Doomenator »

LOL
Image
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Cherno
Posts: 1315
Joined: Tue Dec 06, 2016 11:25 am

Re: WooD

Post by Cherno »

Lumberjack Simulator. This would be a huge hit in Germany, the land of everyday job simulators.

When I played this mod my formerly plain face suddenly sprouted a manly beard.
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GeneralDelphox
Posts: 45
Joined: Sat Sep 30, 2017 1:17 am
Graphics Processor: nVidia with Vulkan support

Re: WooD

Post by GeneralDelphox »

Pretty good mod. It doesn't work with every gameplay mod, however... I have problems running it with FinalDoomer.
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Doomenator
Posts: 165
Joined: Tue Mar 31, 2015 10:16 pm

Re: WooD

Post by Doomenator »

DeXiaZ wrote:...
You need to adapt the textures for doom 2 iwad.
Spoiler:
And also to correct or remove names for the all maps.

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