[minimod] ouch_m - ZScript Was A Mistake [v1.0.7]

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[minimod] ouch_m - ZScript Was A Mistake [v1.0.7]

Postby Marisa the Magician » Thu Feb 01, 2018 1:02 pm

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—About the mod—

This madness started as a small project to learn ZScript.
At first it simply replaced all the map textures with the OUCH face, but it quickly evolved into this abomination.
Image
Everything is OUCH, everything screams DSPDIEHI, everything is pain.

—Configuration—

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Because the default experience might not be adequate for everyone, there's an options submenu to toggle a couple features, such as the drunk camera effect or the various texture replacements.

- Retexture player sprites: Replaces your guns with OUCH faces. May make it harder to shoot or know what weapon you're using.
- Retexture actors: Replaces everything that moves in the world with OUCH faces. To make things easier, they either get tinted (Red: enemy, Green: armor, Blue: health, Yellow: ammo, Magenta: other items), or recolored (for keys). Since v1.0.1 there's an option to exclude monsters from this.
- Retexture level: What it says on the tin. Replaces EVERY SINGLE TEXTURE in the map with OUCH faces, including the sky.
- DSPDIEHI: Everything will scream. That's all.
- Bouncing faces: Bouncing OUCH faces will be spawned at the start of the map. They will dart around the area and scream more.
- Vomitorium: Toggles the random scaling/offsets, random velocity and random friction. Generally makes it easier to move around and see where you're going.
- Drunk camera: Toggles the camera sway, for those who find it really annoying.
- Bouncing faces per actor: Sets how many faces will burst from each actor in the map on load.

—See in action—



—Where to get it—

Clickie this link here for the latest version. (v1.0.7 - updated May 10th 2018)
Requires GZDoom 3.3 or later. "Randomize Pitches" should be enabled for the intended experience.

Spoiler: Changelog


If you like my work, please consider supporting me on Patreon.
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Last edited by Marisa the Magician on Tue Nov 23, 2021 4:54 pm, edited 9 times in total.
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Marisa the Magician
ZScript Crimester
 
 
 
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Discord: Marisa the Magician#1666
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Operating System: Other Linux 64-bit
OS Test Version: No (Using Stable Public Version)
Graphics Processor: nVidia with Vulkan support

Re: [minimod] ouch_m - ZScript Was A Mistake

Postby YukesVonFaust » Thu Feb 01, 2018 1:08 pm

thanks, marisa.
now i'm going to have deep nightmares with this one.
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Re: [minimod] ouch_m - ZScript Was A Mistake

Postby KeksDose » Thu Feb 01, 2018 1:18 pm

this goes straight into autoload

edit:
Image
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Re: [minimod] ouch_m - ZScript Was A Mistake

Postby krokots » Thu Feb 01, 2018 1:34 pm

Glorious. You could add some other DoomGuy's faces, so they would alternate once in a while. Call it FaceDoom and you're king.
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Re: [minimod] ouch_m - ZScript Was A Mistake

Postby comet1337 » Thu Feb 01, 2018 1:36 pm

marisa no
KEKS NO
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Re: [minimod] ouch_m - ZScript Was A Mistake

Postby Matt » Thu Feb 01, 2018 1:38 pm

That specific positioning of the ouchface where the player's weapon is... with the mouth just out of view.......... at least it's not bobbing
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Re: [minimod] ouch_m - ZScript Was A Mistake

Postby BradmanX » Thu Feb 01, 2018 3:03 pm

I bet this would go great with the wobbly shader if you wanted to give like a nightmare/bad trip sort of impression in your playthrough xp
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Re: [minimod] ouch_m - ZScript Was A Mistake

Postby DontCareAboutMe » Thu Feb 01, 2018 4:01 pm

to autoload you go
edit:could you please add a different option for only other actors not enemys?
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Re: [minimod] ouch_m - ZScript Was A Mistake

Postby Marisa the Magician » Thu Feb 01, 2018 6:20 pm

Added.
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Marisa the Magician
ZScript Crimester
 
 
 
Joined: 08 Feb 2008
Location: Vigo, Galicia
Discord: Marisa the Magician#1666
Twitch ID: MarisaDOOM
Github ID: OrdinaryMagician
Operating System: Other Linux 64-bit
OS Test Version: No (Using Stable Public Version)
Graphics Processor: nVidia with Vulkan support

Re: [minimod] ouch_m - ZScript Was A Mistake

Postby ericbmw » Thu Feb 01, 2018 7:35 pm

The question is who's really in pain here?
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Re: [minimod] ouch_m - ZScript Was A Mistake

Postby nazakomu » Thu Feb 01, 2018 8:40 pm

this is very much, a force that can't be reckoned with... but don't worry, I'm sure ZScript can do far more horrible things than this

thank you for making this, Marisa
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Re: [minimod] ouch_m - ZScript Was A Mistake

Postby ZippeyKeys12 » Thu Feb 01, 2018 10:17 pm

This is the first wad like this in a while that made me laugh. Truly a masterpiece.
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Re: [minimod] ouch_m - ZScript Was A Mistake

Postby Bigger C » Fri Feb 02, 2018 6:27 am

I CAN FEEL THE WARP OVERTAKING ME.

IT IS A GOOD OUCH.
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Re: [minimod] ouch_m - ZScript Was A Mistake

Postby Marisa the Magician » Fri Feb 02, 2018 2:10 pm

By the way, because it's constantly editing every line and sector every tic, it might cause severe slowdowns on large maps.
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ZScript Crimester
 
 
 
Joined: 08 Feb 2008
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Discord: Marisa the Magician#1666
Twitch ID: MarisaDOOM
Github ID: OrdinaryMagician
Operating System: Other Linux 64-bit
OS Test Version: No (Using Stable Public Version)
Graphics Processor: nVidia with Vulkan support

Re: [minimod] ouch_m - ZScript Was A Mistake

Postby Apeirogon » Fri Feb 02, 2018 2:20 pm

Bigger C wrote:I CAN FEEL THE WARP OVERTAKING ME.

IT IS A GOOD OUCH.
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