Doom Loot Box Mod

Projects that alter game functions but do not include new maps belong here.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.
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Rip and Tear
Posts: 186
Joined: Tue May 02, 2017 3:54 pm

Doom Loot Box Mod

Post by Rip and Tear »

The original Doom came out over 20 years ago, and by now it's pretty dated. This mod brings Doom up to modern triple-A videogame standards. How? By adding random Loot Boxes, of course!

https://gfycat.com/leafyweepygoldfinch

How it Works
Weapons and powerups are removed from the map, and will sometimes be replaced with crates. All enemies have a small chance of dropping a key. Use a key to open a crate and get a random weapon or powerup.

Update 1 (12/10/17)
  • Improved support for weapon mods
  • Added support for Heretic
Please use the latest version of GZDoom.

Download it if you want

Image
Spoiler: More Screenshots
Key and Chest Sprites by Blue Shadow
Last edited by Rip and Tear on Sun Dec 10, 2017 10:27 am, edited 2 times in total.
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Trance
Posts: 1089
Joined: Mon Jan 17, 2005 6:28 am
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Re: Doom Loot Box Mod

Post by Trance »

Weapons and powerups are fine, but where are the custom skins and emotes? I see no crafting materials or cards either. Please patch.
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olzhas1one
Posts: 70
Joined: Sun Feb 26, 2017 6:29 am

Re: Doom Loot Box Mod

Post by olzhas1one »

And where is the overpriced DLC for a pistol reskin?
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Shadelight
Posts: 5113
Joined: Fri May 20, 2005 11:16 am
Location: Labrynna

Re: Doom Loot Box Mod

Post by Shadelight »

Do I need to unlock the shop in a loot box?
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DenTheUA
Posts: 41
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Location: Land of salo, gorilka and borsch (a.k.a. Ukraine)

Re: Doom Loot Box Mod

Post by DenTheUA »

You need to unlock the game first
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dard22
Posts: 8
Joined: Thu Jan 19, 2017 1:13 pm

Re: Doom Loot Box Mod

Post by dard22 »

Do I need pre-ordered expansion pack of Gzdoom?
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SwiftFunk
Posts: 86
Joined: Thu Dec 22, 2016 1:39 pm
Graphics Processor: Intel (Modern GZDoom)
Location: here and there, at the same time

Re: Doom Loot Box Mod

Post by SwiftFunk »

Cool, but where's the ridiculous skins and 200$ knives?
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insightguy
Posts: 1730
Joined: Tue Mar 22, 2011 11:54 pm

Re: Doom Loot Box Mod

Post by insightguy »

In ID's hellmarket community, the pink fists of doom are currently 80$, get them while the're cheap!
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StronkiTonki
Posts: 1
Joined: Sun Nov 19, 2017 8:16 pm
Location: Netherlands

Re: Doom Loot Box Mod

Post by StronkiTonki »

Just had to make a video about this mod, since I thought it was pretty hillarious.
Curious to see if more stuff will be added.

Also, please fix the Doom servers, they seem to be offline all the time, and I can't buy any keys for my crates! :P
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comet1337
Posts: 876
Joined: Fri Sep 25, 2015 3:48 am
Location: elsewhere

Re: Doom Loot Box Mod

Post by comet1337 »

it's not the true experience unless there's multiplayer support
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Gorec
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Re: Doom Loot Box Mod

Post by Gorec »

is it compatible with mods(example russian overkill)?
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Fused
Posts: 79
Joined: Wed Jul 02, 2014 2:44 pm

Re: Doom Loot Box Mod

Post by Fused »

Bad mod. Why am I able to EARN keys? You should have to buy them, not earn them. What is this, 2016?
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DoomRater
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Location: WATR HQ

Re: Doom Loot Box Mod

Post by DoomRater »

Doom Community: Taking the piss, one mod at a time. I highly approve.
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Rip and Tear
Posts: 186
Joined: Tue May 02, 2017 3:54 pm

Re: Doom Loot Box Mod

Post by Rip and Tear »

Gorec wrote:is it compatible with mods(example russian overkill)?
Probably not, the method I used to modify weapons/enemies isn't very compatible with other mods.
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Bloo Kirby
Posts: 1
Joined: Mon Nov 20, 2017 2:52 pm

Re: Doom Loot Box Mod

Post by Bloo Kirby »

Sorry! The bonus mission is BLOCKED unless you Pre-order DOOM Origins

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