Banhammer: A Moderator Simulator

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Banhammer: A Moderator Simulator

Postby Accensus » Wed Aug 02, 2017 8:56 am

Ever wanted to ban people, but couldn't or didn't have the chance? If the answer to that question is "yes", then Banhammer is just the thing you are looking for! So without further ado, I present to you:

Image

---DOWNLOADS---
Stable [Last update: 05/09/2017] (Developed on dev build. Tested on dev build.)
Development (Can be hella broken.)

MOD IS NO LONGER SUPPORTED!

Spoiler: The Manual. Only valid for Stable version.


IMPORTANT NOTE: Having Fullscreen HUD scaling of 1 is HIGHLY recommended, otherwise the HUD will end up being huge. Unless you're on 4K.

LESS IMPORTANT NOTE: This mod was originally designed as a joke mod. Don't expect entirely new weapon sprites and whatnot. I'm by all means not a good spriter. The edits are kinda shabby, too. Mod might or might not get repetitive; depends on how much you want to ban stuff.

Spoiler: Videos. Caution: may contain outdated material!


Spoiler: F.A.Q


Spoiler: Credits
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Re: Banhammer: A Moderator Simulator

Postby Accensus » Wed Aug 02, 2017 8:57 am

Double-posting to say that hotfixes may be in order. I will fix issues ASAP. God bless Git.
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Re: Banhammer: A Moderator Simulator

Postby Hellser » Wed Aug 02, 2017 8:58 am

This mod is accurate about the daily life of a moderator. I approve.
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Re: Banhammer: A Moderator Simulator

Postby Accensus » Wed Aug 02, 2017 9:19 am

Just got informed that I forgot the keys. :D

Gonna fix that in a few minutes. Working on it.

EDIT: Gonna fix another thing, too.
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Re: Banhammer: A Moderator Simulator

Postby Accensus » Wed Aug 02, 2017 10:07 am

All fixed.

- Added keys on HUD.
- Added an additional 25% damage resistance when berserked. This is to compensate lack of recovery.
- Added option to toggle whether to alert monsters upon firing or not.
- Updated manual. Forgot about the alt attack dash combo. :P

EDIT: I'll also make any future changes to a separate, development branch. Will merge when enough features have been added.
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Re: Banhammer: A Moderator Simulator

Postby Trance » Wed Aug 02, 2017 10:13 am

What do I have to do to get this thread into the HoU?
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Re: Banhammer: A Moderator Simulator

Postby Gabbuz85 » Wed Aug 02, 2017 10:24 am

But... YOU STOLE MY BANHAMMER!!!

ahahah i like this. I was hoping 2 years ago a mod like that.
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Last edited by Gabbuz85 on Wed Aug 02, 2017 3:01 pm, edited 1 time in total.
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Re: Banhammer: A Moderator Simulator

Postby Rachael » Wed Aug 02, 2017 11:50 am

The only thing you forgot is the Kim Jong Lud nukes. And the poor Discord channels on the other side of them... that never again see the light of day... ;)
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Re: Banhammer: A Moderator Simulator

Postby Caligari87 » Wed Aug 02, 2017 1:24 pm

I appreciate that we occasionally get temporary shitpost channels in the Discord server. Makes the total meltdowns of culture and dignity a lot of fun. :laff:

8-)
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Re: Banhammer: A Moderator Simulator

Postby Accensus » Wed Aug 02, 2017 1:46 pm

I like nuking them the most. :3: (There's a white pixel on this emoticon and it bugs the living fuck out of me.)
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Re: Banhammer: A Moderator Simulator

Postby Caligari87 » Wed Aug 02, 2017 1:50 pm


Cannot unsee.

8-)
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Re: Banhammer: A Moderator Simulator

Postby leodoom85 » Wed Aug 02, 2017 2:08 pm

Considering that I summoned 4 mods at max, I know who can it be... :D
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Re: Banhammer: A Moderator Simulator

Postby Hellser » Wed Aug 02, 2017 3:07 pm

I wonder who they could be. It's not like we know. Nope. Not at all.
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Graphics Processor: ATI/AMD with Vulkan Support

Re: Banhammer: A Moderator Simulator

Postby Tapwave » Wed Aug 02, 2017 3:23 pm

Lud wrote:Q: This mod rips off Fragtrak's HUD! Thief!
A: Check Fragtrak's credits. ;)


Clearly this industrial espionage

Lud wrote:I'm not a good spriter


Lying is a mug's game, son
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Re: Banhammer: A Moderator Simulator

Postby Accensus » Wed Aug 02, 2017 3:35 pm

Forgiveth me, for I have sinneth!

In an attempt to re-rail this thread, I can say that with the help of unRyker (bless this guy), the mod is now deemed FULLY MULTIPLAYER-COMPATIBLE! Well, stable version, at least. (Still no Brutal Doom compat., though.)
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