There's been a drifter that's been makin' the rounds. He seems a simple enough fellow. Quiet. Polite. But I saw a peek of him, with a burnt cloak that hid a rock of a man, and a hat shadowing his face. I could see his eyes underneath, and they spooked me--shining with a light that wasn't of this world. He tipped his hat at me and wished me good day, but in that moment I felt like I'd glimpsed at eternity.
I'd asked around town, and the folk had some tall tales to say about him. Some say that he's a demon, rebelling from his life in Hell and fighting against his former masters. Others say that he's a vampire, living forever off the blood of those he slays. Others say that he's a priest, doin' God's work on these forsaken lands. And yet others say that he's just a luckier and tougher son of a bitch than the rest. But whoever he is, they all say he's not so much driftin' through towns as he is...worlds. Goin' from one reality to the next, leavin' only hot casings and cold bodies.
He won't be here long. He never is. Guess I can't blame him, not really any place on Earth that could fit a man like him. He only stays long enough to head to a bar, talk to some folks, get some food, and grab a bottle of Corzo white for the road. But such is the life of a drifter.
Who knows where he'll head next? There's some real dark corners in the world out there...
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v1.1b (22.4 mb)
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v1.0 (19.0 mb)
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Compatibility with Strange Aeons (Optional patch)
Compatibility with Pirate Doom (Optional patch, by SiFi270)
CHANGELOG:
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High Noon Drifter is a GZDoom weaponset where you play as a gunslinger that's stuck around for a little longer than the end of the wild west era. The weapons and overall tone is relatively low-tech, complimenting more natural-style mapsets for roaming around castles, ruins, and other assorted gothic setpieces. You make use of some ordinary guns that any joe could scrounge up, a handful of antiquated pieces, and a couple dark artifacts in a quest to dispense frontier justice to an ethereal threat.
If you've been craving a "Weird West" sort of weaponset, or even more of an adventurer-type rather than a soldier using military tech, hopefully this'll be up your alley.
High Noon Drifter is also a simple and gimmick-less weaponset, probably the most straightforward mod I've made yet--you pick up the guns, hit the fire button, they go bang and kill the demons.
A lot of gameplay mods nowadays come with a sort of a big crazy gimmick or a whole bunch of over-the-top weapons with lots of intricate functions. And that ain't a bad thing! But with this, I wanted to re-study the basics of what makes a gun fun to use, sticking with just the basic weapon types and then making them N E A T.
This also provided me with an opportunity to familiarize myself with the intricacies of ZScript and Anonymous Functions before using them on a certain bigger project, because Lord knows both of those provide a lot of fun and laughs.
FEATURES:
- Works in Doom, Doom 2, TNT: Evilution, Plutonia, Heretic, and Hexen! Well, and Chex Quest and Harmony.
- An idiot's first attempts at ZScript, with slowly more integration and usage over time!
- A complete weaponset with 10 (technically 11) different weapons to play with!
- A whole bunch of new and original graphics!
- All Doom/Doom 2 items and weapons have been replaced!
- Compatibility with most Boom and ZDoom mapsets!
- Monsters are un-touched, allowing people to load with their monster packs or gore systems of choice, or for custom monsters in maps to not break horribly!
- A bunch of cvars to customize your gameplay experience how you want!
- A unique, never-before-seen-in-Doom "Hat System" that keeps track of whether you're wearing your hat or not and adjusts accordingly!
- Compatible in multiplayer! I think? I mean, I haven't tried it, but some friends tell me it works, so...
- A dedicated "crash the game" button, just hit Mission Objectives!
Screenshots:
CREDITS:
Spoiler:WHAT SHOULD I PLAY THIS WITH?:
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