[WIP] Zheg Mighty Adventures

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edypagaza
Posts: 78
Joined: Mon Mar 07, 2016 12:35 pm
Graphics Processor: ATI/AMD with Vulkan/Metal Support

[WIP] Zheg Mighty Adventures

Post by edypagaza »

Image

Hello everyone, welcome to my project thread, Zheg Mighty Adventures!

I am proud to announce that the project is currently under construction and I'm really excited to share some details with all of you. I have a video below that will show some sneak preview screenshots of the progress that I currently have done.

Demo GamePlay
Spoiler:
Screenshots
Spoiler:
NOTE: i used the map from Who Dun it Mod made by Zeberpal, just for testing propose.

My goal with ZMA is to bring an exited experience to the player.
I've decided to mimic the action style gameplay of God Hand from PS2, with some of puzzle and shooting events. What this means is that you will be able to beat enemies with your hands and wield guns while resolving puzzles and killing everyone.

What will be included in ZMA:

- A customization combo system
- A menu with upgrading stats for your combos or weapons
- Alot of puzzles
- New detailed mappack only for this mod
- Comedic storyline
- Power-ups
- New decorated enemies
- Maybe voice acting
- Intermission narratives between maps

What will not be included in ZMA:

- Saddly, multiplayer support (later ill try to make this happen)
- Other playable charactes (maybe reskined)


What Weapons will be included:

Slot 1: Fists. Knife, Baseball Bat, Katana, Axe, Mace
Slot 2: Handgun, Revolver, Alot of throwable weapons (stones, brick, etc...)
Slot 3: Shotgun, Assault Rifles, Bow

What Items and Power-Ups will be included:

Berserk Mode
Adrenaline Mode (Time Freeze)
Food (healing items)

If any of you have questions, suggestions, or cool ideas, feel free to post them in this thread. I also want to thank all of those who have enjoyed my older videos of Doom Hand; your support is very much appreciated and it makes me very happy to see all of you enjoying my wads.

I also would like to remind all of you that i cancelled the doomhand because i wanted to start a new project.
I'll be sure to keep all of you posted on anything new with the progress of the project.

Don't forget to like my page and subscribe for updates and more stuff i make.
Imagehttps://www.facebook.com/zheg.games/
Imagehttps://www.youtube.com/user/edypagaza/
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Wivicer
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Graphics Processor: nVidia (Modern GZDoom)
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Re: [WIP] Zheg Mighty Adventures

Post by Wivicer »

Yes please
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Atendega
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Joined: Mon Jul 25, 2016 9:43 am

Re: [WIP] Zheg Mighty Adventures

Post by Atendega »

Do want
This looks awesome. Will it only work with the custom enemies, or will we get to beat up the legions of Hell, too? :wub:
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edypagaza
Posts: 78
Joined: Mon Mar 07, 2016 12:35 pm
Graphics Processor: ATI/AMD with Vulkan/Metal Support

Re: [WIP] Zheg Mighty Adventures

Post by edypagaza »

Atendega wrote:Do want
This looks awesome. Will it only work with the custom enemies, or will we get to beat up the legions of Hell, too? :wub:

later versions ill try for legion of hell
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Dr_Cosmobyte
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Re: [WIP] Zheg Mighty Adventures

Post by Dr_Cosmobyte »

Looks like playing God`s Hand with Albert Wesker HAHAHAH

Hey, i am eager to play this!!!
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