by Alison Gray Watson.
Download at itch.io
Lithium is a gameplay mod that features an upgrades system, currency, three new classes with full weapon sets, an inventory system, deadlier enemies, monster mod compatibility, and much more.
This mod is explicitly compatible with a myriad of IWADs and monster mods. You can add support for your own monsters using the LITHMONS format.
This mod was created because I felt that there was a severe lack of RPG-lite mods for ZDoom, such as Kyle873's DoomRPG – but more toned down on numbers.
Lithium has been under development for five years. Thanks to everyone for playing, testing and giving feedback, I hope you all enjoy it as much as I've enjoyed making it.
I am open to suggestions for balance, additions, world-ending monstrosities, etc. I want to make this mod as polished and fun as I can.
Public Discord server here in case you want that; also a hub for other projects of mine and several other developers.
The mod has three unique player classes: Marine, Cyber-Mage, and Dark Lord. They all have unique arsenals, upgrades, and mechanics.
As Marine, you play as a cybernetically enhanced soldier sent by a military on Earth to destroy demons which have invaded from another dimension.
You are given money ("Score", abbreviated scr) for completing your objective and as compensation.
Working in concert with a large tech company, you are supplied with upgrades for your weaponry and augmentations.
As Cyber-Mage, you play as the spell-casting pawn of a corporation/cult, seeking freedom in the confusion of the demon invasion.
You may acquire spells (sometimes referred to as "methods") and use Mana acquired from dead enemies to highly increase your combat effectiveness.
As Dark Lord, you play as an intruder from another dimension, hell-bent for closure.
For how slow you move and how heavy your weapons are, you find yourself having little trouble slaughtering demons fluidly by the hundreds.
Be careful, though; Hell is not a kind dimension, and has sent its best to destroy you and your efforts...
All of the player classes have a core set of features involving cybernetics and information:
You are augmented with a Computer/Brain Interface, or C/BI for short.
The C/BI allows you to purchase upgrades and ammunition, view information on things you've found, review statistics, change game settings and more.
There are four categories of upgrade:
Body upgrades, which improve your movement, defense and information.
Weapon upgrades, which improve your offensive capabilities.
Extra upgrades, which are silly, expensive upgrades for fun.
Downgrades, which impair your ability to play at the "benefit" of gaining additional score.
Your Computer/Brain Interface can itself interface and be upgraded with various PCBs and external units, its CPU and RAM can also be upgraded.
Unfortunately, such items are far too expensive and dangerous to buy. Maybe there's another way to acquire them...
The Biotic Information Panel (or BIP) gives you access to descriptions on things of which you've found, and anything relating to them, as well as letting you access mail and statistics.
It seems like there's some things you just don't want to pawn off or use right away, so your Inventory allows you to carry around armors, accessories and more to use or sell whenever you please.
>>>>> [[[[Known Issues]]]]
- Does not work in LZDoom (I don't think this will ever work in it)
- NashGoreCorpseBlood (and probably other actors) are erroneously counted as inventory items (fixed in git)
- Hold prompts don't actually ask you to hold the button (fixed in git)
- Slight misalignment in character selection screen (fixed in git)
- Some effects like the crosshair don't pass through things that they should (will be fixed at a later time)
- Dark Lord has nothing to buy (only in beta)
- Multiplayer does not work (no plans to fix this currently)
- On some setups looping ACS scripts don't conform to game tic speed (engine issue - cannot fix on my end)
Spoiler:>>>>> [[[[All Versions]]]]