[Release][Alsmost finishe]Duke Nukem: War Against the Doomed

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[Release][Alsmost finishe]Duke Nukem: War Against the Doomed

Postby xenoxols » Wed Feb 11, 2015 8:35 pm

Image

Upcoming:


Duke Nukem: War Against the doomed is what it says on the tin. Play as Duke Nukem in Doom. Coupled with an over the top arsenal of weapons and one-liners, this is THE Duke-in-Doom experience. Not to mention it has a shop and weapon upgrades. Oh, and rocket boots too. So, are you ready to kick ass and chew bubble gum? (Gum will be provided)
Link(Weapons): https://www.mediafire.com/?7ackctplgx26wgg
Weapons:
Spoiler:
Last edited by xenoxols on Mon Jul 20, 2015 11:17 am, edited 49 times in total.
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Re: [BETA] Duke Nukem: War against the Doomed

Postby Sgt. Shivers » Wed Feb 11, 2015 8:37 pm

I think you posted the link wrong?
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Re: [BETA] Duke Nukem: War against the Doomed

Postby xenoxols » Wed Feb 11, 2015 8:40 pm

Sorry, fixed.
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Re: [BETA] Duke Nukem: War against the Doomed

Postby chronoteeth » Wed Feb 11, 2015 9:10 pm

for just a couple guns this is p.solid feeling so far. a lot better than your other mods tbqh!

all i can say is move the shotgun sprites a tiny smidge to the left so they line up

also its not a duke mod if you cant do the can can with no weapons
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Re: [BETA] Duke Nukem: War against the Doomed

Postby xenoxols » Wed Feb 11, 2015 9:53 pm

Thanks, I figured that a simpler mod with a clear goal would turn out better. What is the can can?
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Re: [BETA] Duke Nukem: War against the Doomed

Postby chronoteeth » Wed Feb 11, 2015 10:01 pm

having no weapon selected in DN3d made duke just use his feet, but if you did the mighty kick with that selected he would alternate between the legs and do the can-can
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Re: [BETA] Duke Nukem: War against the Doomed

Postby xenoxols » Wed Feb 11, 2015 10:05 pm

Oh, never knew that it's called that. I'll add it next release, can't use my computer because school, but it'll get done soon, along with a minigun.
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Re: [BETA] Duke Nukem: War against the Doomed

Postby xenoxols » Thu Feb 12, 2015 12:01 pm

Minigun Cannons! Because Chaingun Cannons just aren't enough. See first post for download.
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Re: [BETA] Duke Nukem: War against the Doomed

Postby xenoxols » Thu Feb 12, 2015 5:54 pm

Update with RPG.
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Re: [BETA] Duke Nukem: War against the Doomed

Postby Alteisen » Fri Feb 13, 2015 2:14 am

Are you gonna include the Enforcer or Devastator?
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Re: [BETA] Duke Nukem: War against the Doomed

Postby TheLightBad96 » Fri Feb 13, 2015 3:11 am

xenoxols wrote:Update with RPG.


This is looking very good and i like how each weapon has it use :D
P.S I was wondering how are the other mods you have been making going :?: ?
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Re: [BETA] Duke Nukem: War against the Doomed

Postby xenoxols » Fri Feb 13, 2015 8:04 am

Alteisen wrote:Are you gonna include the Enforcer or Devastator?


The enforcer is an enemy, so maybe later. I probably won't include the deaestator; I do want this to be somewhat original.
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Re: [BETA] Duke Nukem: War against the Doomed

Postby Enjay » Fri Feb 13, 2015 8:19 am

xenoxols wrote:Image

I'm guessing that Duke does the 1:1.2 ratio thing like Doom does too.

Image vs Image
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Re: [BETA] Duke Nukem: War against the Doomed

Postby xenoxols » Fri Feb 13, 2015 9:55 am

Don't believe so, It looks like that in game too. Also none of the other graphics are stretched.
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Re: [BETA] Duke Nukem: War against the Doomed

Postby xenoxols » Fri Feb 13, 2015 8:17 pm

Image
Image
Strife? Probably not, too utterly confused. Should also finish the doom version first.
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