NOTE: Some DOOM resources are used as placeholders currently. They will be replaced properly later.
What?
Extra Crispy is a project dedicated to recreating the weapons from Monolith's "Blood" in GZDoom, as accurately as possible.
This is not intended to be a fully-fledged mod, but rather a resource, although I would rather have it here than in the resources forum, since it technically counts as a project.
...How?
Blood's animations are stored in "QAV" and "SEQ" files, for HUD and object animations, respectively.
I've written a tool that goes through Blood's resources and reads all of the QAV files, outputting ZScript states and PNG images to be placed into GZDoom.
From there, proper actors are created that make use of these states.
Simple as that, really.
Release when?
I'm waiting on #200 and #219 before I release anything publicly.