To launch Doom Delta again, either:
- Disable Vulkan in a GZDoom session without Delta loaded
- Disable Vulkan in the GZdoom-user.ini in the GZDoom vulkan by setting vid_enablevulkan to zero
- Disable the low res config by setting delta_chocomode to false
There's your problem; ZDoom is far too old. This mod uses a lot of ZScript, which means you'll need a recent GZDoom or GZDoom Vintage build.ActionAlligator wrote:(using ZDoom
The Dark Claw is fine, it's very powerful against pure demons, weak against humanoids and possibly half strength against cybernetic demons? However I've noticed the Unmaker seems to of lost its ripper property and is now extremely weak and wasteful, doesn't seem like intended behavior at all. I was using Lorelei Chen, so I don't know if it affects other characters.Artman2004 wrote:This is a really good mod, but the Dark Claw and Unmaker are kind of useless. Maybe have them do more damage?




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- Baron of Hell
* Changed damage type of projectile to 'Plasma'
- Revenant
* Changed damage type of projectile to 'Explosive'Spoiler:But I guess it's my fault for trying to run it with a devbuild instead of the stable release. ;P