
Introduction
Here's my 2nd attempt (first being Devil's Hellfire found on this same forum). I've spent quite a bit of time working on maps, even though you can notice that I pay more attention to difficulty and less to details in the latest maps.
The goal is the following: make a mapset which follows these rules:
- The maps look good.
- The maps are compatible with any gameplay mod.
- The maps are not too long not to become bored.
- The maps are varied themes but follow each other logically.
Currently there are 6 maps:
- Spaceport
- Tunnels
- Service station
- Military base
- Bunker
- Imps on a train
Screenshots: https://imgur.com/a/JWf5kg3
This time I've tried to go with a style closer to original techbase, with my own take on smaller details and scripting, as usual.
The map is better enjoyed with gameplay mods which alter the difficulty and pace, like Doom EXP, Brutal Doom, Death Foretold etc.
How to play
- Download and run the mods from the list below.
- Start a new game and select "First contact" episode.
NB!
* The map is compatible with any gameplay mod.
* The map requires OTEX resource pack as it depends on it (WAD version).
You can find videos of the alpha version of first three maps here:
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Download
- OTEX texture pack: https://doom.ukiro.com/otex-downloads/ (Use the .WAD download option, not .PK3)
- Map: http://www.mediafire.com/file/6nh58nqxz ... 5.pk3/file