Part one of this project has been released:
Link to FINISHED PRODUCT:
https://www.doomworld.com/files/file/19 ... se-part-1/
New Update: fixes and new map
5 maps for GZdoom/Doom2.
Small to Medium sized maps. Maps can be completed
rather quickly (just find the switch that opens the
exit and then find the exit), with lots of secrets,
switches, scripted events, and hidden areas full of
the stuff you might need to survive the next map.
HMP and UV difficulties available.
This is still a work in progress. Help appreciated. Thanks everyone!
For screenshots: https://www.doomworld.com/forum/topic/9 ... ck-wanted/
Link to old file (drkuni1.zip): http://www.mediafire.com/file/8esle1fdo ... rkuni1.zip
Link to old file #2(drkuni1.2.zip): http://www.mediafire.com/file/zb44oyj02 ... uni1.2.zip
What's new:
• Fixed some texture alignments
• Worked to make the "codes" system more intuitive. (crosses fingers)
• added early build of map05
• New title screen
Xtra content: made a video playing map01 with the Dark Forces mod: https://www.youtube.com/watch?v=DezNadIjFvk