Mercury Rain

New maps, and other projects whose primary focus is new maps, belong here.

Note: This forum, and all forums below it, are not for questions or troubleshooting! Threads created here are for active projects only! If you have questions please feel free to use the Editing subforums or General forum.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.
User avatar
Jimmy
 
 
Posts: 4718
Joined: Mon Apr 10, 2006 1:49 pm
Preferred Pronouns: He/Him

Mercury Rain

Post by Jimmy »

Download
Dropbox mirror
/Idgames link pending.

Name: Mercury Rain
IWAD: Doom 2
Map(s): MAP01
Port: ZDoom, GZDoom, Zandronum 3.0
Format: UDMF
Music: "Mercury Rain" by Skaven
Build Time: Some considerable time

Image
Image
Image

A short, slightly puzzle-oriented map originally made for TerminusEst13's DUMP3 project (Doom Upstart Mapping Project).

You're stuck on the weather-worn planet Ratama with only a bunch of hostile aliens for company. Find a way off it and kill everything in your way.
User avatar
4thcharacter
Posts: 1183
Joined: Tue Jun 02, 2015 7:54 am

Re: Mercury Rain

Post by 4thcharacter »

Looks really fun and good.

It's wishful thinking but I'd hope in the future you make a megawad again but the story this time is you go to different planets each episode.

I loved Jenesis and it's maps are great. And music too.
LeCreeperMax
Posts: 7
Joined: Sun Feb 13, 2022 9:56 pm
Graphics Processor: Not Listed
Location: Perú, Lima. Yep I am an southamerican

Re: Mercury Rain

Post by LeCreeperMax »

I gonna describe This map In just one word. EPIC

Btw sorry for my bad english I am spanish
User avatar
Jimmy
 
 
Posts: 4718
Joined: Mon Apr 10, 2006 1:49 pm
Preferred Pronouns: He/Him

Re: Mercury Rain

Post by Jimmy »

Glad to hear! Happy that this map is still being enjoyed more than five years after I initially released it. Seems to have made quite a mark.
User avatar
Dewzanity
Posts: 68
Joined: Sat Jun 01, 2019 1:00 pm
Location: Here and Where and Everythere

Re: Mercury Rain

Post by Dewzanity »

Oh man, seeing this map suddenly pop up on the forums gave me a surprised feeling, I know this map because I've played DUMP-3 before, and in fact, to this day I've been doing speedruns of all levels within DUMP-3, so it was kind of shocking seeing this level pop up on the forums. This will always be a special level to me, because it's one of the very very few levels that I actually speedrun, and also because it's one of the best in DUMP-3, better than I could ever do. My best time for this level is a 1:09, but that's with a randomizer mod and jumping enabled. Keep it up sir!
User avatar
Rex705
Posts: 216
Joined: Sun Nov 22, 2015 5:49 pm

Re: Mercury Rain

Post by Rex705 »

This was a fun map I played it back in 2018 :D

User avatar
RaZZoR
Posts: 39
Joined: Sun Jan 17, 2021 2:30 pm

Re: Mercury Rain

Post by RaZZoR »

Nice map, cool midi

Return to “Levels”