[Finished] UAC Vinur Prime Research Base

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[Finished] UAC Vinur Prime Research Base

Postby Zanieon » Sun Jul 26, 2015 3:23 pm


Image

Alright folks, here is my attempt to make a map "oldschool-styled", it is inspired by the Techbase maps of The Shores of Hell from Ultimate Doom.

Screenshot Album

This map is intended to be played only with the features the engine has to offer by its own, jumping and crouching in case, it is compatible with any mod, difficulty adjusts the amount of monsters in crucial parts but don't affect items or ammo yet, it have one slaughterfest moment but it is not unfair at this point since the map will provide infinite supplies until the first half of that moment is completed, anyway most part of the time the map is fast-paced difficulty. This is also a GZDoom exclusive map, since it uses UDMF features to work properly, it contains certain non-linear gameplay, light ACS scripting and some objective making other than get keycards.

Download (11MB)

P.S: If you want it to play it on Software, i recommend play it in OpenGL simulating Software renderer then, because Skybox and outside fog will break in Software mode.

Image
Last edited by Zanieon on Mon Mar 13, 2017 6:20 am, edited 8 times in total.
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Re: [WIP] UAC Vinur Prime Research Base (Giant Tech-Base Map

Postby Nems » Sun Jul 26, 2015 4:39 pm

Spoiler:
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Re: [WIP] UAC Vinur Prime Research Base (Giant Tech-Base Map

Postby grouchbag » Sun Jul 26, 2015 9:28 pm

This looks great! Looking forward to playing! :D
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Re: [WIP] UAC Vinur Prime Research Base (Giant Tech-Base Map

Postby rosfell » Sun Jul 26, 2015 9:33 pm

This looks very promising...
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Re: [WIP] UAC Vinur Prime Research Base (Giant Tech-Base Map

Postby phantombeta » Sun Jul 26, 2015 10:27 pm

rosfell wrote:This looks very promising...

And it is...
I occasionally playtest it with Revilution... It's... amazing...
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Re: [WIP] UAC Vinur Prime Research Base (Giant Tech-Base Map

Postby Zanieon » Sun Jul 26, 2015 11:27 pm

Shhhhhhh... don't spoiler so soon, dude.
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Re: [WIP] UAC Vinur Prime Research Base (Giant Tech-Base Map

Postby Zeyl » Mon Jul 27, 2015 12:19 am

Is the best giant map ever made. Good work buddy

Regards.
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Re: [WIP] UAC Vinur Prime Research Base (Giant Tech-Base Map

Postby Zanieon » Tue Jul 28, 2015 10:10 pm

Well, someone that wants a little demo to feel what this will be?
I need stop leaking my stuffs, lol
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Re: [WIP] UAC Vinur Prime Research Base (Giant Tech-Base Map

Postby DOOMERO-21 » Tue Jul 28, 2015 10:30 pm

the map looks great.
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Re: [WIP] UAC Vinur Prime Research Base (Giant Tech-Base Map

Postby DoomKrakken » Tue Aug 25, 2015 2:09 pm

***fervently waits in anticipation***
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Re: [WIP] UAC Vinur Prime Research Base (Giant Tech-Base Map

Postby HannesH » Fri Sep 04, 2015 5:18 pm

looks realy cool nice maping .
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Re: [WIP] UAC Vinur Prime Research Base (Giant Tech-Base Map

Postby Zanieon » Sun Mar 27, 2016 9:27 pm

Bumping this for progress status, currently i stopped work on this for around 2 months but now i resumed it's progress and now i am really near to finish all the playable parts, the rest is just background enviroment and probably it will feature a city as an exit path.

Spoiler:
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Re: [WIP] UAC Vinur Prime Research Base (Giant Tech-Base Map

Postby DoomKrakken » Sun Mar 27, 2016 9:34 pm

YAAY! Can't wait to play!
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Re: [WIP] UAC Vinur Prime Research Base (Giant Tech-Base Map

Postby Sgt. Shivers » Sun Mar 27, 2016 10:22 pm

Looks good!
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Re: [WIP] UAC Vinur Prime Research Base (Giant Tech-Base Map

Postby Miguel371xd » Sun Mar 27, 2016 10:25 pm

Need this map :O
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