
...A map? For heretic? From a guy, who has made three deathmatch maps so far?... A Singleplayer one!?! No ducking way! Yes, a map. And to add to the amusement, from a guy who specialises in making weapons.
It's my first real SP map, nothing like that I done before, I finally got myself to finish a one from beginning till the end. How the hell that happened? Quite simply - heretic suited my needs, and doom's textures and setting isn't particularly fitting for a castle carved in a volcano... or something. Not mentioning Icytux, who kept buggering me with his HPack map, which was a factor that kickstarted whole thing. (thanks for that, buddy!)
So! I am quite new to all this stuff, this is my first SP map for real (I never finished anything else, and the last time I was working on a map was like six months ago, and I don't do it too often). The build time is around 17 hours, in around week. I had insane creativity streak on this one, so I hopefully it looks and plays half as decent as I don't expect it to.
Me and my crew of guinea pi-... err, me and my testers, I mean, conducted several playthroughs in it, so I hope it plays right. I've put all my thought and effort to make it maybe not most pretty, best gameplay or flow-wise map, but I did my best to cover each of those aspects. I am still new to all of this stuff, heh.
Special props to Cage for titlepic!
NOTES:
- It's a vanilla format map, so it should work just right both on zdoom/gzdoom.
- Wondering from where the music is? Check Muzak.txt.
Pics or it didn't happen.
The map itself.
Summing up, hopefully you'll enjoy this piece of cr-... map of mine, somehow.
