[No [but]] Mixing GPL and nonfree assets in a project

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[No [but]] Mixing GPL and nonfree assets in a project

Postby Matt » Fri Sep 14, 2018 8:18 pm

(in particular: including modified Freedoom assets and modified Doom assets in a single mod download)

I assume just putting them all together and distributing as a single undifferentiated thing would be a big no-no under the GPL.

Is it acceptable to hive off the GPL assets and say those are subject to the GPL and everything else is subject to another licence?

EDIT: Guess not.
However, in many cases you can distribute the GPL-covered software alongside your proprietary system. To do this validly, you must make sure that the free and nonfree programs communicate at arms length, that they are not combined in a way that would make them effectively a single program.
Last edited by Matt on Sat Sep 15, 2018 11:00 am, edited 1 time in total.
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Re: [No] Mixing GPL and nonfree assets in a project

Postby Graf Zahl » Sat Sep 15, 2018 1:25 am

Freedoom is not GPL, though.
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Re: [No] Mixing GPL and nonfree assets in a project

Postby Gez » Sat Sep 15, 2018 1:35 am

And this kind of prohibition is exactly why it's not GPL, too.
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Re: [No] Mixing GPL and nonfree assets in a project

Postby Matt » Sat Sep 15, 2018 10:59 am

Thanks for the correction! Reading up on the BSD now...
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