[Weapon] UAC Standard Issue Rifle

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[Weapon] UAC Standard Issue Rifle

Postby Mike12 » Fri May 13, 2011 11:06 am

This is my attempt at making the rifle that the default Marine and Zombieman sprites carry. Hope you find it useful!

MARINERIFLE.png


RIFRECOIL.png


RIFLA0.png


Credits:
ID Software (for the DooM alpha 0.5 rifle)
Rogue Entertainment (for a little snippet of a Strife sprite)
Seargant_Mark_IV (for the very top of the rifle sight, part of the top handle, and the the reloading frames from Brutal Doom)
GT Interactive (the NAM sprites that were used for the Brutal Doom reloading frames)
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Last edited by Mike12 on Fri May 13, 2011 7:13 pm, edited 2 times in total.
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Re: [Weapon] UAC Standard Issue Rifle

Postby wildweasel » Fri May 13, 2011 2:11 pm

I like that - I even like how you managed to make the alpha muzzle flashes look good!
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Re: [Weapon] UAC Standard Issue Rifle

Postby Xaser » Fri May 13, 2011 2:24 pm

Oh, snap! This is great stuff, I say! :)

Hmm, I can see myself using this in the future...
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Re: [Weapon] UAC Standard Issue Rifle

Postby Enjay » Fri May 13, 2011 2:27 pm

Nice.
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Re: [Weapon] UAC Standard Issue Rifle

Postby Mike12 » Fri May 13, 2011 2:35 pm

Glad to see it's liked! Just added a pick-up sprite for good measure, as well. :)
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Re: [Weapon] UAC Standard Issue Rifle

Postby NeuralStunner » Fri May 13, 2011 2:51 pm

wildweasel wrote:I even like how you managed to make the alpha muzzle flashes look good!
Agreed!
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Re: [Weapon] UAC Standard Issue Rifle

Postby SamVision » Fri May 13, 2011 5:39 pm

Wow, just wow. This is beautiful :cry:
Spoiler:
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Re: [Weapon] UAC Standard Issue Rifle

Postby Mike12 » Fri May 13, 2011 6:40 pm

SamVision wrote:Would be cool if it had a two frame recoil animation


Threw some together within a few minutes. The lines on the screen look a tad screwy on the screened version (wasn't quite sure how to get around that), but other than that it should work fine.
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Re: [Weapon] UAC Standard Issue Rifle

Postby printz » Sat May 14, 2011 5:45 am

Awesome! It even has the classic UAC logo spraypainted on it.
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Re: [Weapon] UAC Standard Issue Rifle

Postby Ryan Cordell » Sat May 14, 2011 7:54 am

Very nicely done there.
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Re: [Weapon] UAC Standard Issue Rifle

Postby Minigunner » Sat May 14, 2011 10:25 am

Holy fuck, I am definitely using this for my project, with full credit! I tried using the shotgun as the base for the marine rifle reloading sprite before, although I mistaken the handle on the alpha rifle as the ejection port. :|
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Re: [Weapon] UAC Standard Issue Rifle

Postby CaptainToenail » Sat May 14, 2011 2:37 pm

Very cool weapon. It's funny that technically it should be less useful than the Doom pistol. :laff:
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Re: [Weapon] UAC Standard Issue Rifle

Postby Mike12 » Sat May 14, 2011 2:45 pm

CaptainToenail wrote:Very cool weapon. It's funny that technically it should be less useful than the Doom pistol. :laff:


It's that ever-reliable UAC engineering, I tells ya!

Though, there's always the possiblity that the zombies just suck at using it. :P
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Re: [Weapon] UAC Standard Issue Rifle

Postby NeuralStunner » Sat May 14, 2011 4:53 pm

Mike12 wrote:Though, there's always the possiblity that the zombies just suck at using it. :P
Well yes, their shotguns suck too. ;)
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Re: [Weapon] UAC Standard Issue Rifle

Postby Xim » Sat May 14, 2011 7:49 pm

Wow, an amazing job!
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