I've found out a new bug while working on my latest map for GS2,
upon re-entering a specific map from the game's hub world, Gzdoom locks up with an apphangb1 error, it manages to load the level's music but it freezes before entering it.
This issue is not present in the official release of Gzdoom from what i know, so it's something recent.
I've been unable to recreate it in a demo, so i made a special version of GS2 specifically made for testing this bug. Since the project isn't released at the moment, i'm sending a PM to Graf and mental with the download.
These are the instructions:
1) Load MAP114 from the console, it will bring you to the "Hell" World Map
2) You are standing next to a black block
, stand on it, it will say "Hell 3" and press use to enter MAP413) You are spawned near the exit of the level, press the black and white switch to end the level
4) You're back in the world map, enter the same level again
5) Gzdoom should be stuck with an APPHANG error (The music of the level loads, but the game freezes before entering it)
