It seems ZDoom versions after April 19, 2015 crash with the first map of the first episode of Laz Rojas' "WolfenDoom: The Original Missions" (original.wad). When trying to load the level, ZDoom crashes directly to desktop.
The problem must have been introduced between r1424 and r1427 since r1424 is the last release that works without issues.
[ZD r1427+] Crashes with WolfenDoom
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Re: [ZD r1427+] Crashes with WolfenDoom
Those revision numbers are pretty much useless. Please post the hash, because that can be used to find the offending revision.
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Re: [ZD r1427+] Crashes with WolfenDoom
I see. My apologies.
Last working snapshot:
zdoom-2.8pre-1424-g6326cd7
First problematic snapshot:
zdoom-2.8pre-1427-gcad2821
Last working snapshot:
zdoom-2.8pre-1424-g6326cd7
First problematic snapshot:
zdoom-2.8pre-1427-gcad2821
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- Lead GZDoom+Raze Developer
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Re: [ZD r1427+] Crashes with WolfenDoom
Fixed.
To be honest, I never considered the case that there could be no sector tags at all in a map...
To be honest, I never considered the case that there could be no sector tags at all in a map...
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Re: [ZD r1427+] Crashes with WolfenDoom
Fast service! Thanks a lot, pal! ^^
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Re: [ZD r1427+] Crashes with WolfenDoom
Which commit fixes this? I can't find anything related in the rheit/zdoom repository.
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Re: [ZD r1427+] Crashes with WolfenDoom
It was accidentally only committed to the scripting branch.
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Re: [ZD r1427+] Crashes with WolfenDoom
Well, zdoom-2.8pre-1613-gb587c85 doesn't fix it, the crash is still happening. :/
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Re: [ZD r1427+] Crashes with WolfenDoom
You need to wait for the next build, actually.
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Re: [ZD r1427+] Crashes with WolfenDoom
Confirmed as fixed with zdoom-2.8pre-1615-gf10416a. Thanks, guys! ^^