Hello.
What is the reason for this error? (
https://zdoom.org/files/gzdoom/bin/gzdo ... _amd64.deb )
GZDoom g4.6.0 - 2021-05-22 16:34:22 +0200 - SDL version
Compiled on May 22 2021
OS: Debian GNU/Linux 11 (bullseye), Linux 5.10.0-8-amd64 on x86_64
CPU Vendor ID: AuthenticAMD
Name: AMD E1-6010 APU with AMD Radeon R2 Graphics
Family 22 (22), Model 48, Stepping 1
Features: SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 AVX F16C BMI1 HyperThreading
Spoiler:
$ gzdoom -iwad doom2.wad
GZDoom g4.6.0 - 2021-05-22 16:34:22 +0200 - SDL version
Compiled on May 22 2021
OS: Debian GNU/Linux 11 (bullseye), Linux 5.10.0-8-amd64 on x86_64
M_LoadDefaults: Load system defaults.
W_Init: Init WADfiles.
adding /opt/gzdoom/gzdoom.pk3, 633 lumps
adding /opt/gzdoom/game_support.pk3, 2514 lumps
adding /home/host/drived/Games/Doom/IWADs/doom2.wad, 2919 lumps
adding /opt/gzdoom/lights.pk3, 7 lumps
adding /opt/gzdoom/game_widescreen_gfx.pk3, 98 lumps
I_Init: Setting up machine state.
CPU Vendor ID: AuthenticAMD
Name: AMD E1-6010 APU with AMD Radeon R2 Graphics
Family 22 (22), Model 48, Stepping 1
Features: SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 AVX F16C BMI1 HyperThreading
V_Init: allocate screen.
S_Init: Setting up sound.
I_InitSound: Initializing OpenAL
Opened device Встроенное аудио Аналоговый стерео
EFX enabled
ST_Init: Init startup screen.
Checking cmd-line parameters...
S_InitData: Load sound definitions.
G_ParseMapInfo: Load map definitions.
Texman.Init: Init texture manager.
ParseTeamInfo: Load team definitions.
LoadActors: Load actor definitions.
script parsing took 924.15 ms
R_Init: Init Doom refresh subsystem.
DecalLibrary: Load decals.
M_Init: Init menus.
P_Init: Init Playloop state.
ParseSBarInfo: Loading custom status bar definition.
D_CheckNetGame: Checking network game status.
player 1 of 1 (1 nodes)
Using video driver x11