Space Cats Saga Chapter 2.0: Macrocosm Update 2.3 is live!

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Space Cats Saga Chapter 2.0: Macrocosm Update 2.3 is live!

Postby DerTimmy » Sun Aug 08, 2021 6:23 pm

TITLEPICSCS2.0.png


Update 2.3 is live! It adds the whole Chapter 1 Campaign! (renamed it to" Demonic Vessel") Play it with all the upgraded Classes. I added a Space Cat to find in each Map too.
Some minor tweaks had been made to some tough fights/areas. With the next Update, all of the Chapter 1 Maps will be overhauled!


Chapter 1 Maps Upgrades:
Spoiler:



Whats new with the upcoming Update 2.4?
-Chapter 1 gets a complete makeover!
-New Effects and Attacks for your Laserweapons! (Sword/Lance/Claws)
-Changes to Aemis SSG and Plasmarifle
-Custom HUD
-Updated Menus
-Many tweaks to Maps from Chapter 1+2
-and the most important Feature...
Spoiler:


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DOWNLOAD CHAPTER 2.0 Update 2.3 !
https://www.mediafire.com/file/cc00dgkcqqnc083/Space+Cats+Saga+Chapter+2.0-+Macrocosm+(Update+2.3).7z/file

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Here it is! The BIIIIG Update.
Space Cats Saga Chapter 2.0


-It adds changes to every Map in the campaign- New Textures, Fights and Upgrades. Some locations got complete makeovers!
--Everyone of the three Girls got upgrades to their weaponry! Commander Aemi got a complete overhaul and rebalance.
---New Gore System, New Mugshots and Player Sprites, New Crosshairs for every Gun!
----Chapter 1 got imported! You can play this with the updated Classes!
----New Mini Campaign "Battle for Tangraan"
It comes with 2 complete new Maps!
Map 1: Alien Forests and Swamps with new Enemies- the Tech Cats. Wild Beasts with technology. Spider infested tunnels and Tech Hounds.
Map 2: The Beasts Tech Base. Overrun by Demons and UAC Technology
-----There will be a third Map added at some point



Update 2.2 is out! It tweaks / rebalance all of Commander Aemis Guns. The SSG got a big Upgrade and there has been little tweaks and fixes all around. Please check always for the latest Updates!
Spoiler:


I´m still working on this and will update this Version with new Content and fixes!


Download and kick Demon Butts with 3 different Alien Catgirls -the Starborn! Fight your way through 18 large Maps with complete new and devastating weaponry!
Features:
-It comes with 15 Campaign Maps , 1 Secret Map and 2 brand new Add On Maps (with Update 2.3 "Chapter 1: Demonic Vessel" got added. Those are additional 12 Maps from "SCS Chapter 1 Complete")
-3 playable Classes and 24 new Weapons
-new close combat if you got Berserk!
-Its fully compatible with most Megawads and Add-Ons. Choose your own Adventure!
-Alot of new Sprites for Decorates and Monsters
-In every Map is one Artwork and one Space Cat hidden to find
-designed for Pistol-Starts and continues play


-Use latest GZDoom!
-turn on bloom and fog for best visual effects
-menu made for widescreen settings
- use the normal HUD for the new Mugshots and effects. Check your HUD Scaling if any parts are missing. Custom HUD comes with the next Update!
-best experience on Ultra Violence (play HMP if UV gets to slaughtery)
-




STORY
After Commander Aemi went missing in Chapter 1, Lux and Yaeska are sent to find her. They discover Aemis Ship floating in Space near Mars. Soon as they approach they get ambushed by an hellish Invasion. Fighting for their lives they try to find Aemis remains and the source of this Invasion.



Weaponry
Spoiler:


Media:
Spoiler:

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Let me know what you think of it! It took 16 Month to have Ch.2 in this final state. i hope you enjoy it :) Please leave Feedback!

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TIPS:
Spoiler:



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Want to check out the OG release of Chapter 1? Get it here:
Spoiler:


Want to check out Chapter 2s older Beta Version 1.5? Get it here:
Spoiler:
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Last edited by DerTimmy on Wed May 25, 2022 11:16 am, edited 42 times in total.
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Joined: 11 Aug 2020

Re: Space Cats Saga Chapter 2: Macrocosm (Release on 15.8)

Postby Doomguy914 » Sun Aug 08, 2021 11:34 pm

I can't wait to play this version! Aemi is a badass once again!
Spoiler:
I can't wait to see what the future holds for this mod and I'm very happy I was able to playtest it. :D

Should this not be under Total Conversions though? :wink:
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Re: Space Cats Saga Chapter 2: Macrocosm

Postby DerTimmy » Sat Aug 14, 2021 4:37 pm

Here it is! Download and start slaying!
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Re: Space Cats Saga Chapter 2: Macrocosm

Postby Doomguy914 » Fri Aug 27, 2021 10:48 pm

I've started a playthrough of this mod's prequel Space Cats Saga Chapter 1! Feel free to leave some feedback on both the mod and the videos. :D









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Re: Space Cats Saga Chapter 2: Macrocosm

Postby Doomguy914 » Sat Sep 25, 2021 6:04 pm

I've finished my playthrough of Space Cats Saga Chapter 1! I'll be recording and uploading a full pistol-start playthrough of Chapter 2 soon! :D



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Re: Space Cats Saga Chapter 2: Macrocosm

Postby EZSPECIAL » Mon Oct 18, 2021 10:38 am

Reporting what I think to be 2 bugs on MAP52 Writhe in Pain, it reports 4/5 secrets but one of the secrets is inside a wall according to Doom Builder (sector 680+681). Secondly, in my case the Revenants that should be alerted and ambush at the start of the map did not do so and got stuck inside their box (sector 1373).

On a positive note, this is a huge step up from the 1st Chapter, you really did a great job on this one, having a blast!
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Joined: 13 Oct 2021
Operating System: Windows 10/8.1/8/201x 64-bit
OS Test Version: No (Using Stable Public Version)
Graphics Processor: nVidia with Vulkan support

Re: Space Cats Saga Chapter 2: Macrocosm

Postby DerTimmy » Mon Oct 18, 2021 12:12 pm

EZSPECIAL wrote:Reporting what I think to be 2 bugs on MAP52 Writhe in Pain, it reports 4/5 secrets but one of the secrets is inside a wall according to Doom Builder (sector 680+681). Secondly, in my case the Revenants that should be alerted and ambush at the start of the map did not do so and got stuck inside their box (sector 1373).

On a positive note, this is a huge step up from the 1st Chapter, you really did a great job on this one, having a blast!



Hey thx for pointing it out. was looking for that "extra" secret. i will make a few tweaks and upload a fixed version. :wub:

EDIT: updated to version 1.3 and made switching weapons faster and less clunky
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Joined: 11 Aug 2020

Re: Space Cats Saga Chapter 2: Macrocosm (Update 1.5)

Postby DerTimmy » Fri Nov 05, 2021 3:03 pm

Update 1.5 is live!
-New Attack animations for Yaeskas Laserlance
-new Intermission Screen
-Better and faster weapon switching
-Fixed 2 Space Cats disappearing too soon
-Better Balance for BFGs Altfire
-Fixed Class Select Screen. It should show up in correct Resolution now.
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Re: Space Cats Saga Chapter 2: Macrocosm (Update 1.5)

Postby Vodka » Thu Nov 18, 2021 9:34 am

I have a problem with the character model, I don't know why, but it doesn't display in third-person view, and in the first chapter everything was fine.

Start log:
https://cdn.discordapp.com/attachments/ ... nknown.png

Screen from game:
https://cdn.discordapp.com/attachments/ ... .20.52.png

Any idea? Or has it not been added yet?
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Joined: 30 Oct 2021

Re: Space Cats Saga Chapter 2: Macrocosm (Update 1.5)

Postby DerTimmy » Fri Nov 19, 2021 9:42 am

Vodka wrote:I have a problem with the character model, I don't know why, but it doesn't display in third-person view, and in the first chapter everything was fine.

Start log:
https://cdn.discordapp.com/attachments/ ... nknown.png

Screen from game:
https://cdn.discordapp.com/attachments/ ... .20.52.png

Any idea? Or has it not been added yet?



im sry for that. there are currently no 3rd view models
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Joined: 11 Aug 2020

Re: Space Cats Saga Chapter 2: Macrocosm (Update 1.5)

Postby Doomguy914 » Wed Nov 24, 2021 8:17 pm

Hey I tried opening the latest download up in Slade and encountered something I haven't seen before. I don't know if it's Slade at fault or this wad, but as soon as I filter results on the wad pack to anything,( usually by graphics,) my computer fans speed up like crazy and Slade locks up. I've tried plenty other wads and none of them encounter the issue. Just tired again to make sure it's still happening and it is.

Without using a filter, Slade and this wad run just fine. It's only a mild inconvenience, but it could give someone a scare for their computer.

That being said, I can't wait to re-visit this updated version. :D
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Re: Space Cats Saga Chapter 2: Macrocosm (Update 1.5)

Postby DerTimmy » Sun Nov 28, 2021 7:37 pm

Doomguy914 wrote:Hey I tried opening the latest download up in Slade and encountered something I haven't seen before. I don't know if it's Slade at fault or this wad, but as soon as I filter results on the wad pack to anything,( usually by graphics,) my computer fans speed up like crazy and Slade locks up. I've tried plenty other wads and none of them encounter the issue. Just tired again to make sure it's still happening and it is.

Without using a filter, Slade and this wad run just fine. It's only a mild inconvenience, but it could give someone a scare for their computer.

That being said, I can't wait to re-visit this updated version. :D


could be the amount of stuff inside the wad (over 8000 files) maybe this is causing the issue. never tried myself. :?


and im working on a dlc campaign for it right now. with new enemies, flora and textures. "Battle for Tangraan"
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Re: Space Cats Saga Chapter 2: Macrocosm (Update 1.5)

Postby Doomguy914 » Fri Feb 04, 2022 7:32 pm

I think I found out why it freezes up. All your files are loose with no folders to organize and separate them in Slade. It's the only difference I'm seeing between your mod and several others when I open up Slade, and most of those other mods are larger than SC2!

That being said, I'm finally recording a full playthrough of this wad! I've been wanting to for a long while, but I had other things I wanted to finish up first. I've only posted the first video so far, but I already have 2 others completed and uploaded, just waiting on my upload schedule. I'm loving a lot of the changes made to maps to balance and graphics. Can't wait to see more work from you! :D

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Re: Space Cats Saga Chapter 2: Macrocosm (Update 1.5)

Postby Spaceman333 » Fri Feb 11, 2022 3:47 pm

Giving this a well deserved bump, I've finally got to play this and oh man its a blast!

Image

Each map is huge, packed with detail and the action is intense. No puzzles too - its pure action!
The arsenal is powerful and the monsters are plentiful - rushing into a crowd with a minigun, mowing down demons by the droves is super fun.

I haven't even finished the campaign, let alone played the other classes yet, but my first run is so fun I just had to come here to give it praise.

Definitely worth playing if powerful high-tech weaponry + aggressive/empowering gameplay is up your alley!
Also has cat girls!
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Re: Space Cats Saga Chapter 2: Macrocosm (Update 1.5)

Postby Doomguy914 » Fri Feb 11, 2022 8:05 pm

Spaceman333 wrote:Giving this a well deserved bump, I've finally got to play this and oh man its a blast!



Each map is huge, packed with detail and the action is intense. No puzzles too - its pure action!
The arsenal is powerful and the monsters are plentiful - rushing into a crowd with a minigun, mowing down demons by the droves is super fun.

I haven't even finished the campaign, let alone played the other classes yet, but my first run is so fun I just had to come here to give it praise.

Definitely worth playing if powerful high-tech weaponry + aggressive/empowering gameplay is up your alley!
Also has cat girls!


It really is an absolute blast! You'll see that the different characters have their own weapon strengths as well, and they are really well balanced. You gotta give them all a go, and don't forget you can also play any regular Doom wad with this mod too!

This mod didn't get enough love when it came out, so I'm hoping the author gets more recognition over time. :D
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