Abysm 2 EXPANSION: Pharaoh's Judgement - Public Beta v.3.2

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Abysm 2 EXPANSION: Pharaoh's Judgement - Public Beta v.3.2

Postby jazzmaster9 » Sun Jun 13, 2021 10:07 pm

Jazzmaster Presents
Image
The Expansion to Abysm2: Infernal Contract is here!

Abysm 2: Pharaoh's Judgement is an Expansion for the GZDoom mod Abysm 2: Infernal Contract. Includes a new singleplayer Campaign with new Weapons, Monsters and Quests.

Karnak, Capital city of the Kingdom of Aten, is under siege by a militant cult hell-bent on destroying the old religion and the monarchy that was built upon it. Nadia, Mercenary of the Iron Cross and famed Demon Slayer of Hadria, is tasked by the Pharaoh of Aten to crush the rebellion and restore peace to the ruined city.

Before Playing be sure you have the latest version of Abysm 2: Infernal Contract available HERE
also I recommend to not load this alongside other mods so that things don't break.


HOW TO RUN
• Pharaoh’s Judgement requires the Latest version Abysm 2: Infernal Contract and atleast GZDoom 4.2.4 or above to run.
• You will need to load the Expansion – Pharaohs Judgement.pk3 AFTER Abysm 2 - Infernal Contract.pk3, using a Launcher of your choice.
    You may also select both files and then Drag and Drop Abysm 2: Infernal Contract.pk3 to GZDoom.exe to ensure it is loaded First Before the expansion.
• If it loads successfully you will see a New Purple Title Screen with no Errors.

Feedback and Suggestion during the public Beta is highly encouraged and will help makes this a better product for final release.

This Expansion Features:
Spoiler:


Image
Before Playing be sure you have the latest version of Abysm 2: Infernal Contract available HERE
Dropbox
ModDB


Mirror:
Mediafire

Screenshots:
Spoiler:


Music
Music will be composed by John Weekley and Volasaurus. Right now there are Placeholder tracks from Powerslave that will be slowly rolled out and replaced during the duration of the public beta.
Last edited by jazzmaster9 on Wed Jul 28, 2021 4:07 am, edited 10 times in total.
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jazzmaster9
you guys should definitely play Abysm 2
 
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Re: Abysm 2 EXPANSION: Pharaoh's Judgement - Public Beta v.1

Postby bloodabeast » Sun Jun 13, 2021 10:22 pm

lets gooooooooooooo
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Joined: 23 Mar 2021
Discord: BlooDaBeast_OG#7497
Operating System: Windows 10/8.1/8/201x 64-bit
Graphics Processor: ATI/AMD (Modern GZDoom)

Re: Abysm 2 EXPANSION: Pharaoh's Judgement - Public Beta v.1

Postby jazzmaster9 » Mon Jun 14, 2021 11:44 pm

Minor Update Uploaded:
- Lessened particles spawned by the Twin Fang to prevent performance issues while shooting.
- Fixed HOM in E2M14 "Tower of Stone"
- Added additional enemies in "Karnak Township"
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jazzmaster9
you guys should definitely play Abysm 2
 
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Re: Abysm 2 EXPANSION: Pharaoh's Judgement - Public Beta v.1

Postby kazaar » Tue Jun 15, 2021 1:35 pm

Everything works fine I'm around chapter 3 and no bugs.
My 3 cents:
- I got no life leech from "shotgun" weapons like Hand cannon and Serpent staff
- no Soul Shards to upgrade weapons so far
- maybe add more enemies in main map it's too easy do far
kazaar
 
Joined: 13 Apr 2021
Operating System: Windows Vista/7/2008 64-bit

Re: Abysm 2 EXPANSION: Pharaoh's Judgement - Public Beta v.1

Postby jazzmaster9 » Tue Jun 15, 2021 7:24 pm

kazaar wrote:- I got no life leech from "shotgun" weapons like Hand cannon and Serpent staff

With how GZDoom's Life steal powerup works, the calculation is done 10% 'Per Pellet' from the shotgun then rounded to the nearest integer. so while the overall damage is big the individual pellet damage maybe too weak to register for the life steal.
Upgrading the Serpent Staff or even just leveling STR a bit WILL show results.

Thank you fror the feed back, will definitely try to work on the amount of overworld enemies
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jazzmaster9
you guys should definitely play Abysm 2
 
Joined: 19 Apr 2012

Re: Abysm 2 EXPANSION: Pharaoh's Judgement - Public Beta v.1

Postby jazzmaster9 » Fri Jun 18, 2021 8:54 pm

Major Update Uploded: now v1.2

- Fixed the Pursuers purchase dialogue so that it gives the correct Spell.
- More Typo correction.
- Fixed some Texture misalignment.
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jazzmaster9
you guys should definitely play Abysm 2
 
Joined: 19 Apr 2012

Re: Abysm 2 EXPANSION: Pharaoh's Judgement - Public Beta v.1

Postby jazzmaster9 » Mon Jun 21, 2021 10:41 pm

Minor Update Uploaded:
- Minor Geometry Changes in Overworld to make Obelisk Structures more uniform.
- Added Items and Chests in Overworld.
- Corrected Typos in the Dialogue.
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jazzmaster9
you guys should definitely play Abysm 2
 
Joined: 19 Apr 2012

Re: Abysm 2 EXPANSION: Pharaoh's Judgement - Public Beta v.1

Postby BigMemka » Wed Jun 23, 2021 2:42 pm

Tell me where I can buy arrows for a bow, bolts for a crossbow and shells for a shotgun? I looked through the entire starting city, but I didn't find any merchants.
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Joined: 07 Jan 2019

Re: Abysm 2 EXPANSION: Pharaoh's Judgement - Public Beta v.1

Postby jazzmaster9 » Wed Jun 23, 2021 8:11 pm

BigMemka wrote:Tell me where I can buy arrows for a bow, bolts for a crossbow and shells for a shotgun? I looked through the entire starting city, but I didn't find any merchants.

You craft those. you buy Iron Shards from the Merchant and Craft Arrows, Bolts and Flechettes.
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jazzmaster9
you guys should definitely play Abysm 2
 
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Re: Abysm 2 EXPANSION: Pharaoh's Judgement - Public Beta v.1

Postby scottjolley » Thu Jun 24, 2021 11:31 pm

I really enjoyed playing this expansion pack. I played as the centurion and the sorcerer on normal difficulty.

-The new weapons and enemies are great.
-I really like the mine level.
-The sorcerer dominates with the serpent staff (I ended up with 20 Int, 5 Dex). With the centurion, went with a mix of serpent staff, longbow, and hand cannon (probably ended up the opposite - 20 odd dex, 5 int.) The silver sword ring was extremely powerful for both, I left it on all game.

I'm currently trying to figure out the end secret. Any hints? Am I missing a ring?

Thanks again for a great WAD.
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Joined: 25 Jun 2021
OS Test Version: No (Using Stable Public Version)

Re: Abysm 2 EXPANSION: Pharaoh's Judgement - Public Beta v.2

Postby jazzmaster9 » Fri Jun 25, 2021 3:41 am

Beta Version 2 Uploaded
- Javelin Now has Infusion for it's Melee Attack to make it more consistent with other Melee Weapons.
- Sentry bot enemy no longer bleeds.
- Corrected Spelling Errors in Dialogue.

Keep the feedback coming guys. :D
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jazzmaster9
you guys should definitely play Abysm 2
 
Joined: 19 Apr 2012

Re: Abysm 2 EXPANSION: Pharaoh's Judgement - Public Beta v.2

Postby jazzmaster9 » Sat Jun 26, 2021 10:23 pm

Major Update uploaded:
- Tyrian's Bloodhound boss' secondary attack is now an Area of Effect Damage instead of a projectile.
- Changed Smoke trail spawning for Javelin so it doesn't obscure the player's view.
- Bandits in Map10 replaces with Acolytes to be more consistent with the rest of the bestiary.
- Spawn point for Long Bow changed in Map14 to make it more visible.
- Fixed Texturing in overworld.
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jazzmaster9
you guys should definitely play Abysm 2
 
Joined: 19 Apr 2012

Re: Abysm 2 EXPANSION: Pharaoh's Judgement - Public Beta v.2

Postby jazzmaster9 » Wed Jul 07, 2021 9:40 pm

Beta Version 2.5 Uploaded:
- Replaced Return to Castle Wolfenstein tracks from the secret map with music from Castle Totenkopf by WSJ.
- Secret Level boss Voice line changed to Lines from Castle Totenkopf SDL by WSJ.
- Fixed Sentinels not providing Experience Points when killed.
- More Typo Corrections.
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jazzmaster9
you guys should definitely play Abysm 2
 
Joined: 19 Apr 2012

Re: Abysm 2 EXPANSION: Pharaoh's Judgement - Public Beta v.3

Postby jazzmaster9 » Thu Jul 15, 2021 9:55 pm

Beta v3.0 Uploaded
- Bloodbite Ring, Mindbite Ring and Soulbite Ring Repositioned to different maps for better balancing of difficulty curve.
- Souls Chamber powerup added to Hidden Oasis.
- Added Ability to purchase Steel Armor from Merchant Elis.
- Geometry changes to Amun Reliquary to improve Aesthetics.
- Sound Blocking in Tower of Stone Fixed.
- New Textures for the "Futuristic Music Box" in Temple of Karnak.
- Dialogue changes and correction.
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jazzmaster9
you guys should definitely play Abysm 2
 
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Re: Abysm 2 EXPANSION: Pharaoh's Judgement - Public Beta v.3

Postby jazzmaster9 » Tue Jul 20, 2021 10:32 pm

Beta version 3.1 Update Uploaded

- Hornet sprites now changed to Locusts for the "Swarm" Spell to be more thematically consistent.
- New Sounds of Tyrian's Bloodhound boss.
- Added Lightning Stun effect to Tyrian's Bloodhound boss.
- Melee swipe attack removed for Tyrian's Bloodhound boss.
- New Startup music.
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you guys should definitely play Abysm 2
 
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