[Demo][Spooky Mod] Divine Frequency

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[Demo][Spooky Mod] Divine Frequency

Postby Ghost Prototype » Sat Jun 10, 2017 7:34 pm


Please Read
Spoiler:

Basically, if you enjoy slow, atmospheric sceneries with a whole lot of walking and nothingness want something spooky to play Halloween. Download Keep an eye on this mod.

You'll also get to shoot things. And do generic cool stuff. Like dodging, or
- Upgrade weapons and base stats
- Going on a quest to give a man a chicken
- Feel dread from literally nothing happening
- Die from status effects
- Harvesting the souls of your enemies for selfish reasons
- Experience the bliss of what happens when rainspawner is optimized with line actions

Credits : If you didn't find your name on this list, DM me and I'll update it A S A P.
Spoiler:

Releases (Demo. v0.5h)
Spoiler:

INSTALLING GUIDE (READ THIS TOO before complaining :wub:)
Spoiler:

Q&A
Spoiler:






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Last edited by Ghost Prototype on Tue Nov 10, 2020 2:40 am, edited 67 times in total.
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Re: [WIP] Divine Frequency

Postby Nash » Sun Jun 11, 2017 4:32 am

Holy fuck looks amazing! Wish these screens were brighter a little though.
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Re: [WIP] Divine Frequency

Postby Jimmy » Sun Jun 11, 2017 10:00 am

Yeah those last 3 are just black boxes.

I'm pretty intrigued, though!
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Re: [WIP] Divine Frequency

Postby leodoom85 » Sun Jun 11, 2017 10:59 am

HOLY SHIT, that looks amazing and very, VERY atmospheric. I hope that you can release your project in due time. Keep it up...
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Re: [WIP] Divine Frequency

Postby Vostyok » Sun Jun 11, 2017 12:06 pm

Definately looks interesting. Looking forward to more information
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Re: [WIP] Divine Frequency

Postby osjclatchford » Sun Jun 11, 2017 2:37 pm

jesus! those imps look so damned creepy! nice and atmospheric... keep it up!
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Re: [WIP] Divine Frequency

Postby Doomenator » Mon Jun 12, 2017 12:38 pm

Yes, very creepy imps. :)
Spoiler:
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Re: [WIP] Divine Frequency

Postby Ghost Prototype » Wed Jul 05, 2017 2:22 am

Polishing areas and weapons for the moment because I've hit a temporary dead end on the mapping.

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Re: [WIP] Divine Frequency

Postby Murix » Sun Jul 09, 2017 6:04 am

Looking good, keep it coming friend.
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Re: [Currently In Development Hell] Divine Frequency

Postby Ghost Prototype » Sun Oct 22, 2017 2:04 am

Ho ho ho, could this be progress?

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Re: [Currently In Development Hell] Divine Frequency

Postby Tormentor667 » Sun Oct 22, 2017 1:44 pm

Amazing stuff!
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Re: [Currently In Development Hell] Divine Frequency

Postby PRIMEVAL » Tue Oct 24, 2017 11:09 am

Sexy looking stuff! Love that dark atmosphere!
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Re: [Currently In Development Hell] Divine Frequency

Postby Ghost Prototype » Mon Jul 30, 2018 4:09 pm

So, after almost a year of hiatus. I made... a title screen lmao



Spoiler:
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Re: [Slow Gradual WIP] Divine Frequency

Postby YukesVonFaust » Mon Jul 30, 2018 4:17 pm

when are you going to release this, i mean seriously man

i'm eager to playtest
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Re: [Slow Gradual WIP] Divine Frequency

Postby Ghost Prototype » Mon Jul 30, 2018 4:32 pm

YukesVonFaust wrote:when are you going to release this, i mean seriously man

i'm eager to playtest


Probably when the first and second map finished being polished. They're really long maps lol. After that I'll probably release a demo, take a break, then work on the second episode.
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