[Community Project] 20 Monsters Challenge [RELEASED!]

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[Community Project] 20 Monsters Challenge [RELEASED!]

Postby Accensus » Mon Nov 14, 2016 2:05 pm

(Graphic by Lud.)

===Project Staff===
Leader: Lud
Co-leaders: Tapwave, BillGuy
Top guns: leodoom85, Zero X. Diamond, FishyClockwork
Honorable mentions: Vostyok, unRyker
Village idiot: SoulCircle

CONTEXT/BACKSTORY/WHATEVER: Because I have been asked one too many times about why the project only has 20 monsters, well, here's the story: wildweasel challenged ztktx to make a map with no more than 20 monsters in it and nothing stronger than a Caco. Why? Ztktx is famous for his ridiculously bad maps with couple of square rooms and thousands of monsters. Almost all of his maps are nearly unbeatable. Of course, he did all this for the lulz, but we kept believing that he'd improve. This community project started after said challenge, which I was sure zktkx would not accept. I decided to accept it on my behalf, so here you are, reading this!
TL;DR It was not my idea for the challenge to have 20 monsters, okay?

Spoiler: Trailers

Get your screenshot! Extra quality screenshots! Right here!

MAP01: leodoom85 (Finished)
MAP02: lil'devil (Finished)
MAP03: Caligari87 (Finished)
MAP04: Nevander (Finished)
MAP05: ZioMcCall (Finished)
MAP06: Jimmy (Finished)
MAP07: Lud (Finished)
MAP08: isaacpop23 (Finished)
MAP09: Kinsie (Finished)
MAP10: Mor'Ladim (Finished)
MAP11: Vostyok (Finished)
MAP12: Voltcom9 (Finished)
MAP13: BillGuy (Finished)
MAP14: FishyClockwork (Finished)
MAP15: Tapwave (Finished)
MAP16: Zero X. Diamond (Finished)
MAP17: NAG (Finished)
MAP18: SoulCircle (Finished)
MAP19: UnTrustable (Finished)
MAP20: Gothic (Finished)
MAP21: Zero X. Diamond (Finished)
MAP22: UnTrustable (Finished)
MAP23: Titan314 (Finished)
MAP24: Luigi2600 (Finished)
MAP25: Vostyok (Finished)
MAP26: Deviluke Roy / unRyker (Finished)
MAP27: Janus3003 (Finished)
MAP28: Voltcom9 (Finished)
MAP29: Crazy Toni (Finished)
MAP30: unRyker (Finished)
MAP31: Tapwave (Finished)
MAP32: DrPyspy (Finished)
MAP33: Sgt. Shivers (Finished)
MAP34: BillGuy (Finished)
MAP35: FishyClockwork (Finished)
MAP36: leodoom85 (Finished)
MAP37: BillGuy (Finished)
MAP38: leodoom85 (Finished)
MAP39: lwks (Finished)
MAP40: BillGuy / leodoom85 / Tapwave / Lud (Finished)
MAP41: Zero X. Diamond (Finished)
MAP42: Zero X. Diamond (Finished)

DOWNLOAD: I am here! Click me! (GZDoom 2.2.0 or better is recommended. May not be compatible with ZDoom 2.8.1 due to use of advanced features! Dev builds of either should work fine, though!

There is now an open ranking!
It is for "Top 5 Best Maps", "Top 5 Worst Maps" and "Top 3 Goofiest Maps".
If you are interested, please leave your personal ranking(s) and opinion(s) on what could have been done differently or just general feedback about why you love/hate a particular map.
Please keep it civil. Thank you.
Last edited by Hellser on Sat Dec 14, 2019 11:02 pm, edited 230 times in total.
Reason: Updated download link - as requested by lud.
Joined: 11 Feb 2016

Re: 20 Monsters Challenge

Postby Tapwave » Mon Nov 14, 2016 2:12 pm

Gah, why did you have to pick literally the worst time for me! :p
I'll see if I can recycle one of my old scraps into something pleasant, but no promises. Consider me interested, though.
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On the GREEN!
Joined: 20 Aug 2011
Operating System: Windows 10/8.1/8/201x 64-bit
OS Test Version: No (Using Stable Public Version)
Graphics Processor: nVidia with Vulkan support

Re: 20 Monsters Challenge

Postby Accensus » Mon Nov 14, 2016 2:14 pm

Well, I can extend the deadline if needed. Technically, most people need around 5 days + planning since there's like, idk, 20 enemies or so, lol.
Joined: 11 Feb 2016

Re: 20 Monsters Challenge

Postby InsanityBringer » Mon Nov 14, 2016 2:27 pm

sorry to be that guy, but how are you defining "weaker than a caco"? based on hp, the revenant would be in, but overall, the revenant tends to be a more nasty enemy since it attacks more aggressively at range and hits for 10-80 with sometimes homing rockets.

it might be best to draft up a list of monsters you consider to be "weaker than a caco"
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Re: 20 Monsters Challenge

Postby Accensus » Mon Nov 14, 2016 2:27 pm

Good point. Didn't know what ww meant by that. I'll try to make a list, yea. Thanks.

EDIT: Done. I suppose he meant Cacodemon based on the end screen appearance list. If that seems too weak I might add in a Revenant.
Joined: 11 Feb 2016

Re: 20 Monsters Challenge

Postby Wivicer » Mon Nov 14, 2016 2:49 pm

Ooh, sign me up! I've been itching to try out GZDoomBuilder, after using Slade3 for so long!
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Location: Minnesota
Operating System: Windows 10/8.1/8/201x 64-bit
Graphics Processor: nVidia (Modern GZDoom)

Re: 20 Monsters Challenge

Postby Accensus » Mon Nov 14, 2016 2:51 pm

Nice! Made a list of people who are willing to hop on board. It's more of a personal tracker than anything.
Joined: 11 Feb 2016

Re: 20 Monsters Challenge

Postby Caligari87 » Mon Nov 14, 2016 2:57 pm

I'll give it a shot, sign me up! This'll be the first map I've made in years, so no promises of quality.

(mostly just posting this so I'll actually have a commitment to try, lol)

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Discord: Caligari87#3089
Github ID: caligari87

Re: 20 Monsters Challenge

Postby IdiotBitz » Mon Nov 14, 2016 3:52 pm

Welp, why not. Might as well give this a shot. Gives me an opportunity to try out some new things in GZDoomBuilder. :)

lol don't expect much
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Discord: idiotbitz#0001

Re: 20 Monsters Challenge

Postby Accensus » Mon Nov 14, 2016 4:05 pm

Signed ye up. Caligari, you too, mate. :)

At this rate, I might need to ask Randi to increase the poll option count to 15 or something. Or maybe I should think of another voting system. We'll see.
Joined: 11 Feb 2016

Re: 20 Monsters Challenge

Postby ZioMcCall » Mon Nov 14, 2016 4:12 pm

Maybe i can make something.All for teach something at ztk.
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Re: 20 Monsters Challenge

Postby Accensus » Mon Nov 14, 2016 4:20 pm

Been there, done that. It's useless.
Joined: 11 Feb 2016

Re: 20 Monsters Challenge

Postby Mor'Ladim » Mon Nov 14, 2016 4:23 pm

I'm in. It should be a nice little project to do while working on my main one! Besides, I need more practice with maps, and with only a 20 monster count, it shouldn't have to be such a large map!
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Does this man finish anything?!
Joined: 27 Sep 2005
Location: An artifact in an image you foolishly saved as a JPEG.
Discord: Mor'ladim#7303

Re: 20 Monsters Challenge

Postby Popsoap10 » Mon Nov 14, 2016 4:27 pm

Lud wrote:Allowed enemies:
- Zombieman
- Shotgunguy
- Chaingunner
- Imp
- Demon/Spectre
- Lost Soul
- Cacodemon

Not that I have plans for a map, but would this guy be allowed?
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That one guy...
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Re: 20 Monsters Challenge

Postby Accensus » Mon Nov 14, 2016 4:29 pm

Yep. Gonna add him on the list. Forgot about that enemy, sorry.
Joined: 11 Feb 2016


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