[ECWolf] Wolfenstein Cosmetic Upgrade (Beta 2)

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[ECWolf] Wolfenstein Cosmetic Upgrade (Beta 2)

Postby Woolie Wool » Mon Sep 12, 2016 7:54 am

Image Image


Video footage of Wolf3D E6M8 with Wolfenstein Cosmetic Upgrade

Download beta 2:
https://www.sendspace.com/file/bpn7td

Changes since beta 1:
* Merged Spear stuff into the main file using a filter directory
* New food and first aid sounds by Kinsie
* Fixed broken A_BossDeath triggers for Wolf3D bosses
* Added STFMUT0 mutant face (but it doesn't show up yet because Needle2 isn't inheriting Needle's damage type)

Wolfenstein Cosmetic Upgrade is a mod for ECWolf designed for use with the original Wolfenstein 3D and SoD map sets and any mods that are purely maps only (no source code changes, custom sprites, etc.). The idea is what Wolfenstein would look like if it got the mid-'90s CD remaster treatment that games like TIE Fighter and some of Sierra's adventure games received. It completely overhauls the visuals, sounds, and music to look richer and more modern. Even the interface is overhauled, with nearly everything that had flat colors in the original getting a texture. No changes are made to the gameplay except for certain bosses being made tougher to compensate for ECWolf's more fluid controls.

Features:
* Crisp new wall textures and sprites with an aesthetic similar to Wolfenstein Sextilogy and the ECWolf Tech Demo.
* Revamped palette with darker, subtler colors.
* Richly textured interface.
* Hi-res 44 kHz sounds and Opus recordings of the original Wolfenstein and Spear of Destiny soundtracks.
* Floor/ceiling textures and light levels set for each level. Ceiling textures are chosen to match the original ceiling colors.
* Compatible with Wolf3D, Spear, and pure map packs (Acktung!, Alliance of Powers, MPIXSOD, etc.).

Screenshots:

Image
Image
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Last edited by Woolie Wool on Sat Sep 17, 2016 5:16 pm, edited 3 times in total.
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Re: [ECWolf] Wolfenstein Cosmetic Upgrade

Postby QuakedoomNukem Cz » Mon Sep 12, 2016 8:22 am

This is definitely looking like the one by Ceejay, but with more detail, atmosphere and live. I can't wait for download, and Woolie, how many projects are you working on?
He must have cloned himself, lol.
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Re: [ECWolf] Wolfenstein Cosmetic Upgrade

Postby Voltcom9 » Mon Sep 12, 2016 8:56 am

This looks great! Is there a download link for it?
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Re: [ECWolf] Wolfenstein Cosmetic Upgrade

Postby Wiw » Mon Sep 12, 2016 10:31 am

I can definitely believe this is an enhanced CD-ROM version!
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Re: [ECWolf] Wolfenstein Cosmetic Upgrade

Postby Kinsie » Mon Sep 12, 2016 11:34 am

Voltcom9 wrote:This looks great! Is there a download link for it?

Woolie Wool wrote:Download coming soon!
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Re: [ECWolf] Wolfenstein Cosmetic Upgrade

Postby Princess Viscra Maelstrom » Mon Sep 12, 2016 11:51 am

i wouldn't mind if that buzzing when you press against a wall got replaced by something a bit more subtler, if possible. it's one of the major annoyances i have about the original Wolfenstein. i'll probably give this a whirl when it's released, since i never finished Wolfenstein.
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Re: [ECWolf] Wolfenstein Cosmetic Upgrade

Postby ZioMcCall » Mon Sep 12, 2016 11:58 am

Viscra Maelstrom wrote:I never finished Wolfenstein.


:shock:
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Re: [ECWolf] Wolfenstein Cosmetic Upgrade

Postby Princess Viscra Maelstrom » Mon Sep 12, 2016 12:03 pm

what, can you blame me? there's 6 episodes, and 60 bloody levels to go through, all of which are maze-like, has no map-feature to speak of, enemies that can kill you very easily if you aren't too careful, with little visual distinction between rooms and levels, making everything just kind of blend together into a similar-looking mess. also, mutants that are too trigger happy. it's a classic alright, but it's fair to see how much Doom improved on the FPS formula to me.
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Re: [ECWolf] Wolfenstein Cosmetic Upgrade

Postby Wiw » Mon Sep 12, 2016 1:44 pm

They've got a point. There have been times when I got bored trying to navigate the seemingly endless mazes of levels. Still, it's a game I treasure.
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Re: [ECWolf] Wolfenstein Cosmetic Upgrade

Postby Princess Viscra Maelstrom » Mon Sep 12, 2016 1:49 pm

at least ECWolf has a map feature now, it seems, which would greatly cut down on the amount you have to spend backtracking. if it has a map marking feature like Doom as well, it'd be even better.
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Re: [ECWolf] Wolfenstein Cosmetic Upgrade

Postby AstroCreep » Mon Sep 12, 2016 2:30 pm

Really nice.
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Re: [ECWolf] Wolfenstein Cosmetic Upgrade

Postby BFG » Mon Sep 12, 2016 5:38 pm

Cool, and they have more historical uniform. Glad to see more Wolf mods.
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Re: [ECWolf] Wolfenstein Cosmetic Upgrade

Postby Bofubutt » Mon Sep 12, 2016 8:30 pm

This looks absolutely excellent, which is pretty much par for the course for Woolie Wool's Wolf mods. Will flats be uniform throughout entire levels?

Also, I always disliked the fake "entrance to level" elevators in the original Wolf, preferring the entrance elevators like in Spear of Destiny. Will you be getting rid of those eyesores?
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Re: [ECWolf] Wolfenstein Cosmetic Upgrade

Postby armymen12002003 » Mon Sep 12, 2016 9:43 pm

this looks good so far keep it up woolie wool
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Re: [ECWolf] Wolfenstein Cosmetic Upgrade

Postby Woolie Wool » Mon Sep 12, 2016 10:59 pm

Bofubutt wrote:This looks absolutely excellent, which is pretty much par for the course for Woolie Wool's Wolf mods. Will flats be uniform throughout entire levels?

Also, I always disliked the fake "entrance to level" elevators in the original Wolf, preferring the entrance elevators like in Spear of Destiny. Will you be getting rid of those eyesores?

No, the fake elevators are part of the level design. This mod does not include levels.

Also don't knock the fake doors too much, they provide you with many more options for an interesting start than a Spear-style elevator.

The flats are uniform per level as they are in mapinfo and not part of the level itself.
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