Classic Arcade is a heavily work-in-progress project to create various ACS-based arcade machines in Doom.
It currently contains semi-complete versions of Wolfenstein 3D and Doom (insert inception joke here)
The random lookup table from his Wolf3D TC
The "A_Random" script from his Wolf3D TC
This doesn't seem to work with pre-2.x versions of GZDoom, sorry guys
Wolf Arcade! only works properly when run in Doom 2 for now
Doom Arcade! only works properly when run in the original Doom for now
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Last edited by The Zombie Killer on Thu Jul 16, 2015 9:14 pm, edited 1 time in total.
I am loving the Gameception idea that was presented and i had a funny thought, What if this Excellent idea can be utilized to give the player items or unlock new areas .
(example - the player finds a locked door with no indication of switch or key to open the door, so the player goes searching for a terminal in a security room or a room similar to that, when the player activates the terminal *initiating the arcade game* and then he/she has to search for the switch that activates the locked door while not getting killed in the progress *dying in the arcade game will either make the player reset the terminal or kill the player*)
The idea can be a interesting asset for any major projects.