Friday the 13th: Make a map-set based on the NES game.

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Kontra Kommando
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Friday the 13th: Make a map-set based on the NES game.

Post by Kontra Kommando »

Image

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=============================================
Update:

I made some big improvements to the wad visually.

Sergeant_Mark_IV's Universal Gore Mod T4 has been implement as well.

Moreover, I have created two new difficulty levels.

on Ultra-Violence, Jason now has a one hit kill attack.

on Nightmare, Jason now has a one hit kill attack, and will occasionally strafe out of the line of your fire.

See if you can survive the true horror of crystal lake.

=============================================
Download Link:

http://www.moddb.com/games/doom-ii/addo ... asons-doom

You must defeat Jason Voorhees in LJN's 1989 setting of Friday The 13th for NES. Jason lurks around every corner seeking to bury his machete into your flesh. He will vanish into thin air, and appear right behind you, to end your life. You must survive Friday the 13th...

This is a single-player map, with a single enemy; Jason Voorhees. He is very powerful and deadly; and teleports randomly throughout the map as he earnestly tries to kill you. The weapons are basic, and in short supply. You are armed with a nail-gun, a crossbow, pipe bombs, a flare gun, and a shotgun if you can find it.

I took sprites and textures from LJN's Friday the 13th, and edited them to fit with doom. I have also created a Jason Voorhees sprite sheet, based off of the original ones from 1989. Like most games from that era, there were no quarter views, or back views, thus I created them.

I really feel as though this WAD is quite different from what you might normally play. Its a big change of pace; it sort of reminds me of what Alien: Isolation is planned to be like. A survival-horror, where you must fight a powerful and aggressive enemy with low-level weapons.

Image

Please enjoy this WAD, and as always, feedback is always appreciated.
Last edited by Kontra Kommando on Sat Feb 13, 2021 2:41 am, edited 7 times in total.
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Slax
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Re: Friday The 13th: Jason's Doom [Single-player Map]

Post by Slax »

Could give the mask a not-completely-goofy-nintendo color. Just sayin'.
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Kontra Kommando
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Re: Friday The 13th: Jason's Doom [Single-player Map]

Post by Kontra Kommando »

Slax wrote:Could give the mask a not-completely-goofy-nintendo color. Just sayin'.
Though I feel that would deviate from what the wad is about really. Its done particularly in that style. The art style is directly from the nes game.

I want it to be the doom version of this.

Though the art style is not originally mine, I feel this is one of my more favorite WADs gameplay-wise that I've done. Survival-horror is a lot of fun to create.

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Nash
 
 
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Re: Friday The 13th: Jason's Doom [Single-player Map]

Post by Nash »

That overly-detailed crossbow is spoiling the visuals; I think it would be better if the crossbow had waaay less colours...
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Canofbacon
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Re: Friday The 13th: Jason's Doom [Single-player Map]

Post by Canofbacon »

This map is super fun. Recommended by me. 5/5
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Kontra Kommando
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Re: Friday The 13th: Jason's Doom [Single-player Map]

Post by Kontra Kommando »

Nash wrote:That overly-detailed crossbow is spoiling the visuals; I think it would be better if the crossbow had waaay less colours...
Agreed. I have no problem with changing the weapons sprites. I just like them for their functionality.
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Kontra Kommando
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Re: Friday The 13th: Jason's Doom [Single-player Map]

Post by Kontra Kommando »

Canofbacon wrote:This map is super fun. Recommended by me. 5/5

Thanks a lot man, this was a lot of fun to make too.
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Breezeep
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Re: Friday The 13th: Jason's Doom [Single-player Map]

Post by Breezeep »

wait, weren't you the guy who made those sprites after finding this thread on doomworld?
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Kontra Kommando
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Re: Friday The 13th: Jason's Doom [Single-player Map]

Post by Kontra Kommando »

Breezeep wrote:wait, weren't you the guy who made those sprites after finding this thread on doomworld?

Yup. thats me lol. I just woke up too, because I spent the entire night making this wad hahaha
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Sgt. Shivers
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Re: Friday The 13th: Jason's Doom [Single-player Map]

Post by Sgt. Shivers »

Gave it a shot, It's a pretty fun boss map but the texture offsets on the walls under the windows need aligning. They look a bit odd at the moment. Maybe put in a puzzle or something, I was a bit confused on what I should do after beating Jason the first time. Also, maybe having some other parts of the camp could be cool?

Other than that it was pretty fun. Your mods and maps are really nice!
xenoxols
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Re: Friday The 13th: Jason's Doom [Single-player Map]

Post by xenoxols »

That was really good. Reminds me of Megaman 8-bit Deathmatch.
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Kontra Kommando
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Re: Friday The 13th: Jason's Doom [Single-player Map]

Post by Kontra Kommando »

=============================================
Update:

I made some big improvements to the wad visually.

Moreover, I have created two new difficulty levels.

on Ultra-Violence, Jason now has a one hit kill attack.

on Nightmare, Jason now has a one hit kill attack, and will occasionally strafe out of the line of your fire.

See if you can survive the true horror of crystal lake.

=============================================
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DrMoney
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Re: Friday The 13th: Jason's Doom [New Difficulties & Graph

Post by DrMoney »

Says it's currently awaiting authorisation, I'm loving the the first upload though! More areas would definitely be great, i'd love to see this expanded into a longer experience ala Pirate Doom.
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Kontra Kommando
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Re: Friday The 13th: Jason's Doom [New Difficulties & Graph

Post by Kontra Kommando »

DrMoney wrote:Says it's currently awaiting authorisation, I'm loving the the first upload though! More areas would definitely be great, i'd love to see this expanded into a longer experience ala Pirate Doom.
You can stil download it, despite it still being unauthorized. I'm glad you enjoy the wad; I do plan on expanding on this in the future.
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The Zombie Killer
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Re: Friday The 13th: Jason's Doom [New Difficulties & Graph

Post by The Zombie Killer »

Kontra Kommando wrote:
DrMoney wrote:Says it's currently awaiting authorisation, I'm loving the the first upload though! More areas would definitely be great, i'd love to see this expanded into a longer experience ala Pirate Doom.
You can stil download it, despite it still being unauthorized. I'm glad you enjoy the wad; I do plan on expanding on this in the future.
No we can't, only the author of the file can download it while it's being authorized.

As you can see:
Image
There is no download button for me.

If you want to make it available right away, I suggest uploading the file temporarily to something like Dropbox, while you wait for ModDB to authorize the file.

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