Howdy! Smooth Doom is a spriting project that aims to improve all in-game animations; monsters, weapons, items, anything that moves. The goal is to continually improve the visuals without altering gameplay in any way (save for some optional mutators), so you can enjoy an updated, but totally pure version of Doom! Various goodies and frivolous effects have also accumulated along the way, and the mod now boasts its own in-game menu with over 20 toggleable options.
Current status is: all monsters, items, and decorations have been finished! The only real actor left unfinished at this point is the player.
Public Service Announcements:
1:1 vanilla faithfulness is the mission statement, but small incongruities do crawl through from time to time. I try to get on these as quickly as possible, but if you do notice anything, be sure to let me know!
This is a Zdoom/GZdoom mod, and will not work with other ports such as Zandronum. Cross-port compatibility isn't planned at this time.
The extra options/goodies are available through the in-game options menu; people often think they're in a separate archive, but they're actually all in the main file! Just press ESC and everything will be in the options menu!
Friends of Smooth Doom:
SidDoyle's Droplets Blood Mod
PK's High Quality Sound Effects
Smooth Textures Addon