a little hotfix before the next major version:
Vegeta's skin didnt change when selecting the Big Bang Attack, it does now.
Both Goku and Vegeta get unique transforming sounds/taunts.
Goku shouts Kaio-ken! when he gets it.
A few of Vegeta's attack sounds have been changed/added.
The Turtle School students now have blue ki blasts.
Nappa has white ki blasts.
A few other little fixes and changes.
MASSIVE update! 2 new player classes!! Raditz and Nappa!
Great Ki manipulator, but with a weak reserve, his moves are not to be sniffed at though!
Renzoku: fast firing ki bullets.
Saturday Crush: Fires a powerful beam of Ki at your opponent. This was used against Goku after his failed Kamehameha.
Double Sunday: A unique piercing attack, fires 2 red beams of ki that can melt through flesh! Used against Piccolo who's arm got disintegrated.
"Keep your eye on the birdy!": A move never shown properly in the anime, but he raises his hand and fires a homing blue projectile that explodes!
This lumbering powerhouse is the slowest character in the game, however his huge ki reserves and good health make up for it! He specialises in explosive attacks. He also carries 6 saibamen seeds by default!
Renzoku: As fast as Vegeta.
Bomber DX: Charges a huge ball of ki in his right hand and fires it at your opponent. He used this multiple times against the Z fighters, to varying degrees of success.
Volcano Explosion: Nappa's ultimate move; He stands on the spot and raises his 2 fingers and fires a huge wave of Ki from himself. This attack is relatively short range, but packs a punch!
SUPER SAIYAN MODE NOW ACTIVE!!
Both Goku and Vegeta get a power boost with Super Saiyan mode! Vegeta finally gains his Big Bang Attack and the PROPER Final Flash! Whilst Goku has his Super Kamehameha wave but looses his Spirit bomb. However your Ki drains rather quickly, and you WILL become a target to non-super players!
Saibamen are now a pickup item! Replaces the blur sphere for some extra help, they even remap to your player colour!
Other major fixes include: Vegeta now has the lesser-powered Final Crash (as used against Recome) for his non-super powered form, and it has been considerably nerfed as the original was waaay too powerful.
A LOT of sounds have now been personally ripped from the Show itself by me using the cleanest source possible: The Dragon Box Collection with the original Japanese score.
Other small bugfixes and cleanups.
NEXT TIME ON DRAGONDOOM Z: GOHAN GOES SUPER SAIYAN!!
After a few months of not touching this, I've been watching DBZ again and its spurred me on to do another fairly large update to this mod including:
Many bugs have been ironed out
melee system has been improved, you can now block melee and also punch away ki attacks!
Krillin finally has back frames
All enemies have (mostly) full rotations whilest attacking (previously just the front)
Saibamen added! Eventually these will also be pickupable as Saibamen Seeds or as a default item for an up coming Nappa playerclass.....
Many colours altered and tweaked to look more like the anime
more sounds added, ripped straight from the show
Henchmen don't infight anymore, however if they attack Dodoria or Kui they'll show em whose boss!
Super Saiyan is disabled, I still need to figure how to implement it
Other characters are in the works! watch this space for more updates!
ok here's the first release of the mod, there are no levels mind you, and a few doom things still exist, but as for characters (apart from super saiyan) they are pretty much final. Enjoy!
I am currently working on a Dragonball Z Deathmatch (and possibly singleplayer) TC for doom, using ideas from the old DoomZ mod as a base, I have vastly improved and expanded on the original mod in every way. You can now play as many of the characters from the series using every signature technique, as well as unique items and the ability of flight from the start!
I will be concentrating on the early sagas for characters, as I feel (and general consensus says) they are the best and most innovating, so sorry, there will be no Buu etc! Besides, getting fully rotating sprites of the later characters is impossible, as I am ripping them from the Znes card RPG "Legend of the Super Saiyan" which only goes up to the frieza saga. Unless anyone can provide or help me get newer characters then im afraid its the older ones only!
at the moment these are the playable characters:
all characters have a basic Ki Blast, Ki Beam/ball, Melee and ki regeneration techniques.
Good all rounder and great starter character, has good ki and speed, but lacks piercing or homing weapons.
Renzoku: rapid fire ki blast, standard ki blast alt-fire, medium speed.
Solar Flare: blinds your opponents for a short time
Kamehameha: Fires a powerful explosive wave of ki, fastest charger in the game.
Spirit Bomb: Uses no Ki! slowest charging weapon in the game but HUGE damage. Disables movement while firing.
Super Saiyan: Currently disabled as I am trying to work it in the game fairly
Plucky little Gohan is a fast mover, with good but limited weapons.
Renzoku: Second fastest renzoku in the game
Masenko: Quick charging explosive ball, alt-fire goes into "rage mode" where you fire rapid ki blasts ending in a Masenko
Kamehameha: Like gokus but charges slower.
Vegeta specialises in powerful explosive ki weapons, and has a good ki reserve and the strongest melee in the game.
Renzoku: Fastest renzoku in the game.
Gallit Gun: Much like the Kamehameha wave, fires a powerful blast at your opponent
Final Flash: this extremely powerful weapon not only homes in on your target but explodes too! Takes a lot of ki to charge up though.
Super Saiyan: currently disabled like goku.
Piccolo is a great tactical fighter, with good ki reserves and specialises in piercing weapons.
Renzoku: Medium speed ki blasts.
Eye Lasers: fires 2 instant hit lasers at your enemy.
Masenko: Just like Gohans.
Special Beam Cannon: The ultimate piercing weapon, will kill anyone in 1 shot, but takes very long to charge and uses a lot of ki.
This overlooked Z-warrior is actually an expert at ki manipulation, he has a wide veriety of powerful techniques, just not the ki reserves to sustain a long assault.
Renzoku: Slow firing ki blasts.
Solar Flare: Blind your opponents with this attack.
Scatterbeam: this clever technique fires a ball that spits into 4 and homes in on your targets, great for clearing a room!
Kamehameha: Second fastest charger of this common technique
Destructo Disc: A powerful, slow moving disc of death, will slice anyone in two, takes up a lot of ki though.
the Galactic Overlord is a powerful character, using brute force to get the job done.
Renzoku: Medium speed ki blasts.
Finger Laser: fires a powerful piercing beam, or alt fire rapid bursts of less powerful lasers.
Kienzan: a deadly homing disc or ki, this powerful weapon takes long to charge but the outcome is worth it!
Death Ball: Frieza's answer the the Spirit Bomb, except this draws on his own ki, and takes less time to charge, the effect is the same however; devastating.
He may not be the greatest fighter, but ol' yamcha is an interesting character and his ultimate attack is not to be sniffed at!
Renzoku: Medium ki attacks.
Kamehameha: Slow to charge, but packs the full force of a regular kamehameha wave.
Spirit Ball/Super Spirit Ball: Yamchas utimate move needs time to charge, but its homing properties are second to none, the super version is even explosive!
Always the hard worker and grinder, Tien packs a powerful punch with his unusual weapons.
Renzoku: Medium/slow ki bursts.
Solar Flare: His signature technique obviously blinds your opponents.
Dodon Ray: Fires a piercing beam at your enemy.
Kamehameha: Slow charging due to him not using this much, but it still packs a punch!
Tribeam: A unique weapon being the only hitscan blast in the game, has the ability to zoom in too, takes a lot of ki however.
Probably the hardest character to play with, chiaotzu has weak health but dont underestimate his telekinesis attack!
Renzoku: slow firing.
Dodon Ray: Like Tien, the Crane School's signature attack.
Telekinesis: creates a huge wave that blasts opponents and projectiles away! very powerful and deadly.
An allrounder for anyone wanting to play as the bad guys, Jeice is a ki manipulation expert, and has powerful ball weapons. He is very similar to Yamcha but has more ki and health.
Rendzoku: fast firing ki blasts.
Crasher Cannon: a huge beam of ki generated in his right hand, he used this on Goku to try and distract him for Captain Ginyu.
Crusher Ball: His ultimate attack, this stationary move charges a huge ball of ki that homes in on its target with deadly precision.
I am currently looking for people to help me with this, i suck at mapping (like, i cannot map for the life of me), i am good with decorate but need testers, balancers and general feedback, the mod is currently in beta form so no link, but anyone wanting to help ill pm you with a link, I really want this to be the next megaman dm.
Also, credit to the original dragonballz mod author, i do not know who made it unfortunately! and credit to ESF and ZEQ2 for sounds (originally ripped from the budokai games).