For Total Conversions and projects that don't otherwise fall under "levels" or "gameplay mods."
Got a cool project idea but nothing else? This forum is NOT for you! Put it in the project ideas thread instead! Please read the full rules for more details. Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Many moons ago, back when ZDoom didn't have 3D floors, UDMF didn't exist, SLADE was still a level editor and I was using a Voodoo 3 after my previous GPU had given up the ghost, I made a stupid zombie-survival mod where you had to last as long as you could against hordes of the Beggar NPC from Strife. It was fun, and people seemed to like it. I kept trying to make a sequel of some kind, but real life kept kicking my ass and I didn't have time or motivation to do so. Recently, the stars aligned, and I was able to give it another shot! But since a flat-out sequel would be kind of dull, I decided to mix up the formula a little.
Each game is divided into five sixty-second rounds. In between each round, this slot machine in your HUD activates, changing the rules set for the next round. One minute you're rolling around in an absurdly large tank crushing Hell Knights beneath your treads without a care in the world, the next you're desperately fleeing at half speed while firing Wolfenstein weapons futilely at an invulnerable hellbeast, then the next you're flying around lobbing petrol bombs at Imps. The choice isn't yours, it's all up to chance and a cruel, unforgiving RNG. And if you survive all five rounds...?
Let us know what you guys think! We are very happy with this expansion, and there's a ton of extra content.
Last edited by Kinsie on Wed Sep 16, 2015 10:19 am, edited 44 times in total.