Here are the new features that my megawad has to offer: (green = already done or will do) (orange = might do)
1) The Freedoom midi format which improves the way the music sounds, (though some don't sound good with it). Sounds are taken from PSX Doom.
2) The new format enables colored lighting and fog, in addition to slopes and bridges in the future.
3) The addition to new monsters (already have done and will do in the future) introduce something new to the game.
4) Brand new difficulty settings, utilizing new features such as actor replacements.
5) Add new weapon graphics taken from Demon Eclipse and Redoom. Sprite improvements in addition to that. Prepare new weapons.
6) Use high res graphics taken mostly from Free Doom. I tested this, it greatly improves visual quality, but it may not be worth it.
download alpha here: (I know RS takes things down, but this does not need to be on here for more than a week anyway)
http://rapidshare.com/files/315603469/u ... 2.zip.html
Below are my old obsolete posts:
Spoiler:Screenshots:
http://img709.imageshack.us/img709/7716/screen3.png
- this shows the effectiveness of fog effects in my maps