Helper Marine [Release]

Projects that alter game functions but do not include new maps belong here.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.
User avatar
Xim
Posts: 2094
Joined: Fri Feb 20, 2009 2:46 pm
Location: somewhere with trees

Helper Marine [Release]

Post by Xim »

I thought I'd make a good true Helper Marine item, with every weapon. I searched through the resources to find as many of the different weapon marines as I could, and I made the supershotgun and rocket marine myself. Enjoy. I tried to credit as many people as possible (credits in the decorate lump in the wad).

I remember seeing a railgun marine in progress, which would be a good addition. Also I'm planning on working on a marine with the UnMaker. Any other suggestions? There are like a million SMGs in WADs, so maybe an SMG guy would be appropriate.

EDIT:

The Marines
Spoiler:
Click here to Download the Old Version.
Click here to Download the Latest Version.

Preview Picture (Not all marines are featured in the picture):

Image

EDIT:

Running the WAD
Spoiler:
Last edited by Xim on Fri Oct 30, 2009 8:49 am, edited 13 times in total.
User avatar
Imp Hunter
Posts: 684
Joined: Sat Jul 05, 2008 6:20 am
Location: Brazil

Re: Helper Marine [Release]

Post by Imp Hunter »

A ROCKET LAUNCHER MARINE??!?!?

YOU...YOU...AWESOME :D
User avatar
Lolo_is_cool
Posts: 399
Joined: Sun Oct 19, 2008 12:07 pm
Location: italy

Re: Helper Marine [Release]

Post by Lolo_is_cool »

for some reason i always liked the Bfg marine :)
User avatar
Pinky's ass
Posts: 507
Joined: Wed Sep 05, 2007 2:17 am
Location: ZDoom Forums

Re: Helper Marine [Release]

Post by Pinky's ass »

Cool. :shock:
User avatar
FuzzballFox
Posts: 1905
Joined: Thu Jan 24, 2008 10:19 am
Location: Hampshire UK

Re: Helper Marine [Release]

Post by FuzzballFox »

Just don't forget to credit those that made some of those sprites! ;D
But I've always been put off by the BFG Marine, the front sprite doesnt look like it's being held straight which just looks odd...

Plus it was me that started the Railgun marine ages ago, it was only a one off so I probably won't finish it...maybe if I did it would have been good in Instagib.
Image
User avatar
Unknown_Assassin
Posts: 2468
Joined: Wed Apr 12, 2006 5:17 pm
Location: Where dead carcasses lie

Re: Helper Marine [Release]

Post by Unknown_Assassin »

Now the Marines are one happy family! :D :P
User avatar
Mr.Green
Posts: 518
Joined: Mon Jan 05, 2009 2:28 am
Location: Mexico

Re: Helper Marine [Release]

Post by Mr.Green »

AWESOME WORK!!!!! ONE ONE :D :D :D
User avatar
MartinHowe
Posts: 2061
Joined: Mon Aug 11, 2003 1:50 pm
Preferred Pronouns: He/Him
Location: East Suffolk (UK)

Re: Helper Marine [Release]

Post by MartinHowe »

This. Is. Cool.
User avatar
Enjay
 
 
Posts: 26967
Joined: Tue Jul 15, 2003 4:58 pm
Location: Scotland

Re: Helper Marine [Release]

Post by Enjay »

I guess the only (minor) gripe is that the rocket marine's appearance doesn't reflect what you see from the first-person view (ie a low, central rocket launcher). However, I think this option looks cool.
User avatar
MartinHowe
Posts: 2061
Joined: Mon Aug 11, 2003 1:50 pm
Preferred Pronouns: He/Him
Location: East Suffolk (UK)

Re: Helper Marine [Release]

Post by MartinHowe »

Enjay wrote:I guess the only (minor) gripe is that the rocket marine's appearance doesn't reflect what you see from the first-person view (ie a low, central rocket launcher). However, I think this option looks cool.
When I used to doom regularly, I often loaded a shoulder-mounted RL mod that somebody made for this very reason. How the heck could you fire a real RL from that position (unless your name is Tyne Daly :P) ? Wish I could remember what it was called :(
User avatar
Tormentor667
Posts: 13554
Joined: Wed Jul 16, 2003 3:52 am
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 11
Graphics Processor: nVidia (Modern GZDoom)
Location: Germany

Re: Helper Marine [Release]

Post by Tormentor667 »

Time for an BFG Zombie :P
User avatar
Xim
Posts: 2094
Joined: Fri Feb 20, 2009 2:46 pm
Location: somewhere with trees

Re: Helper Marine [Release]

Post by Xim »

Enjay wrote:I guess the only (minor) gripe is that the rocket marine's appearance doesn't reflect what you see from the first-person view (ie a low, central rocket launcher). However, I think this option looks cool.
Yeah, mayhaps I could make one that reflects the 1st person view one though, it'd just look like a rocket rifle, I guess.
CaptainToenail
Posts: 3975
Joined: Fri Jul 06, 2007 9:16 am

Re: Helper Marine [Release]

Post by CaptainToenail »

Awesome, so someone finally used that Plasma gun marine I made a while ago? So it wasn't a waste of time :lol:
User avatar
bagheadspidey
Posts: 1490
Joined: Sat Oct 20, 2007 10:31 pm

Re: Helper Marine [Release]

Post by bagheadspidey »

Nice work on those rocket marine sprites =) He's suicidal as hell though...
User avatar
Apothem
Posts: 2070
Joined: Sat Nov 29, 2003 7:13 pm
Location: Performing open heart surgery on an ACS compiler.

Re: Helper Marine [Release]

Post by Apothem »

wow this is quite handy! Thank you so much, now I have infantry for my rts mod....

Return to “Gameplay Mods”