[ABANDONED] Real Elevators - Accelerating and Decelerating Lifts

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Sarah
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Location: Middle of Nowheresville Il.

[ABANDONED] Real Elevators - Accelerating and Decelerating Lifts

Post by Sarah »

Spoiler:
Real Elevators is no longer available on the ZDoom Forums. Thank you.

All of my mods can be found on my GitHub.
Last edited by Sarah on Mon Jun 05, 2023 8:24 am, edited 2 times in total.
User avatar
Sarah
Posts: 551
Joined: Wed Sep 06, 2006 12:36 pm
Preferred Pronouns: She/Her
Operating System Version (Optional): Debian 11 (bullseye), Windows 10
Location: Middle of Nowheresville Il.

Re: [ACS] Real Elevators - Accelerating and Decelerating Lif

Post by Sarah »

Real Elevators v0.3.2 - Now Including Objects!

I've added another function, MoveElevatorObject, to Real Elevators to allow "attached" objects to be moved with the elevator.
  • Usage is straightforward.
  • This function should be called in tandem with MoveElevator.
  • There are only 2 arguments, the TID of the object(s) to move, and a reference sector ID.
    • The reference sector ID should be part of the elevator and is thought of as "beneath" the objects (they are sitting on or floating above this floor).
Last edited by Sarah on Thu Apr 27, 2023 5:47 pm, edited 1 time in total.
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Nash
 
 
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Location: Kuala Lumpur, Malaysia

Re: [ACS] Real Elevators - Accelerating and Decelerating Lif

Post by Nash »

Bumping this one up because it's a very, VERY useful library. Giving the lifts ease-in/out movement may not sound like much on paper but visually it just adds so much polish to the presentation. Thank you for making this library, Sarah!

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