SIGIL and NRFTL as expansions like HEXDD

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SIGIL and NRFTL as expansions like HEXDD

Postby Rachael » Mon Jun 03, 2019 2:40 am

These are skeletal PK3's that, when placed in GZDoom's IWAD search path, will allow for selecting the relevant games from the IWAD selector. No content from these games has actually been placed into these files.

I highly recommend you do not install these unless you have the required files for it. Obviously I cannot include them here for copyright reasons. SIGIL is available for free here, with the optional Buckethead music addon available for purchase, and you can get NRFTL by purchasing the BFG edition here.

Not everyone is going to like the additional IWAD entries this creates. If you feel like your IWAD list is a bit cluttered, don't use these.

nerve.ipk3
No Rest for the Living
(488 Bytes) Downloaded 102 times
sigil.ipk3
Sigil of Baphomet
(385 Bytes) Downloaded 113 times



Also - ESTIERCOL made one for the "masterlevels.wad" distributed with Doom Classic Complete on PSN. Thank you! Here's the link: download/file.php?id=36979
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Re: SIGIL and NRFTL as expansions like HEXDD

Postby Hipnotic Rogue » Mon Jun 03, 2019 3:43 am

Thank you. As a player, it's always nice to have more choice in how I set up my game. :)
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Re: SIGIL and NRFTL as expansions like HEXDD

Postby wolfmanfp » Sun Sep 22, 2019 11:05 am

I made one for Chex Quest 2. Sure it's easy to make, but it's here, if somebody needs it.
Attachments
chex2.ipk3
(354 Bytes) Downloaded 37 times
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Re: SIGIL and NRFTL as expansions like HEXDD

Postby Enjay » Sun Sep 22, 2019 11:30 am

I like this. It's a nice way to give people the option of having these supported or not.
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Re: SIGIL and NRFTL as expansions like HEXDD

Postby ESTIERCOL » Sun Jan 26, 2020 10:34 am

This is very convenient, I made one for MASTERLEVELS.WAD distributed with Doom Classic Complete on PSN.
Attachments
masterlevels.ipk3
(391 Bytes) Downloaded 49 times
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Re: SIGIL and NRFTL as expansions like HEXDD

Postby Rachael » Mon Jan 27, 2020 8:10 am

Thank you! I added it to the first post. :)
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Re: SIGIL and NRFTL as expansions like HEXDD

Postby drfrag » Tue Jan 28, 2020 6:35 pm

Actually it's not that simple to support that wad. From Doomwiki:
f Crispy Doom is able to detect MASTERLEVELS.WAD, it can be loaded as a PWAD for Doom 2, with fixes to ensure that Tag 666 still works properly in the fourteenth and fifteenth levels. If the normal exit in MAP20 is activated, the game will end with a simple congratulatory message, which is also shown if the player finds the secret exit to MAP21 and finishes that level.

Classic RBDOOM 3 BFG can assemble the individual Master Levels WADs into a copy of MASTERLEVELS.WAD. Like Crispy Doom, the port ensures that the necessary maps behave as they're supposed to despite using a different level number, and also includes a second file titled mlbls.wad. The contents of this wad include a custom INTERPIC based on that of Doom 2, but colored white to match the boxart of Master Levels, level names to appear on the intermission screen, and John Anderson's starry sky textures. Unlike Crispy Doom, there are different endings depending on whether or not the secret exit is found on MAP20.

If someone wants to do a PR for LZDoom...
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Re: SIGIL and NRFTL as expansions like HEXDD

Postby Graf Zahl » Thu Jan 30, 2020 1:48 am

wolfmanfp wrote:I made one for Chex Quest 2. Sure it's easy to make, but it's here, if somebody needs it.


That probably won't work because CQ2 has actor modifications. Better use CQ3 instead, that one has the modified actors defined in DECORATE.
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