On the other hand, it might be better that it doesn't - sometimes you might want to just hang onto a ledge to delay a fall until something's passed by, or the platform itself could be gradually lowering and you just need to hang on for a second or so before there's enough room to get on.Rip and Tear wrote:One thing that should probably be fixed is that it doesn't check if there is enough room to climb up.
Matt wrote:On the other hand, it might be better that it doesn't - sometimes you might want to just hang onto a ledge to delay a fall until something's passed by, or the platform itself could be gradually lowering and you just need to hang on for a second or so before there's enough room to get on.
Caligari87 wrote:Mind if I take this and make some adjustments, with credit of course? I was trying to do something like this myself, and failing miserably.
class ClimbingPlayer : DoomPlayer
class YourPlayerClass : ClimbingPlayer
class Doomer3 : ClimbingPlayer
clearplayerclasses
addplayerclass Doomer3
Spoiler:
class ClimbingPlayer : DoomPlayer
class Doomer3 : ClimbingPlayer
class Doomer3 : ClimbingPlayer
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