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Parallax mapping for GZDoom
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This pk3 contains a small sample set of textures along with a parallax shader.
It gives a small taste of how Doom might look like if it had a more complete set of textures.
Special thanks to Michael Obersnel for creating the patch textures this set was based on.
The original author was apparently willing to share this with dpJudas and so it is as thus posted, with his permission.
Screenshots:
Spoiler:
Download:
https://mega.nz/#!YJ1EQSpb!KY1Um5v6Zsfy ... V0PFdapHKQ
Alternate version (created by Darkcrafter - more details here - thanks!):
https://drive.google.com/file/d/1gPNltV ... 1EIkT/view