Shader Tools

Shader Tools

Postby Pixel Eater » Mon Jan 29, 2018 10:30 pm

ShaderTools.zip
Contains World Gamma & Bloom Boost.

I like the concept of tonemapping but was never happy with the overbrightening or darkening and the way the gamma controls changed the statusbar and menus. So World Gamma provides lightness controls before those or even before bloom if you select 'Boost Bloom'.

Realising the bloom boosting potential I made a second shader that does only that but can be made to go over the top. However mixing Bloom Boost with any tonemapping is pretty unuseable.
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Pixel Eater
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Re: Shader Tools

Postby DeimosV » Sat Oct 10, 2020 5:37 pm

This is a really neat mod but how would I use it for mapping, like having bloom effects on one map and then have the effects change on other maps?
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