Bugs that have been investigated and resolved somehow.
Moderator: GZDoom Developers
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Please don't bump threads here if you have a problem - it will often be forgotten about if you do. Instead,
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Vintage Build Bugs
Bugs with GZDoom Vintage builds. Same rules apply as with all other bug reports fora.
Moderator: GZDoom Developers
- 12 Topics
- 97 Posts
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Last post by Graf Zahl
Wed Aug 07, 2019 11:27 am
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[Fixed] Fog flaw
by Hirogen2 » Tue Aug 05, 2003 9:45 am
- 18 Replies
- 2643 Views
- Last post by HotWax
Tue Sep 09, 2003 10:40 am
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[Not a bug] Decoration hitpoints
by Hirogen2 » Sun Sep 07, 2003 12:07 pm
- 6 Replies
- 947 Views
- Last post by Hirogen2
Mon Sep 08, 2003 2:40 pm
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APROP_Speed bug not fixed [edit: actually, it is]
by The Ultimate DooMer » Sun Sep 07, 2003 4:19 pm
- 6 Replies
- 960 Views
- Last post by Enjay
Mon Sep 08, 2003 4:41 am
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[Fixed] Sky problem
by Hirogen2 » Sun Aug 31, 2003 12:57 pm
- 5 Replies
- 1022 Views
- Last post by randi
Sat Sep 06, 2003 4:52 pm
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[Fixed] Delay ... waiting forever
by kn » Thu Sep 04, 2003 4:20 pm
- 6 Replies
- 955 Views
- Last post by randi
Sat Sep 06, 2003 4:42 pm
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[Not a bug] teh imp gibbed teh zombie?
by cccp_leha » Thu Sep 04, 2003 9:14 pm
- 2 Replies
- 828 Views
- Last post by Bio Hazard
Fri Sep 05, 2003 6:35 pm
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[Fixed] Crash while hitting Cyberdemon
by Anonymous » Tue Sep 02, 2003 1:39 pm
- 3 Replies
- 869 Views
- Last post by Anonymous
Thu Sep 04, 2003 10:18 am
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[Can't fix] zdoom map01 plasma cannot be picked up while...
by doomer » Sun Jul 27, 2003 8:53 am
- 9 Replies
- 1428 Views
- Last post by Death Mage
Wed Sep 03, 2003 2:02 pm
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[Fixed] APROP_Speed
by The Ultimate DooMer » Tue Aug 26, 2003 5:21 pm
- 2 Replies
- 728 Views
- Last post by LilWhiteMouse
Wed Sep 03, 2003 7:16 am
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[Not ZDoom] Possible forum bug
by The Ultimate DooMer » Tue Sep 02, 2003 4:03 pm
- 1 Replies
- 570 Views
- Last post by randi
Tue Sep 02, 2003 4:31 pm
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[Not a bug] HEXEN problem
by Bio Hazard » Tue Sep 02, 2003 1:39 am
- 2 Replies
- 727 Views
- Last post by Death Mage
Tue Sep 02, 2003 4:11 pm
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[Fixed] Crash w/ ultramarine.wad
by arcticwolf » Sun Aug 03, 2003 6:23 pm
- 44 Replies
- 6107 Views
- Last post by arcticwolf
Fri Aug 29, 2003 12:10 pm
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[Fixed] strange discolored "box" around the crosshair in 4
by Willis » Fri Jul 25, 2003 7:44 pm
- 12 Replies
- 1704 Views
- Last post by Hirogen2
Fri Aug 29, 2003 5:05 am
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[Not a ZDoom bug] Windows icons
by cccp_leha » Fri Jul 25, 2003 7:26 pm
- 25 Replies
- 3291 Views
- Last post by Hirogen2
Fri Aug 29, 2003 5:02 am
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[Fixed] splash damage rounding error
by SargeBaldy » Tue Aug 05, 2003 2:00 am
- 2 Replies
- 838 Views
- Last post by SargeBaldy
Fri Aug 29, 2003 3:08 am
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[Not a bug] ThrustThing()
by Hirogen2 » Mon Aug 18, 2003 11:00 am
- 2 Replies
- 847 Views
- Last post by randi
Thu Aug 28, 2003 8:11 pm
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[Fixed] The self-modifying code section could not be made...
by timmie » Sun Aug 10, 2003 2:00 pm
- 8 Replies
- 1451 Views
- Last post by randi
Thu Aug 28, 2003 8:08 pm
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[Fixed] New Episodes
by Nanami » Sat Jul 19, 2003 10:58 pm
- 37 Replies
- 5158 Views
- Last post by randi
Thu Aug 28, 2003 8:02 pm
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[Not a ZDoom bug] Nforce2 audio problem
by Anonymous » Mon Aug 04, 2003 12:37 pm
- 3 Replies
- 998 Views
- Last post by randi
Thu Aug 28, 2003 7:53 pm
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[Fixed] heresiarch bug
by Cyb » Thu Jul 31, 2003 10:15 pm
- 3 Replies
- 924 Views
- Last post by randi
Thu Aug 28, 2003 7:49 pm
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[Fixed] Railgun Fall Bug
by Nanami » Sat Aug 02, 2003 11:09 am
- 1 Replies
- 785 Views
- Last post by randi
Thu Aug 28, 2003 7:48 pm
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[Not a bug/Fixed] Heretic special commands
by Ichor » Wed Jul 23, 2003 9:27 pm
- 12 Replies
- 1707 Views
- Last post by randi
Thu Aug 28, 2003 7:39 pm
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[Not a ZDoom bug] Massmouth 1 bug
by HotWax » Thu Jul 24, 2003 5:54 pm
- 4 Replies
- 1031 Views
- Last post by randi
Thu Aug 28, 2003 7:35 pm
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[Not a bug] wallrunning?
by Ralphis » Mon Jul 21, 2003 7:19 pm
- 6 Replies
- 1403 Views
- Last post by randi
Thu Aug 28, 2003 7:33 pm
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[Fixed] Crash (because of stale nodes)
by LilWhiteMouse » Tue Jul 15, 2003 7:49 pm
- 14 Replies
- 2552 Views
- Last post by randi
Thu Aug 28, 2003 7:21 pm
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[Fixed] ProjectileImpactsWall + LineSide()
by Nanami » Tue Jul 15, 2003 5:16 pm
- 4 Replies
- 1150 Views
- Last post by randi
Thu Aug 28, 2003 7:20 pm
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[Fixed] setthingspecial and sprite scaling
by Doris Bracklestan » Tue Jul 15, 2003 10:46 pm
- 12 Replies
- 2001 Views
- Last post by randi
Thu Aug 28, 2003 7:15 pm
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[Won't fix] The crosshair position is off
by Willis » Fri Aug 01, 2003 12:58 pm
- 17 Replies
- 3702 Views
- Last post by Xaser
Mon Aug 25, 2003 4:42 pm
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[Not a bug] Keyboard problems with 47i
by david_a » Tue Aug 19, 2003 8:59 am
- 9 Replies
- 1798 Views
- Last post by Xaser
Mon Aug 25, 2003 4:40 pm
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[Fixed] Global variables in libraries
by Ty Halderman » Fri Jul 18, 2003 7:30 pm
- 11 Replies
- 2082 Views
- Last post by Ty Halderman
Sun Aug 24, 2003 7:54 am
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