Handy guides on how to do things, written by users for users.
Moderators: GZDoom Developers, Raze Developers
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Programming and Compiling
For guides related to programming and compiling and working with Doom-related projects
Moderators: GZDoom Developers, Raze Developers
- 2 Topics
- 5 Posts
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Last post by Cacodemon345
Fri Jan 15, 2021 9:55 am
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Screenshot cleanup
by zrrion the insect » Sun Sep 06, 2020 2:10 am
- 4 Replies
- 2129 Views
- Last post by Cardboard Marty
Fri Sep 11, 2020 8:38 am
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3D Floor Elevator (Basic)
by Rick4574 » Mon Jul 27, 2020 8:47 pm
- 0 Replies
- 865 Views
- Last post by Rick4574
Mon Jul 27, 2020 8:47 pm
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Coded Access Door for Doom
by Rick4574 » Sun Jul 26, 2020 8:59 pm
- 0 Replies
- 910 Views
- Last post by Rick4574
Sun Jul 26, 2020 8:59 pm
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A Door on a 3D Floor example
by Rick4574 » Mon Jul 20, 2020 8:21 pm
- 0 Replies
- 860 Views
- Last post by Rick4574
Mon Jul 20, 2020 8:21 pm
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The Doom Bathroom! (An interactive bathroom for Doom 2)
by Rick4574 » Mon Jul 20, 2020 4:47 pm
- 0 Replies
- 1059 Views
- Last post by Rick4574
Mon Jul 20, 2020 4:47 pm
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Doom Storage Cabinet
by Rick4574 » Sun Jul 19, 2020 8:22 pm
- 0 Replies
- 599 Views
- Last post by Rick4574
Sun Jul 19, 2020 8:22 pm
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How To Start Spriting Monsters
by Stopsignal » Sun Jan 26, 2020 6:16 pm
- 2 Replies
- 4836 Views
- Last post by Stopsignal
Tue Jul 07, 2020 6:43 pm
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A basic 3D floor
by Kappes Buur » Thu Jun 11, 2020 4:15 pm
- 0 Replies
- 612 Views
- Last post by Kappes Buur
Thu Jun 11, 2020 4:15 pm
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Custom regeneration items?
by XASSASSINX » Sat May 09, 2020 3:33 pm
- 7 Replies
- 1091 Views
- Last post by Jarewill
Wed May 13, 2020 12:13 am
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smoothing animation with Interprite
by Lagi » Sat Apr 18, 2020 4:48 am
- 0 Replies
- 1454 Views
- Last post by Lagi
Sat Apr 18, 2020 4:48 am
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Music looping guide using tags
by Xeotroid » Sat Apr 18, 2015 4:34 pm
- 10 Replies
- 3419 Views
- Last post by Gez
Fri Apr 17, 2020 4:41 pm
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A base all-aspect tutorial for new modders
by Jekyll Grim Payne » Thu Feb 20, 2020 12:22 pm
- 6 Replies
- 1882 Views
- Last post by Jekyll Grim Payne
Thu Apr 09, 2020 1:35 pm
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From GZDB To Models - A Guide
by Major Cooke » Sun Feb 09, 2020 10:21 am
- 0 Replies
- 879 Views
- Last post by Major Cooke
Sun Feb 09, 2020 10:21 am
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How to give hitscan weapons custom dynamic lights
by Nevander » Wed Apr 27, 2016 10:09 pm
- 7 Replies
- 2700 Views
- Last post by Redneckerz
Fri Jan 24, 2020 2:10 am
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TEXTURE1/2 - PNAMES- FLATS - TEXTURES
by Kappes Buur » Sun Jan 19, 2020 2:47 am
- 0 Replies
- 630 Views
- Last post by Kappes Buur
Sun Jan 19, 2020 2:47 am
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[ZScript] Making your first thinker
by Tartlman » Wed Nov 06, 2019 12:34 pm
- 0 Replies
- 1194 Views
- Last post by Tartlman
Wed Nov 06, 2019 12:34 pm
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Materials (PBR, Specular, Normal maps)
by Talon1024 » Wed Feb 14, 2018 7:36 am
- 107 Replies
- 26684 Views
- Last post by furyweb
Tue Oct 29, 2019 1:46 pm
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Adding basic decals {TUTORIAL}
by enderkevin13 » Wed Feb 17, 2016 5:28 pm
- 2 Replies
- 2775 Views
- Last post by IwazaruK7
Tue Oct 22, 2019 8:04 am
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Your first PK3 project with ZScript
by Kruno » Sat Apr 27, 2019 6:11 am
- 1 Replies
- 1439 Views
- Last post by Tartlman
Thu Sep 05, 2019 7:33 am
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Stacked Sectors
by Rachael » Wed Jan 17, 2018 1:24 pm
- 17 Replies
- 3815 Views
- Last post by zhadoom
Sat Aug 24, 2019 2:48 am
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How the loading order works with drag and drop
by jonnyawsom3 » Sat Aug 10, 2019 9:38 pm
- 1 Replies
- 1109 Views
- Last post by MFG38
Sun Aug 11, 2019 2:32 am
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The How-To Guide To 3D Models In Doom
by R4L » Fri Feb 23, 2018 3:36 pm
- 18 Replies
- 8973 Views
- Last post by HAL9000
Wed Jul 03, 2019 12:28 am
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Is There A Tutorial To Create Brightmaps [Images]?
by ReX » Mon Jun 17, 2019 7:18 pm
- 14 Replies
- 2300 Views
- Last post by Kappes Buur
Tue Jun 25, 2019 2:58 am
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[SPRITES] 3D to 2D: Making Weapons the Fun and Easy Way!
by Cardboard Marty » Sat Jun 16, 2018 8:18 pm
- 4 Replies
- 7844 Views
- Last post by ASO3000
Fri Jun 14, 2019 10:54 am
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Synchronizing sector and line scroll speeds
by Talon1024 » Fri May 10, 2019 11:23 pm
- 0 Replies
- 635 Views
- Last post by Talon1024
Fri May 10, 2019 11:23 pm
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TDRR's DECORATE tips and tricks
by TDRR » Thu Apr 18, 2019 3:52 pm
- 0 Replies
- 772 Views
- Last post by TDRR
Thu Apr 18, 2019 3:52 pm
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Tutorial request
by Kappes Buur » Sun Mar 03, 2019 5:38 pm
- 1 Replies
- 1311 Views
- Last post by Talon1024
Sun Mar 24, 2019 11:23 am
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OBJ support in GZDoom
by Talon1024 » Tue Sep 04, 2018 10:47 am
- 14 Replies
- 4837 Views
- Last post by Arctangent
Sun Mar 03, 2019 2:47 pm
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[2.1.4] RandomSpawners, the customizable/classic way
by TDRR » Mon Dec 03, 2018 12:27 am
- 10 Replies
- 1859 Views
- Last post by TDRR
Sun Feb 24, 2019 12:18 pm
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A functional geiger counter that detects NUKAGE texture
by crowbars82 » Tue Jan 09, 2018 1:58 pm
- 2 Replies
- 1650 Views
- Last post by Gez
Mon Jan 28, 2019 6:52 am
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