Bugs [GZDoom]
Moderator: GZDoom Developers
Forum rules
Please construct and post a simple demo whenever possible for all bug reports. Please provide links to everything.
If you can include a wad demonstrating the problem, please do so. Bug reports that include fully-constructed demos have a much better chance of being investigated in a timely manner than those that don't.
Please make a new topic for every bug. Don't combine multiple bugs into a single topic. Thanks!
Please construct and post a simple demo whenever possible for all bug reports. Please provide links to everything.
If you can include a wad demonstrating the problem, please do so. Bug reports that include fully-constructed demos have a much better chance of being investigated in a timely manner than those that don't.
Please make a new topic for every bug. Don't combine multiple bugs into a single topic. Thanks!
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- Forum
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- 42 Topics
- 176 Posts
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Last post
Re: (Software) Fuzz or Shadow…
by Graf Zahl
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- 23 Topics
- 114 Posts
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Last post
Re: (Opengl) GZDooms devbuild…
by Graf Zahl
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- 10 Topics
- 44 Posts
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Last post
OpenGL ES causing weird IQM i…
by DoomKrakken
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- 24 Topics
- 239 Posts
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Last post
"Very Fatal Error"
by JedEckert23_
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Audio/Music Bugs
Post bugs that have to do with sound and/or in-game music here.
Moderator: GZDoom Developers - 22 Topics
- 110 Posts
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Last post
Re: Hexen Startup Music Inter…
by Enjay
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LZDoom Bugs
Bugs with GZDoom Vintage builds. Same rules apply as with all other bug reports fora.
Moderator: GZDoom Developers - 0 Topics
- 0 Posts
- No posts
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- 19 Topics
- 84 Posts
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Last post
PHP warnings on sent PMs
by Proydoha
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On Hold Bugs
These bugs do plan to be resolved, when they can be.
Moderator: GZDoom Developers
Subforum: On-Hold Softpoly Bugs - 48 Topics
- 353 Posts
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Last post
Re: 4.8 causes white screen w…
by Norourke71
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- 8 Replies
- 672 Views
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Last post by Daryn
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Last post by Kodiex
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Last post by gtprst
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Last post by Blzut3
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Last post by Dan_The_Noob
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Last post by Xeotroid
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Last post by 22alpha22
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Last post by PlayerLin
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Last post by Rachael
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Last post by simc
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Last post by Graf Zahl
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Last post by Test
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Last post by june gloom
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MBF21's A_MonsterProjectile "hoffset" misaligned frontward instead of horizontal
by SavebearingBoss » - 0 Replies
- 304 Views
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Last post by SavebearingBoss
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- 1 Replies
- 753 Views
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Last post by Zhs2
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GetSpriteTexture returns a valid, non-null texture if the actor's sprite doesn't exist
by Jekyll Grim Payne » - 0 Replies
- 424 Views
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Last post by Jekyll Grim Payne
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- 0 Replies
- 406 Views
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Last post by InsanityBringer
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- 0 Replies
- 348 Views
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Last post by InsanityBringer
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[4.11.3] No blink when invisibility expires in software under certain conditions
by InsanityBringer » - 0 Replies
- 322 Views
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Last post by InsanityBringer
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Last post by arookas
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Last post by boris
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Last post by Jekyll Grim Payne
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- 606 Views
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Last post by Rachael
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Last post by Alexei
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Last post by Lapeth
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Last post by Alexei
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Last post by Alexei
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Last post by Scuba Steve
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Last post by Rachael