Is there something that doesn't work right in the latest GZDoom? Post about it here.
Moderator: GZDoom Developers
Forum rules
Please construct and post a simple demo whenever possible for all bug reports. Please provide links to everything.
If you can include a wad demonstrating the problem, please do so. Bug reports that include fully-constructed demos have a much better chance of being investigated in a timely manner than those that don't.
Please make a new topic for every bug. Don't combine multiple bugs into a single topic. Thanks!
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Classic ("Carmack") Software Renderer Bugs
Moderator: GZDoom Developers
- 40 Topics
- 171 Posts
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Last post by Xeotroid
Thu May 19, 2022 9:18 am
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OpenGL Renderer Bugs
Moderator: GZDoom Developers
- 20 Topics
- 104 Posts
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Last post by m8f
Sun Nov 14, 2021 8:24 am
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OpenGLES Renderer Bugs
Moderator: GZDoom Developers
- 7 Topics
- 26 Posts
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Last post by inkoalawetrust
Wed May 11, 2022 7:15 am
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Vulkan Renderer Bugs
Moderator: GZDoom Developers
- 16 Topics
- 152 Posts
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Last post by dpJudas
Sat May 14, 2022 11:56 pm
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SoftPoly2 Bugs
These bugs are specific to the SoftPoly backend
Moderator: GZDoom Developers
- 5 Topics
- 23 Posts
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Last post by stevet1
Sat Apr 09, 2022 2:16 am
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Audio/Music Bugs
Post bugs that have to do with sound and/or in-game music here.
Moderator: GZDoom Developers
- 12 Topics
- 77 Posts
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Last post by Nash
Thu Mar 03, 2022 4:49 am
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LZDoom Bugs
Bugs with GZDoom Vintage builds. Same rules apply as with all other bug reports fora.
Moderator: GZDoom Developers
- 0 Topics
- 0 Posts
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No posts
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ZDoom.org Bugs
Moderator: GZDoom Developers
- 9 Topics
- 29 Posts
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Last post by drfrag
Tue Jan 11, 2022 2:00 pm
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On Hold Bugs
These bugs do plan to be resolved, when they can be.
Moderator: GZDoom Developers
Subforum: On-Hold Softpoly Bugs
- 48 Topics
- 342 Posts
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Last post by Graf Zahl
Mon May 23, 2022 3:38 am
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FastProjectile randomly bugs out on portals
by Jekyll Grim Payne » Tue Mar 09, 2021 12:21 pm
- 0 Replies
- 439 Views
- Last post by Jekyll Grim Payne
Tue Mar 09, 2021 12:21 pm
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Player start number not remembered in multiplayer on load
by Nash » Fri Mar 05, 2021 2:13 pm
- 1 Replies
- 643 Views
- Last post by Nash
Sat Mar 06, 2021 1:49 am
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A_FireBullets's missile argument + portals
by Jekyll Grim Payne » Fri Mar 05, 2021 2:11 am
- 0 Replies
- 503 Views
- Last post by Jekyll Grim Payne
Fri Mar 05, 2021 2:11 am
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PlayerEntered event does not fire when adding a new player
by Nash » Sat Mar 14, 2020 2:25 am
- 7 Replies
- 1108 Views
- Last post by Nash
Thu Mar 04, 2021 11:59 pm
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Unity NERVE.WAD replaces title and intermission backgrounds
by Yarn366 » Tue Mar 02, 2021 11:24 pm
- 0 Replies
- 462 Views
- Last post by Yarn366
Tue Mar 02, 2021 11:24 pm
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PlayerInfo killcount (etc) unsaved when travelling hubs (MP)
by Nash » Mon Mar 01, 2021 12:25 am
- 1 Replies
- 518 Views
- Last post by Graf Zahl
Mon Mar 01, 2021 1:05 am
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BlockThingsIterator + voodoo dolls + game save = CTD?
by Jekyll Grim Payne » Mon Feb 22, 2021 6:06 am
- 4 Replies
- 950 Views
- Last post by Jekyll Grim Payne
Mon Feb 22, 2021 3:39 pm
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If Monsters can use, Players Don't Usefail
by Enjay » Tue Feb 16, 2021 9:45 am
- 0 Replies
- 619 Views
- Last post by Enjay
Tue Feb 16, 2021 9:45 am
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Black sprites = ice too light?
by Enjay » Sat Feb 06, 2021 3:47 pm
- 7 Replies
- 1587 Views
- Last post by Graf Zahl
Sat Feb 06, 2021 5:50 pm
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Status Bar is One Pixel Short at 1440p
by The DOOMED Marine » Wed Feb 03, 2021 10:37 pm
- 2 Replies
- 797 Views
- Last post by Graf Zahl
Thu Feb 04, 2021 1:11 am
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[Strife] First dialogue sound won't play in ending sequence
by FishyClockwork » Mon Feb 01, 2021 2:40 am
- 0 Replies
- 545 Views
- Last post by FishyClockwork
Mon Feb 01, 2021 2:40 am
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Attempt to instantiate abstract class ThinkerIterator
by MartinHowe » Sun Jan 17, 2021 10:04 am
- 11 Replies
- 2524 Views
- Last post by Graf Zahl
Mon Jan 18, 2021 3:56 am
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[4.5] ZScript: Cannot push TextureID to array<TextureID>
by m8f » Thu Jan 14, 2021 9:40 am
- 4 Replies
- 1011 Views
- Last post by Apeirogon
Sat Jan 16, 2021 7:37 am
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Screenwipe doesn't trigger traveling between maps in Strife
by KynikossDragonn » Mon Dec 21, 2020 9:07 pm
- 2 Replies
- 1161 Views
- Last post by InsanityBringer
Tue Dec 22, 2020 11:20 am
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Totally Frozen affects the intermission count
by Enjay » Sat Dec 19, 2020 2:13 pm
- 0 Replies
- 719 Views
- Last post by Enjay
Sat Dec 19, 2020 2:13 pm
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[4.5.0] - DEFCVARS doesn't always work
by SanyaWaffles » Wed Dec 16, 2020 9:24 pm
- 2 Replies
- 961 Views
- Last post by SanyaWaffles
Wed Dec 16, 2020 10:31 pm
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[since forever?] Pigs have no tag or obituary
by Marisa the Magician » Sat Nov 28, 2020 9:32 am
- 16 Replies
- 2117 Views
- Last post by Ichor
Wed Dec 16, 2020 9:17 pm
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SwitchableDecorations ignore the Z distance
by Logan MTM » Sat Nov 28, 2020 6:43 pm
- 8 Replies
- 1749 Views
- Last post by Logan MTM
Mon Dec 14, 2020 6:12 am
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1024cla2.wad MAP29 monster teleport fail (NOT pointonline)
by Player701 » Wed Dec 02, 2020 11:40 am
- 3 Replies
- 972 Views
- Last post by Player701
Wed Dec 02, 2020 1:28 pm
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New Raven scrollers have hugely mismatching speeds
by Kzer-Za » Wed Dec 02, 2020 12:57 am
- 1 Replies
- 632 Views
- Last post by Graf Zahl
Wed Dec 02, 2020 2:34 am
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Sometimes armor is reduced without actually negating damage
by StroggVorbis » Fri Nov 27, 2020 1:56 am
- 8 Replies
- 1238 Views
- Last post by StroggVorbis
Sun Nov 29, 2020 9:48 am
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TranslateKeyboardEvents() == false still stops repeat events
by Gutawer » Mon Nov 09, 2020 1:33 pm
- 1 Replies
- 574 Views
- Last post by Gutawer
Tue Nov 24, 2020 7:27 pm
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A_Blast, 2 bugs, probably connected to each other
by Kzer-Za » Sat Nov 21, 2020 3:32 am
- 6 Replies
- 890 Views
- Last post by Kzer-Za
Sat Nov 21, 2020 11:29 pm
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[Since forever?] [Heretic] Enemies don't start infighting...
by sinisterseed » Wed Nov 18, 2020 12:44 pm
- 15 Replies
- 1766 Views
- Last post by Enjay
Thu Nov 19, 2020 9:03 am
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Ceiling/Floor Glow issue
by Kappes Buur » Tue Nov 17, 2020 11:40 am
- 0 Replies
- 497 Views
- Last post by Kappes Buur
Tue Nov 17, 2020 11:40 am
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sodfinal.wad MAP17 item jumping vertically
by Player701 » Tue Nov 17, 2020 5:10 am
- 1 Replies
- 548 Views
- Last post by Graf Zahl
Tue Nov 17, 2020 5:47 am
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darken2.wad MAP11 silent door
by Player701 » Wed Nov 11, 2020 12:46 am
- 0 Replies
- 484 Views
- Last post by Player701
Wed Nov 11, 2020 12:46 am
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[4.5.0] Main/Episode/Difficulty/Class Select all stretched
by eharper256 » Mon Nov 09, 2020 6:11 pm
- 19 Replies
- 1938 Views
- Last post by Graf Zahl
Tue Nov 10, 2020 1:48 pm
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[4.5.0, possibly earlier] Full chainsaw sound on level chang
by InsanityBringer » Sun Nov 08, 2020 9:48 pm
- 0 Replies
- 448 Views
- Last post by InsanityBringer
Sun Nov 08, 2020 9:48 pm
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[Linux] Extra game files not in file search path
by Caligari87 » Sun Nov 01, 2020 11:01 am
- 2 Replies
- 724 Views
- Last post by Rachael
Thu Nov 05, 2020 2:56 pm
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