Is there something that doesn't work right in the latest GZDoom? Post about it here.
Moderator: GZDoom Developers
Forum rules
Please construct and post a simple demo whenever possible for all bug reports. Please provide links to everything.
If you can include a wad demonstrating the problem, please do so. Bug reports that include fully-constructed demos have a much better chance of being investigated in a timely manner than those that don't.
Please make a new topic for every bug. Don't combine multiple bugs into a single topic. Thanks!
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Classic ("Carmack") Software Renderer Bugs
Moderator: GZDoom Developers
- 37 Topics
- 165 Posts
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Last post by drfrag
Mon Feb 15, 2021 2:00 pm
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OpenGL Renderer Bugs
Moderator: GZDoom Developers
- 20 Topics
- 115 Posts
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Last post by ChopBlock223
Mon Feb 22, 2021 4:06 pm
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Vulkan Renderer Bugs
Moderator: GZDoom Developers
- 12 Topics
- 120 Posts
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Last post by drfrag
Thu Dec 03, 2020 3:50 am
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SoftPoly2 Bugs
These bugs are specific to the SoftPoly backend
Moderator: GZDoom Developers
- 4 Topics
- 16 Posts
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Last post by drfrag
Fri Nov 27, 2020 12:26 pm
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Audio/Music Bugs
Post bugs that have to do with sound and/or in-game music here.
Moderator: GZDoom Developers
- 20 Topics
- 138 Posts
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Last post by SanyaWaffles
Tue Dec 29, 2020 3:16 am
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LZDoom Bugs
Bugs with GZDoom Vintage builds. Same rules apply as with all other bug reports fora.
Moderator: GZDoom Developers
- 0 Topics
- 0 Posts
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No posts
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ZDoom.org Bugs
Moderator: GZDoom Developers
- 7 Topics
- 22 Posts
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Last post by MartinHowe
Sun Dec 13, 2020 12:23 pm
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On Hold Bugs
These bugs do plan to be resolved, when they can be.
Moderator: GZDoom Developers
Subforum: On-Hold Softpoly Bugs
- 53 Topics
- 394 Posts
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Last post by Rachael
Wed Jan 20, 2021 4:47 am
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Small bug regarding artifacts in Heretic/Hexen
by Plucky » Tue Jan 05, 2021 11:50 pm
- 4 Replies
- 972 Views
- Last post by Rachael
Sat Jan 09, 2021 12:53 pm
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Automap backround scaled incorrectly in Hexen
by theleo_ua » Tue Jan 05, 2021 5:31 pm
- 3 Replies
- 750 Views
- Last post by Nash
Wed Jan 06, 2021 6:26 am
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MAPINFO flag Grinding_Polyobj Doesn't Work
by Enjay » Mon Jan 04, 2021 4:42 pm
- 0 Replies
- 283 Views
- Last post by Enjay
Mon Jan 04, 2021 4:42 pm
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Scrolling Versus Flat Rotation
by Enjay » Sun Jan 03, 2021 2:02 pm
- 0 Replies
- 288 Views
- Last post by Enjay
Sun Jan 03, 2021 2:02 pm
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"Lower unpegged" flag has no effect on the back sidedef
by Kzer-Za » Sat Jan 02, 2021 3:57 am
- 2 Replies
- 565 Views
- Last post by Graf Zahl
Sat Jan 02, 2021 4:50 am
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Archviles only do 20 damage in certain wads
by Ebenezer Menkinpare » Sun Dec 27, 2020 9:23 pm
- 2 Replies
- 843 Views
- Last post by Ebenezer Menkinpare
Mon Dec 28, 2020 7:26 am
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ExtractFileBase stops on first dot instead of last
by wrkq » Sat Dec 26, 2020 8:21 pm
- 0 Replies
- 341 Views
- Last post by wrkq
Sat Dec 26, 2020 8:21 pm
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HUD models always reference ReadyWeapon
by Marisa Kirisame » Wed Dec 23, 2020 12:21 pm
- 2 Replies
- 872 Views
- Last post by Marisa Kirisame
Thu Dec 24, 2020 10:02 am
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Screenwipe doesn't trigger traveling between maps in Strife
by KynikossDragonn » Mon Dec 21, 2020 9:07 pm
- 2 Replies
- 783 Views
- Last post by InsanityBringer
Tue Dec 22, 2020 11:20 am
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Totally Frozen affects the intermission count
by Enjay » Sat Dec 19, 2020 2:13 pm
- 0 Replies
- 358 Views
- Last post by Enjay
Sat Dec 19, 2020 2:13 pm
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[???] GC can't keep up while the game is paused
by phantombeta » Mon Nov 02, 2020 7:14 am
- 11 Replies
- 1103 Views
- Last post by Gutawer
Fri Dec 18, 2020 4:02 pm
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[4.5.0] - DEFCVARS doesn't always work
by SanyaWaffles » Wed Dec 16, 2020 9:24 pm
- 2 Replies
- 578 Views
- Last post by SanyaWaffles
Wed Dec 16, 2020 10:31 pm
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[since forever?] Pigs have no tag or obituary
by Marisa Kirisame » Sat Nov 28, 2020 9:32 am
- 16 Replies
- 1335 Views
- Last post by Ichor
Wed Dec 16, 2020 9:17 pm
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SwitchableDecorations ignore the Z distance
by Logan MTM » Sat Nov 28, 2020 6:43 pm
- 8 Replies
- 1248 Views
- Last post by Logan MTM
Mon Dec 14, 2020 6:12 am
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1024cla2.wad MAP29 monster teleport fail (NOT pointonline)
by Player701 » Wed Dec 02, 2020 11:40 am
- 3 Replies
- 588 Views
- Last post by Player701
Wed Dec 02, 2020 1:28 pm
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New Raven scrollers have hugely mismatching speeds
by Kzer-Za » Wed Dec 02, 2020 12:57 am
- 1 Replies
- 276 Views
- Last post by Graf Zahl
Wed Dec 02, 2020 2:34 am
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Sometimes armor is reduced without actually negating damage
by StroggVorbis » Fri Nov 27, 2020 1:56 am
- 8 Replies
- 737 Views
- Last post by StroggVorbis
Sun Nov 29, 2020 9:48 am
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Dinput axis don't match Xinput in GZDoom
by Dan_The_Noob » Thu Nov 26, 2020 7:28 pm
- 0 Replies
- 141 Views
- Last post by Dan_The_Noob
Thu Nov 26, 2020 7:28 pm
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Blur sphere + Crossfade = render artifacts
by Player701 » Wed Nov 28, 2018 12:47 pm
- 12 Replies
- 1433 Views
- Last post by drfrag
Wed Nov 25, 2020 11:50 am
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TranslateKeyboardEvents() == false still stops repeat events
by Gutawer » Mon Nov 09, 2020 1:33 pm
- 1 Replies
- 245 Views
- Last post by Gutawer
Tue Nov 24, 2020 7:27 pm
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A_Blast, 2 bugs, probably connected to each other
by Kzer-Za » Sat Nov 21, 2020 3:32 am
- 6 Replies
- 454 Views
- Last post by Kzer-Za
Sat Nov 21, 2020 11:29 pm
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[Since forever?] [Heretic] Enemies don't start infighting...
by sinisterseed » Wed Nov 18, 2020 12:44 pm
- 15 Replies
- 943 Views
- Last post by Enjay
Thu Nov 19, 2020 9:03 am
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Ceiling/Floor Glow issue
by Kappes Buur » Tue Nov 17, 2020 11:40 am
- 0 Replies
- 183 Views
- Last post by Kappes Buur
Tue Nov 17, 2020 11:40 am
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sodfinal.wad MAP17 item jumping vertically
by Player701 » Tue Nov 17, 2020 5:10 am
- 1 Replies
- 201 Views
- Last post by Graf Zahl
Tue Nov 17, 2020 5:47 am
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Heretic's status bar shadow gradients glitched
by Rachael » Fri Nov 13, 2020 11:55 pm
- 2 Replies
- 296 Views
- Last post by Rachael
Sat Nov 14, 2020 7:28 am
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The Darkening MAP11 exittext shifted left
by Player701 » Sun Nov 08, 2020 9:59 am
- 1 Replies
- 276 Views
- Last post by Yarn366
Wed Nov 11, 2020 7:09 pm
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darken2.wad MAP11 silent door
by Player701 » Wed Nov 11, 2020 12:46 am
- 0 Replies
- 173 Views
- Last post by Player701
Wed Nov 11, 2020 12:46 am
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[4.5.0] Main/Episode/Difficulty/Class Select all stretched
by eharper256 » Mon Nov 09, 2020 6:11 pm
- 19 Replies
- 810 Views
- Last post by Graf Zahl
Tue Nov 10, 2020 1:48 pm
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[4.5.0] Endoom crash
by InsanityBringer » Sun Nov 08, 2020 9:41 pm
- 4 Replies
- 199 Views
- Last post by InsanityBringer
Mon Nov 09, 2020 2:51 pm
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Scaled projectile decals
by Scuba Steve » Mon Aug 05, 2019 7:54 am
- 7 Replies
- 2352 Views
- Last post by Nash
Mon Nov 09, 2020 4:40 am
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