Is there something that doesn't work right in the latest GZDoom? Post about it here.
Moderator: GZDoom Developers
Forum rules
Please construct and post a simple demo whenever possible for all bug reports. Please provide links to everything.
If you can include a wad demonstrating the problem, please do so. Bug reports that include fully-constructed demos have a much better chance of being investigated in a timely manner than those that don't.
Please make a new topic for every bug. Don't combine multiple bugs into a single topic. Thanks!
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Classic ("Carmack") Software Renderer Bugs
Moderator: GZDoom Developers
- 40 Topics
- 171 Posts
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Last post by Xeotroid
Thu May 19, 2022 9:18 am
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OpenGL Renderer Bugs
Moderator: GZDoom Developers
- 20 Topics
- 104 Posts
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Last post by m8f
Sun Nov 14, 2021 8:24 am
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OpenGLES Renderer Bugs
Moderator: GZDoom Developers
- 7 Topics
- 26 Posts
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Last post by inkoalawetrust
Wed May 11, 2022 7:15 am
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Vulkan Renderer Bugs
Moderator: GZDoom Developers
- 16 Topics
- 152 Posts
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Last post by dpJudas
Sat May 14, 2022 11:56 pm
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SoftPoly2 Bugs
These bugs are specific to the SoftPoly backend
Moderator: GZDoom Developers
- 5 Topics
- 23 Posts
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Last post by stevet1
Sat Apr 09, 2022 2:16 am
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Audio/Music Bugs
Post bugs that have to do with sound and/or in-game music here.
Moderator: GZDoom Developers
- 12 Topics
- 77 Posts
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Last post by Nash
Thu Mar 03, 2022 4:49 am
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LZDoom Bugs
Bugs with GZDoom Vintage builds. Same rules apply as with all other bug reports fora.
Moderator: GZDoom Developers
- 0 Topics
- 0 Posts
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No posts
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ZDoom.org Bugs
Moderator: GZDoom Developers
- 9 Topics
- 29 Posts
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Last post by drfrag
Tue Jan 11, 2022 2:00 pm
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On Hold Bugs
These bugs do plan to be resolved, when they can be.
Moderator: GZDoom Developers
Subforum: On-Hold Softpoly Bugs
- 47 Topics
- 338 Posts
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Last post by Graf Zahl
Sun Oct 03, 2021 2:30 am
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[4.2.0] Read/write of dynamic Name array returns error
by Zhs2 » Wed Sep 18, 2019 3:27 pm
- 1 Replies
- 2018 Views
- Last post by Player701
Thu Sep 19, 2019 12:22 pm
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Bouncing ripping projectiles ignore +NOBOSSRIP
by Ichor » Tue Sep 10, 2019 6:13 pm
- 0 Replies
- 1900 Views
- Last post by Ichor
Tue Sep 10, 2019 6:13 pm
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Bouncing ripping projectiles do not rip through monsters
by Ichor » Sat Aug 31, 2019 6:07 pm
- 3 Replies
- 2209 Views
- Last post by Major Cooke
Sat Sep 07, 2019 9:35 am
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SMALLFONT replacements can break the colors of menu font
by Marisa the Magician » Fri May 03, 2019 4:58 am
- 4 Replies
- 2634 Views
- Last post by Marisa the Magician
Fri Aug 09, 2019 1:14 pm
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Hit detection through stacked sector portals.
by TheGibusGuy » Thu Jun 20, 2019 11:47 pm
- 0 Replies
- 1960 Views
- Last post by TheGibusGuy
Thu Jun 20, 2019 11:47 pm
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[GZ 4.1.3] UMAPINFO: InterMusic inconsistencies
by Shadow Hog » Mon Jun 17, 2019 4:41 pm
- 0 Replies
- 1936 Views
- Last post by Shadow Hog
Mon Jun 17, 2019 4:41 pm
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[BETA7] Q - Quake stuff random crashes
by StroggVorbis » Wed Jun 12, 2019 1:46 am
- 10 Replies
- 3111 Views
- Last post by Rachael
Wed Jun 12, 2019 8:22 am
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Clavicula Nox: Swimmable Water Not Working
by Cornelius Tootville » Mon May 20, 2019 12:45 pm
- 4 Replies
- 1340 Views
- Last post by ketmar
Sat Jun 08, 2019 9:39 am
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SetOrigin() doesn't handle interpolation between portals
by FishyClockwork » Sun Jun 02, 2019 4:23 pm
- 0 Replies
- 810 Views
- Last post by FishyClockwork
Sun Jun 02, 2019 4:23 pm
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level.vec3offset bugged with portals
by comet1337 » Sun May 19, 2019 8:07 pm
- 0 Replies
- 836 Views
- Last post by comet1337
Sun May 19, 2019 8:07 pm
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Crashing when working out of a folder
by Brohnesorge » Sat May 11, 2019 12:03 pm
- 5 Replies
- 1118 Views
- Last post by _mental_
Tue May 14, 2019 7:42 am
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Code generation crash with ZetaBot 0.3.0
by JPL » Thu Mar 07, 2019 10:46 am
- 4 Replies
- 1210 Views
- Last post by _mental_
Mon May 13, 2019 3:55 am
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Cursor is confined to GZDoom monitor after alt-tab
by Cedric Higglemone » Thu May 09, 2019 1:21 am
- 1 Replies
- 775 Views
- Last post by _mental_
Thu May 09, 2019 2:12 am
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[Resolved] TXT_YES instead of "Yes" in my mod?
by Armaetus » Sun Apr 28, 2019 10:26 am
- 3 Replies
- 939 Views
- Last post by Graf Zahl
Sun May 05, 2019 1:06 am
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[4.0.0] Saving in multiplayer produces corrupt zlib stream
by Zhs2 » Mon Apr 08, 2019 9:39 am
- 1 Replies
- 868 Views
- Last post by Zhs2
Fri May 03, 2019 8:24 pm
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Possible bug involving custom bound keys in menu
by Ryuhi » Mon Apr 29, 2019 10:52 am
- 4 Replies
- 1046 Views
- Last post by Ryuhi
Thu May 02, 2019 2:39 am
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Sprite jumping with "Always" clipping mode
by Nash » Wed Apr 24, 2019 11:50 pm
- 0 Replies
- 444 Views
- Last post by Nash
Wed Apr 24, 2019 11:50 pm
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A_CustomRailgun with spawnofs_xy and aim:2 swaps offset axis
by InsanityBringer » Sun Apr 21, 2019 7:20 pm
- 3 Replies
- 551 Views
- Last post by Graf Zahl
Mon Apr 22, 2019 10:10 am
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[Hexen][Afrit] TID sometimes gets corrupted when dormant
by StroggVorbis » Mon Apr 22, 2019 3:53 am
- 2 Replies
- 391 Views
- Last post by StroggVorbis
Mon Apr 22, 2019 6:21 am
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Destructible lines don't take explosive damage
by dodopod » Fri Apr 19, 2019 1:50 pm
- 2 Replies
- 514 Views
- Last post by Graf Zahl
Fri Apr 19, 2019 11:41 pm
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[??-g94e222afe] "snd_mididevice -4" buffer overflow
by Edward-san » Fri Apr 19, 2019 8:12 am
- 0 Replies
- 308 Views
- Last post by Edward-san
Fri Apr 19, 2019 8:12 am
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[??-g23412a4f2] Interpolation issues with fps oscillations
by Edward-san » Fri Apr 19, 2019 5:13 am
- 0 Replies
- 325 Views
- Last post by Edward-san
Fri Apr 19, 2019 5:13 am
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Possible model interpolation issue
by Enjay » Sat Apr 13, 2019 7:44 am
- 1 Replies
- 432 Views
- Last post by Graf Zahl
Fri Apr 19, 2019 12:53 am
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gzdoom in ubuntu : customize key control
by kkmin » Fri Apr 12, 2019 1:03 am
- 17 Replies
- 1271 Views
- Last post by dpJudas
Mon Apr 15, 2019 9:01 am
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Possible bug Line_Set_Portal used with fast projectiles
by Zedonk » Thu Apr 11, 2019 2:43 pm
- 0 Replies
- 327 Views
- Last post by Zedonk
Thu Apr 11, 2019 2:43 pm
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Missiles fired by A_FireBullets don't get offsets
by Jekyll Grim Payne » Wed Apr 03, 2019 1:28 pm
- 1 Replies
- 440 Views
- Last post by Graf Zahl
Fri Apr 05, 2019 10:47 am
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A_CustomRailgun used from projectile uses projectile's decal
by Jekyll Grim Payne » Wed Apr 03, 2019 1:54 pm
- 0 Replies
- 323 Views
- Last post by Jekyll Grim Payne
Wed Apr 03, 2019 1:54 pm
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A playing sound can restart after quicksaving
by Player701 » Mon Apr 01, 2019 10:37 am
- 0 Replies
- 356 Views
- Last post by Player701
Mon Apr 01, 2019 10:37 am
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Variable "translation" in Actor clashes with Translation str
by Jekyll Grim Payne » Sun Mar 17, 2019 3:27 pm
- 1 Replies
- 488 Views
- Last post by Graf Zahl
Tue Mar 19, 2019 12:56 pm
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[g3.8pre-624-gf1d931517] Hexen freeze when switch kb. layout
by Kostov » Sun Mar 10, 2019 12:19 pm
- 4 Replies
- 761 Views
- Last post by Graf Zahl
Mon Mar 11, 2019 3:37 am
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