Closed Feature Suggestions [GZDoom]

Moderator: GZDoom Developers

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  • ahhh, WoundedHealth flag
    by ant1991331 »
    9 Replies
    890 Views
    Last post by Nmn
  • A_JumpIfCantSeePlayer(distance, [chance])
    by Caligari87 »
    1 Replies
    433 Views
    Last post by ant1991331
  • Long term suggestion - menu/HUD scripts
    by Nash »
    3 Replies
    728 Views
    Last post by ant1991331
  • hmm, custom states
    by ant1991331 »
    8 Replies
    1032 Views
    Last post by Sphagne
  • Add a new Crushed state
    by Nash »
    20 Replies
    1898 Views
    Last post by Nash
  • Possible?
    by ace »
    4 Replies
    795 Views
    Last post by DoomRater
  • BLOODTYPE property
    by ant1991331 »
    5 Replies
    992 Views
    Last post by ant1991331
  • Blood on sprites?
    by Caligari87 »
    21 Replies
    2143 Views
    Last post by Phobus
  • Fix last few bugs in it and add Chex Quest as an IWAD
    by Arcane »
    53 Replies
    4961 Views
    Last post by Arcane
  • Let�s develop: Monster Sight Calculation
    by Sphagne »
    17 Replies
    2173 Views
    Last post by Cutmanmike
  • Let�s develop: Actor Internal Variables
    by Sphagne »
    7 Replies
    1299 Views
    Last post by Sphagne
  • Adjustable MissileAttack/MeleeAttack Radius
    by solarsnowfall »
    2 Replies
    487 Views
    Last post by solarsnowfall
  • Please change - Gibs != RealGibs
    by Nash »
    19 Replies
    2197 Views
    Last post by Phobus
  • Cuztomizable Starting Equipment
    by chaoscentral »
    42 Replies
    3711 Views
    Last post by DoomRater
  • Enter text before MAP01
    by Enjay »
    16 Replies
    2187 Views
    Last post by Graf Zahl
  • Ability to stop a sound in ACS
    by MartinHowe »
    3 Replies
    573 Views
    Last post by ant1991331
  • Transfer Wall Light
    by Kirby »
    5 Replies
    1159 Views
    Last post by Grubber
  • Making ACS Libraries Accessible through DECORATE
    by chaoscentral »
    5 Replies
    714 Views
    Last post by chaoscentral
  • Wall brightness
    by ace »
    5 Replies
    1153 Views
    Last post by Kirby
  • This is necassary, trust me!
    by Phobus »
    10 Replies
    1415 Views
    Last post by Phobus
  • Variable fps cap
    by kc32 »
    24 Replies
    2470 Views
    Last post by kc32
  • Add other IWads to Zdoom start up list!!!!
    by solarsnowfall »
    31 Replies
    4320 Views
    Last post by TheDarkArchon
  • Customiseable Demo Loop
    by Siggi »
    9 Replies
    1149 Views
    Last post by Siggi
  • -Iwad parameter
    by doom2day »
    11 Replies
    1246 Views
    Last post by Siggi
  • ThrustOtherThing
    by Cutmanmike »
    6 Replies
    744 Views
    Last post by randi
  • A few requests
    by Darkhaven »
    19 Replies
    1646 Views
    Last post by Darkhaven
  • ACS animation control.
    by Jehar »
    9 Replies
    901 Views
    Last post by Darkhaven
  • +POISONDAMAGE
    by Cutmanmike »
    7 Replies
    873 Views
    Last post by ant1991331
  • 32-bit texture sky
    by Daniel »
    21 Replies
    2252 Views
    Last post by NiGHTMARE
  • Skulltag's features?
    by Arcane »
    28 Replies
    2771 Views
    Last post by Belial

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