Closed Feature Suggestions

Moderator: GZDoom Developers

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  • [Don't turn off autosave] Game saved invisibly at start of hub maps
    by Nash » Mon Aug 08, 2005 1:11 pm
    0 Replies
    249 Views
    Last post by Nash
    Mon Aug 08, 2005 1:11 pm
  • [Duplicate] Kill [object(s)]
    by Bashe » Mon Aug 08, 2005 10:22 am
    4 Replies
    521 Views
    Last post by Cutmanmike
    Mon Aug 08, 2005 10:51 am
  • [Closed] larger key icons in Doom
    by Graf Zahl » Fri Aug 05, 2005 10:22 am
    6 Replies
    667 Views
    Last post by Lexus Alyus
    Sun Aug 07, 2005 5:49 am
  • [Done] Blood Brightness
    by Apothem » Fri Jul 29, 2005 5:47 am
    10 Replies
    797 Views
    Last post by Apothem
    Sat Aug 06, 2005 10:08 pm
  • [Not needed] Merge Duplicate Bug Reports
    by Siggi » Wed Aug 03, 2005 12:55 pm
    2 Replies
    352 Views
    Last post by Bio Hazard
    Thu Aug 04, 2005 11:01 pm
  • [Already In] OPTIONAL FLAG! 16 ROTATIONS
    1, 2, 3by ant1991331 » Wed Aug 03, 2005 3:09 am
    31 Replies
    1912 Views
    Last post by BouncyTEM
    Thu Aug 04, 2005 8:16 pm
  • [Done] Custom keys suggestions
    by Nash » Thu Aug 04, 2005 1:59 pm
    1 Replies
    295 Views
    Last post by Xaser
    Thu Aug 04, 2005 2:09 pm
  • [Very No] Multiplayer Splitscreen
    by ant1991331 » Wed Jul 27, 2005 3:15 am
    13 Replies
    1871 Views
    Last post by Craigs
    Thu Aug 04, 2005 1:43 pm
  • [No] Sight Modifiers
    by Skunk » Sun Jul 31, 2005 3:37 pm
    11 Replies
    824 Views
    Last post by Skunk
    Wed Aug 03, 2005 7:57 pm
  • [Done] +AVOID
    1, 2by Cutmanmike » Mon Aug 01, 2005 12:10 pm
    22 Replies
    1573 Views
    Last post by Grubber
    Wed Aug 03, 2005 12:28 pm
  • [WFDS] Filter the kinds of monsters that a monster attacks?
    by MartinHowe » Wed Jul 27, 2005 10:19 am
    13 Replies
    998 Views
    Last post by MartinHowe
    Tue Aug 02, 2005 7:55 am
  • [No] Status Bar Modifiable?
    1, 2by ant1991331 » Sat Jul 30, 2005 12:06 am
    15 Replies
    1263 Views
    Last post by Jonathan
    Mon Aug 01, 2005 6:32 pm
  • [No] A way to capture what keys are depressed in ACS.
    by DoomRater » Sun Jul 31, 2005 7:59 pm
    3 Replies
    413 Views
    Last post by Jonathan
    Mon Aug 01, 2005 4:13 pm
  • Modifiable POV
    by Nash » Mon Jul 25, 2005 10:22 pm
    6 Replies
    620 Views
    Last post by Shadelight
    Mon Aug 01, 2005 1:08 pm
  • [No] Monsters effected by environments
    by Lexus Alyus » Mon Aug 01, 2005 4:14 am
    12 Replies
    764 Views
    Last post by Risen
    Mon Aug 01, 2005 1:07 pm
  • [Done (indirectly)] A_AvoidTarget
    by questionmuppet » Mon Aug 01, 2005 1:04 pm
    0 Replies
    251 Views
    Last post by questionmuppet
    Mon Aug 01, 2005 1:04 pm
  • [No] Tilting the view angle...
    by farlowj » Sun Jul 31, 2005 8:42 pm
    5 Replies
    513 Views
    Last post by Lexus Alyus
    Mon Aug 01, 2005 8:55 am
  • [Duplicate] MomentumTransfer
    by ant1991331 » Mon Aug 01, 2005 4:40 am
    1 Replies
    272 Views
    Last post by Xaser
    Mon Aug 01, 2005 8:44 am
  • [No] Able to make Skins for TCs or PCs
    by ant1991331 » Mon Aug 01, 2005 1:32 am
    8 Replies
    582 Views
    Last post by Graf Zahl
    Mon Aug 01, 2005 6:43 am
  • [No] Zdoom multiplayer lobby?
    1, 2by dracflamloc » Wed Jul 27, 2005 4:18 pm
    22 Replies
    1481 Views
    Last post by Wills
    Mon Aug 01, 2005 5:20 am
  • [No] We should use....OPEN GL LIGHTING
    by ant1991331 » Sun Jul 31, 2005 5:03 am
    4 Replies
    459 Views
    Last post by Cutmanmike
    Sun Jul 31, 2005 9:56 am
  • [Not needed] Site suggestion
    by Cutmanmike » Fri Jul 29, 2005 7:10 am
    2 Replies
    389 Views
    Last post by QBasicer
    Sat Jul 30, 2005 9:49 pm
  • [No] yet, another suggestion that should count...
    1, 2by ant1991331 » Mon Jul 25, 2005 5:28 am
    16 Replies
    1172 Views
    Last post by Doomguy0505
    Sat Jul 30, 2005 8:06 am
  • [No] lightning2 (MAPINFO)
    by Doomguy0505 » Fri Jul 29, 2005 5:31 am
    4 Replies
    428 Views
    Last post by TheDarkArchon
    Fri Jul 29, 2005 7:47 am
  • [No] Echo/Delay of sounds in sectors
    1, 2by Milian » Tue Jul 26, 2005 6:19 pm
    26 Replies
    1993 Views
    Last post by Lexus Alyus
    Fri Jul 29, 2005 3:08 am
  • [WFDS] A_NoFireReturn
    by wildweasel » Mon Jul 25, 2005 10:07 pm
    7 Replies
    776 Views
    Last post by wildweasel
    Wed Jul 27, 2005 11:53 am
  • [Redundant] Two things
    by ace » Wed Jul 27, 2005 10:10 am
    5 Replies
    582 Views
    Last post by ace
    Wed Jul 27, 2005 11:07 am
  • [Nope] Another way to make a polyobject
    1, 2by Pure Hellspawn » Fri Jul 22, 2005 12:39 pm
    15 Replies
    1244 Views
    Last post by Graf Zahl
    Wed Jul 27, 2005 3:21 am
  • [No] Custom Hudmessage translations
    by Xaser » Mon Jul 25, 2005 9:23 pm
    3 Replies
    458 Views
    Last post by Xaser
    Tue Jul 26, 2005 11:06 am
  • [No] Sliced death state and NOGIB weapon function.
    1, 2by SyntherAugustus » Wed Jul 20, 2005 3:32 pm
    15 Replies
    1351 Views
    Last post by ant1991331
    Tue Jul 26, 2005 4:07 am
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