Closed Feature Suggestions

Moderator: GZDoom Developers

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  • [No] New kind of lighting style
    by Compwhiz128 » Fri Oct 28, 2005 5:36 pm
    4 Replies
    331 Views
    Last post by Graf Zahl
    Sat Oct 29, 2005 2:52 am
  • [Nope] TITLEMOV
    by sarge » Wed Oct 26, 2005 1:02 am
    6 Replies
    492 Views
    Last post by randi
    Wed Oct 26, 2005 5:42 pm
  • [Nope] [Forum] Avatar size?
    by BetaSword » Mon Oct 24, 2005 10:07 pm
    7 Replies
    456 Views
    Last post by Hirogen2
    Wed Oct 26, 2005 3:19 pm
  • [Closed] 32-Bit Map Format Proposal
    by Quasar » Sun Oct 23, 2005 10:15 pm
    4 Replies
    468 Views
    Last post by Graf Zahl
    Mon Oct 24, 2005 3:20 am
  • [No] Music loops
    by Apothem » Sat Oct 15, 2005 9:28 am
    10 Replies
    684 Views
    Last post by DoomRater
    Sun Oct 23, 2005 1:33 pm
  • [What?] doing stuff when damage = 0
    by DoomRater » Sun Oct 23, 2005 1:28 pm
    0 Replies
    213 Views
    Last post by DoomRater
    Sun Oct 23, 2005 1:28 pm
  • [Done] subBlack skin
    1, 2, 3by Doomguy0505 » Thu Oct 13, 2005 2:08 am
    41 Replies
    2318 Views
    Last post by Shadelight
    Fri Oct 21, 2005 8:01 pm
  • [Done] +PUFFONACTORS suggestion
    by Inuyasha_989 » Wed Oct 19, 2005 5:13 pm
    2 Replies
    331 Views
    Last post by Inuyasha_989
    Thu Oct 20, 2005 2:54 pm
  • [Closed] Face in the transparent hud
    1, 2, 3, 4by DooMknight » Mon Sep 26, 2005 9:00 am
    58 Replies
    3001 Views
    Last post by DooMknight
    Sun Oct 16, 2005 7:28 am
  • [Hell No] ZDoom Needs Split-Screen
    1, 2, 3by DooMAGE » Fri Oct 07, 2005 7:03 am
    43 Replies
    2438 Views
    Last post by Siggi
    Sat Oct 15, 2005 5:00 pm
  • Adjustable Doomguy specs
    by Caligari87 » Thu Oct 13, 2005 6:30 pm
    14 Replies
    740 Views
    Last post by Grubber
    Sat Oct 15, 2005 10:50 am
  • [No] When zdoom makes the jump to 16bit color...
    1, 2, 3by doom2day » Tue Oct 11, 2005 9:15 am
    32 Replies
    1738 Views
    Last post by GeeDougg
    Sat Oct 15, 2005 12:31 am
  • [No] A "compatibility" file containg settings for maps
    by nwbeeman » Tue Oct 11, 2005 2:30 pm
    3 Replies
    367 Views
    Last post by Belial
    Fri Oct 14, 2005 9:32 pm
  • [No] -warp with no paramaters auto warps you in custom wad
    by nwbeeman » Wed Oct 12, 2005 5:54 am
    12 Replies
    681 Views
    Last post by Belial
    Thu Oct 13, 2005 9:13 am
  • [No] The Wiki's search engine doesn't allow 3-letter words.
    by ace » Mon Oct 10, 2005 7:08 pm
    4 Replies
    362 Views
    Last post by Cutmanmike
    Tue Oct 11, 2005 5:57 pm
  • [No] [MAPINFO] Multisky
    by ace » Sun Oct 09, 2005 3:22 pm
    14 Replies
    743 Views
    Last post by Enjay
    Tue Oct 11, 2005 12:47 pm
  • [Not again] Are you sure you want to report this post?
    by Talonos » Sun Oct 09, 2005 7:01 am
    5 Replies
    447 Views
    Last post by Bashe
    Tue Oct 11, 2005 7:12 am
  • [No] More pickup SNDINFO options.
    by Enjay » Sun Oct 09, 2005 7:36 am
    6 Replies
    447 Views
    Last post by Enjay
    Mon Oct 10, 2005 10:46 am
  • [No] [MAPINFO] Seamless level transition
    by ace » Sat Oct 01, 2005 4:01 pm
    14 Replies
    1414 Views
    Last post by ace
    Sun Oct 09, 2005 8:24 am
  • [WFDS] Custom "Monster Gallery"
    1, 2by Cutmanmike » Tue Oct 04, 2005 6:12 am
    18 Replies
    1436 Views
    Last post by Deathsong12
    Fri Oct 07, 2005 9:39 pm
  • [No] New Default Weapons
    by Inuyasha_989 » Fri Oct 07, 2005 3:33 pm
    2 Replies
    289 Views
    Last post by Inuyasha_989
    Fri Oct 07, 2005 3:47 pm
  • [Done] Middle textures that are too large...
    by ace » Tue Oct 04, 2005 6:44 pm
    12 Replies
    601 Views
    Last post by Enjay
    Wed Oct 05, 2005 12:57 pm
  • [No] Suggestions to make CTF possible
    by Doomguy0505 » Tue Oct 04, 2005 6:44 am
    11 Replies
    546 Views
    Last post by Phobus
    Wed Oct 05, 2005 10:11 am
  • [Sounds like overkill] Draw To Texture
    by QBasicer » Tue Oct 04, 2005 4:47 pm
    1 Replies
    277 Views
    Last post by Bio Hazard
    Wed Oct 05, 2005 1:21 am
  • [Not needed] clean start key (respawn w/o loading autosave)
    by doom2day » Mon Oct 03, 2005 1:51 pm
    5 Replies
    383 Views
    Last post by DoomRater
    Tue Oct 04, 2005 7:11 pm
  • [Already In] High Resolution Textures
    by arundel » Thu Sep 15, 2005 5:24 am
    13 Replies
    915 Views
    Last post by doom2day
    Tue Oct 04, 2005 4:34 pm
  • [Not like this] Stun frames for enemies; +STUN
    1, 2by Inuyasha_989 » Sun Sep 25, 2005 7:00 pm
    18 Replies
    1268 Views
    Last post by Talonos
    Tue Oct 04, 2005 6:16 am
  • [No] no automatic autoexec path in the ini
    by Enjay » Mon Oct 03, 2005 4:34 pm
    4 Replies
    396 Views
    Last post by HobbsTiger1
    Mon Oct 03, 2005 11:24 pm
  • [Not needed] window line type
    by Cyrez » Thu Sep 22, 2005 2:49 pm
    12 Replies
    673 Views
    Last post by doom2day
    Mon Oct 03, 2005 9:24 am
  • [Duplicate] Line and sector translations
    by The Ultimate DooMer » Fri Sep 30, 2005 5:27 am
    1 Replies
    257 Views
    Last post by justin024
    Sat Oct 01, 2005 1:23 pm
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