Search found 1614 matches

by Belial
Mon Jun 16, 2008 10:05 am
Forum: Abandoned/Dead Projects
Topic: [CP] ZPack - Bugfix Release! (p1)
Replies: 522
Views: 38441

Re: [CP] ZPack - Release! (p1)

Actually I have to agree with everyone saying the time limit in this map is much too short. Especially when you play the map for the first time and don't know what exactly to do, you're almost guaranteed to fail the mission... That's perfectly acceptable as far as I'm concerned. Forcing the player ...
by Belial
Sun Jan 13, 2008 1:10 am
Forum: Levels
Topic: Knee-Deep in KDiZD: Z1M3 screenshot-whoring brigade (12/14)
Replies: 305
Views: 29924

Re: [Project] Knee-Deep in KDiZD

Expect it to be as hard as Deus Vult, Deus Vult 2 and Hell Revealed 2 combined.

Because that's what E1 and KDiZD were all about.

Right?

Right.
by Belial
Wed Nov 07, 2007 9:03 am
Forum: General
Topic: Demon (voxel) model
Replies: 16
Views: 1391

Re: Demon (voxel) model

I lol'd.

The angular shape and red coloring remind me more of some of Descent's mechs.
by Belial
Tue Oct 30, 2007 4:49 pm
Forum: Off-Topic
Topic: The WIP Thread
Replies: 30881
Views: 2149579

chaoscentral wrote:I love the way AI is done in Crysis, much better than ACS and having them go to checkpoints. They use Flow Graphs!
HELL YES

Sarcasm aside, I haven't seen shittier AI since god knows when.
by Belial
Wed Oct 24, 2007 11:03 am
Forum: Off-Topic
Topic: The WIP Thread
Replies: 30881
Views: 2149579

DV05 UV Max demo :P

Actually a DV01-04 movie since DV05 was only tested in ZDoom which resulted in buggy behaviour in normal ports.
by Belial
Fri Oct 05, 2007 2:03 am
Forum: General
Topic: Which Boss Monster out of all wads you played is the Hardest
Replies: 39
Views: 2656

Your description may sound like HR2, but definitely not like the Plutonia map30 I know.
by Belial
Thu Oct 04, 2007 3:57 pm
Forum: General
Topic: Which Boss Monster out of all wads you played is the Hardest
Replies: 39
Views: 2656

Eriance wrote:As for the hardest Boss. That Icon of Sin in Plutonia. Spawning those damn 18(or so) monsters at the same time and having to walk up this tiny ramp to shoot the thing.
Hey, I want that limited special super secret edition too.
by Belial
Thu Oct 04, 2007 3:51 pm
Forum: Levels
Topic: 2SP: The Two-Sector Mapping Project
Replies: 44
Views: 7332

SnowKate709 wrote:there has never (to my knowledge) been a fully-playable Single-Player map that demonstrates such a feat
oshi
by Belial
Sat Aug 04, 2007 5:58 pm
Forum: General
Topic: Old-School - Doom 2 - Cooperative.
Replies: 12
Views: 2742

Marcus101RR wrote:You are in britain so there is no way I am joining it would lag.
:laff:

ffs if your location really is usa florida even st and zd would hardly lag
by Belial
Tue Jul 31, 2007 9:07 pm
Forum: General
Topic: zdaemon iwads problems
Replies: 5
Views: 1044

Re: zdaemon iwads problems

Marcus101RR wrote:Zdaemon servers use random versions of doom, you just have to find a server that uses 1.9. Zdaemon is crap and unreliable.
:laff:
by Belial
Wed Jul 25, 2007 12:08 pm
Forum: General
Topic: Poll: Do you prefer Zdoom or GZdoom?
Replies: 117
Views: 7009

HotWax wrote:IIRC, you could use the mouse but you can't set the sensitivity (at least not high enough to be playable)
edit default.cfg
HotWax wrote:and you have to also use up/down on the mouse as forward/back. Nothing like trying to aim at some monster and accidentally backing into a pit...
novert
by Belial
Sat Jun 09, 2007 5:41 pm
Forum: Abandoned/Dead Projects
Topic: Hideous Destructor 4.10.0b
Replies: 8564
Views: 1094029

I'd advise against the new name, only being different from an existing one with one letter and all.
by Belial
Fri Jun 08, 2007 6:16 am
Forum: Levels
Topic: [Project] "Knee-Deep in ZDoom"
Replies: 5267
Views: 413679

@Zippy: Stand here
Spoiler:
and you won't have to bother with circlestrafing.
by Belial
Mon Jun 04, 2007 4:11 pm
Forum: Levels
Topic: [Project] "Knee-Deep in ZDoom"
Replies: 5267
Views: 413679

Yeah, that was my third playthrough, and I've played the leaks before.

I have to say this wad is indeed, like someone already said, a lot like Hexen, in the way that makes the gameplay seem better when you already know exactly what to do and can do it as fast as possible.
by Belial
Mon Jun 04, 2007 3:54 pm
Forum: Levels
Topic: [Project] "Knee-Deep in ZDoom"
Replies: 5267
Views: 413679

Ichor wrote:But not both. It's not possible to do both.
Heh...


...nah

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