Search found 73 matches
- Sun Oct 12, 2025 10:14 am
- Forum: Off-Topic
- Topic: Latest Doom mapsets you have played
- Replies: 5
- Views: 393
Re: Latest Doom mapsets you have played
im actually looking for some new cool mapsets i haven't played any new ones for a while now
- Mon Sep 29, 2025 6:20 am
- Forum: Off-Topic
- Topic: The Still New What Did You Last Do Thread
- Replies: 29604
- Views: 1534038
Re: The Still New What Did You Last Do Thread
i looked it up i cant even find any screenshots from it's ....there is a wiki though.
https://en.wikipedia.org/wiki/Nexus:_The_Infinite_City
I'm always amazed though of the storylines people came up with with old games.
- Sun Aug 24, 2025 12:49 pm
- Forum: Gameplay Mods
- Topic: Mega Monster Mix - V1.2
- Replies: 6
- Views: 2880
Re: Mega Monster Mix - V1.0
tried the mod enjoyed it 
- Sun May 04, 2025 12:36 pm
- Forum: Gameplay Mods
- Topic: Re: DOOMablo: a looter-shooter DOOM (0.5.0a - Choice Paralysis edition)
- Replies: 196
- Views: 46145
Re: DOOMablo: a looter-shooter DOOM (v0.2.3a - a coldfix)
Hi. Health update: still a wreck. But I've released a new minor version which stopped wrong monster-like objects affixing from crashing the game. Thanks for the github issue, btw! The fix took more than a month, so I guess it should be called "coldfix". I've also added a proper README for the ...
- Tue Apr 29, 2025 10:59 am
- Forum: Gameplay Mods
- Topic: Help!with Y-Axis autoaim
- Replies: 1
- Views: 522
Re: Help!with Y-Axis autoaim
https://github.com/RicardoLuis0/AimAssist? is your best bet i guess This little plugin totally overhauls the weak stock assist. Lets you dial in horizontal “magnetism,” snap-to-target when you shoot, recoil smoothing, etc. Just drop the .pk3 into your GZDoom/Delta Touch mods/ folder and tweak the ne ...
- Mon Apr 28, 2025 1:34 pm
- Forum: Gameplay Mods
- Topic: [GZD 4.11.3a] Fragmentation v2.1
- Replies: 10
- Views: 7458
Re: [GZD 4.11.3a] Fragmentation v1.2
i'm gonna play it now some more 
also your mod is featured on my new webpage if you're interested https://tuintje.org/
also your mod is featured on my new webpage if you're interested https://tuintje.org/
- Tue Apr 15, 2025 10:20 am
- Forum: Gameplay Mods
- Topic: [GZD 4.11.3a] Fragmentation v2.1
- Replies: 10
- Views: 7458
Re: [GZD 4.11.3a] Fragmentation v1.0
i just tried this out, for some reason i missed this mod.
Lots of fun so far! love the extra additions. Big fan of the shotgun with rifle alt too. any way to get a smaller hud though? I'm gonna play some more now, maybe il give some more feedback later
Lots of fun so far! love the extra additions. Big fan of the shotgun with rifle alt too. any way to get a smaller hud though? I'm gonna play some more now, maybe il give some more feedback later
- Wed Apr 09, 2025 1:02 pm
- Forum: Off-Topic
- Topic: Looking for a Specific type of directory compare utility
- Replies: 8
- Views: 2781
Re: Looking for a Specific type of directory compare utility
use total commander, it's free. Open both directories, and press Shift F2. Done
.
I think i've had total commander on my all my pc's for over 30 years now
I think i've had total commander on my all my pc's for over 30 years now
- Wed Apr 09, 2025 12:50 pm
- Forum: Off-Topic
- Topic: The Still New What Did You Last Do Thread
- Replies: 29604
- Views: 1534038
Re: The Still New What Did You Last Do Thread
played a bit of quake lately, still amazed at it's level design, also ordered a switch 2 it's overprized but im fine with that atm
- Sat Oct 19, 2024 12:36 pm
- Forum: Gameplay Mods
- Topic: Re: DOOMablo: a looter-shooter DOOM (0.5.0a - Choice Paralysis edition)
- Replies: 196
- Views: 46145
Re: DOOMablo: a looter-shooter DOOM (v.0.5a - Armor rework)
now we need monsters with pre-fixes too 
- Fri May 24, 2024 7:39 am
- Forum: Gameplay Mods
- Topic: Clean Up Hell - cleaning simulator
- Replies: 14
- Views: 4613
Re: Clean Up Hell - cleaning simulator
this is such a cool idea and i hope you expand on it 
- Sun Jun 04, 2023 5:05 am
- Forum: Gameplay Mods
- Topic: Led's Generic Weapon Mod (UPDATED! April 2 2023)
- Replies: 360
- Views: 146071
Re: Led's Generic Weapon Mod (UPDATED! April 2 2023)
The only thing that I don't like about this mod are the explosions. I mean, the explosions themselves are good looking sprites, but they are inconsistent with the rest of Doom, except for barrel explosions, since you can make them look vanilla within the mod settings. For example, the Rocket ...
- Wed May 31, 2023 9:11 am
- Forum: Gameplay Mods
- Topic: Colourful Hell 1.04 now with zandro friendly version included
- Replies: 956
- Views: 418231
Re: [WIP]Colourful Hell 0.99b
Universal Guncaster Adapter though that isn't 100% perfect in my experience it will address most of the issues, including special spells like Gumpop and Corpse Explosion not functioning. Note that this is not required for DoomRL Monsters those definitely have custom states for Guncaster. Rampancy ...
- Mon May 29, 2023 10:59 am
- Forum: Gameplay Mods
- Topic: Colourful Hell 1.04 now with zandro friendly version included
- Replies: 956
- Views: 418231
Re: [WIP]Colourful Hell 0.99b
is there any easy way to make this work better with mods like The Guncaster? Seems when i use this the monster's wont drop any money or ammo.
- Sat May 27, 2023 10:55 am
- Forum: Gameplay Mods
- Topic: Treasure Tech (NEW 1.2 RELEASE!)
- Replies: 156
- Views: 125626
Re: Treasure Tech (NEW 1.2 RELEASE!)
Does anyone know of a texture pack that matches this mod, as shown in the tutorial?