Search found 246 matches

by armyman12345
Thu Sep 28, 2017 12:08 pm
Forum: Technical Issues
Topic: Lag in GZDoom, can't figure out why
Replies: 2
Views: 917

Lag in GZDoom, can't figure out why

Recently, my computer's hard drive failed, so I got another one and reinstalled windows on it. I downloaded GZdoom, opened it up and there's lag, even in software mode, which is strange, considering how this is the same computer where GZdoom was running just fine. I downloaded the latest drivers for ...
by armyman12345
Thu Aug 31, 2017 4:31 pm
Forum: Gameplay Mods
Topic: HXRTC Project Golden Edition Plus R18 (Update 2 May 2025)
Replies: 753
Views: 272304

Re: HXRTC Project Final Edition (Updated 23 aug 2017)

Is there a list as to what all the new items do? Also, what does "arm. save" mean in the HUD?
by armyman12345
Sun Aug 27, 2017 8:35 pm
Forum: Technical Issues
Topic: Lithium crashing on latest GZdoom release
Replies: 6
Views: 1176

Re: Lithium crashing on latest GZdoom release

Done, it's working, however I don't like using the devbuilds because of what happened to menudef, any other way of doing this?
by armyman12345
Sun Aug 27, 2017 8:03 pm
Forum: Technical Issues
Topic: Lithium crashing on latest GZdoom release
Replies: 6
Views: 1176

Re: Lithium crashing on latest GZdoom release

That's strange, why aren't these files in the latest GZDoom release? Are there any more files I need to have updated? Either way, thank you.

EDIT: The files didn't do anything to make the mod work, should I post the reports again?
by armyman12345
Sun Aug 27, 2017 7:35 pm
Forum: Technical Issues
Topic: Lithium crashing on latest GZdoom release
Replies: 6
Views: 1176

Lithium crashing on latest GZdoom release

I get a fatal error every time i start up Lithium, here are the reports. I dunno what's wrong. Code: C000001D (Illegal Instruction) Address: 63F61BDA Flags: 00000000 Windows NT 6.1 Build 7601 Service Pack 1 GS=0000 FS=003b ES=0023 DS=0023 EAX=00000009 EBX=00000009 ECX=085be66c EDX=00000ff7 ESI ...
by armyman12345
Fri Aug 18, 2017 9:57 pm
Forum: Closed Bugs [GZDoom]
Topic: Crosshair transparency problem in GL2 renderer
Replies: 13
Views: 2359

Crosshair transparency problem in GL2 renderer

While playing, there's a pure white square in the middle of the screen, it's obvious it's a graphical glitch. I am using Gzdoom 3.1, what's the cause?
by armyman12345
Thu Aug 17, 2017 10:59 pm
Forum: Off-Topic
Topic: Any Killer 7 Fans?
Replies: 3
Views: 463

Re: Any Killer 7 Fans?

One of my favorite games, I just love all the shit that sounds deep but makes no sense. Visuals and soundtrack and aesthetics are great, and the actual gameplay is just fine, no problems on my part.
by armyman12345
Thu Aug 17, 2017 10:58 pm
Forum: General
Topic: Good wad combos
Replies: 2
Views: 448

Good wad combos

Have you guys ever played a combination of a mapset and a gameplay mod that was fun or good or interesting? I'd like to know since I recently got into Doom again and I just downloaded a fuckton of mods/maps.
by armyman12345
Thu Aug 17, 2017 7:57 pm
Forum: Gameplay Mods
Topic: Lithium 1.7.0 Beta 2 (Feb. 23, 2025)
Replies: 717
Views: 256990

Re: Lithium [1.5 Beta/Jul. 17]

I seem to be getting a fatal error when I load this mod in GZdoom 3.1.0. Here's the report, if it helps Code: C000001D (Illegal Instruction) Address: 68441BDA Flags: 00000000 Windows NT 6.1 Build 7601 Service Pack 1 GS=0000 FS=003b ES=0023 DS=0023 EAX=00000009 EBX=00000009 ECX=084f4504 EDX=00000ff7 ...
by armyman12345
Sat Feb 04, 2017 12:58 pm
Forum: Technical Issues
Topic: Problems with bilinear and trilinear filtering in GZDoom
Replies: 4
Views: 1308

Re: Problems with bilinear and trilinear filtering in GZDoom

What OpenGL version does your driver report? This sounds like the function to generate mipmaps is broken on your system (without which some modes will not render any texture.) Technically your card should support all what is needed. 2.1 EDIT: I've made it work now, I downloaded the drivers from the ...
by armyman12345
Sat Feb 04, 2017 1:32 am
Forum: Technical Issues
Topic: Problems with bilinear and trilinear filtering in GZDoom
Replies: 4
Views: 1308

Re: Problems with bilinear and trilinear filtering in GZDoom

This doesn't happen if I have just the "linear" setting on. When I turn on bilinear or trilinear filtering in the settings, all textures and all sprites disappear. I assume this is because my video card is outdated. Is there any way to fix this? How outdated? What video card is it? ATI Radeon 3100
by armyman12345
Fri Feb 03, 2017 9:34 pm
Forum: Technical Issues
Topic: Problems with bilinear and trilinear filtering in GZDoom
Replies: 4
Views: 1308

Problems with bilinear and trilinear filtering in GZDoom

This doesn't happen if I have just the "linear" setting on. When I turn on bilinear or trilinear filtering in the settings, all textures and all sprites disappear. I assume this is because my video card is outdated. Is there any way to fix this?
by armyman12345
Tue Oct 04, 2016 2:38 pm
Forum: Creation, Conversion, and Editing
Topic: WadSmoosh - merge all official id releases into one PK3 IWAD
Replies: 868
Views: 283820

Re: WadSmoosh - merge all official id releases into one PK3

How would one get the NRFTL and Master Levels wad?
by armyman12345
Sun Feb 14, 2016 10:26 pm
Forum: Gameplay Mods
Topic: Wrath of Cronos RPG V3A
Replies: 1035
Views: 237382

Re: Wrath of Cronos RPG 1.8A

Sorry for the bump, but I can't seem to find shopkeepers. What do they look like? Also, To get new skills, do I need to be at a higher level?
by armyman12345
Sun Feb 14, 2016 2:55 pm
Forum: General
Topic: Playerclass and multiplayer
Replies: 3
Views: 515

Re: Playerclass and multiplayer

edward850 wrote:You can only change it before the game starts in Co-op. Either in advance or +playerclass in the command line (which if it doesn't work for you, you're doing it wrong).
Thank you. Another question, is it possible to start a network game on the menu instead of straight to the map?

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