Search found 6 matches
- Sat Sep 28, 2013 9:29 pm
- Forum: General
- Topic: OpenGL Hack Bloom in GZdoom (Continued Discussion)
- Replies: 102
- Views: 62484
Re: OpenGL Hack Bloom in GZdoom (Continued Discussion)
Aaaaaaggghhhh my eyes.
- Sun Sep 22, 2013 3:30 pm
- Forum: Closed Bugs [GZDoom]
- Topic: Brightmaps not working with Fade
- Replies: 15
- Views: 915
Re: Brightmaps not working with Fade
Download link?
- Sat Sep 21, 2013 10:57 pm
- Forum: Gameplay Mods
- Topic: BD Enhanced Edition v19g (UPDATED 25 oct 2014)
- Replies: 125
- Views: 59010
Re: Brutal Doom v0.19 Final Test Modified (Updated)
I prefer the ZDoom's sound when you find a secret 

- Sat Sep 21, 2013 10:52 pm
- Forum: Abandoned/Dead Projects
- Topic: heart thingy need ideas...
- Replies: 20
- Views: 2034
Re: heart thingy need ideas...
You can request to be added on a Brutal Doom fatality in the future versions 

- Thu Sep 19, 2013 6:46 pm
- Forum: General
- Topic: People's first experience with DOOM
- Replies: 58
- Views: 4477
Re: People's first experience with DOOM
My first time I have play Doom was I have 5 or 4 years old it was Doom 3 I played in my xbox
the game it was creepy for me in that times haha now for me its an action game
I'm happy because Doom 3 it was my first game I have playing
next was Doom 2 and Doom 1.
the game it was creepy for me in that times haha now for me its an action game


- Thu Sep 19, 2013 5:40 pm
- Forum: Levels
- Topic: Extermination Day Megawad Project
- Replies: 70
- Views: 28928
Re: Extermination Day Megawad Project
This is really a megawad!! 
