Search found 6 matches

by Daft_Guy
Sat Sep 28, 2013 9:29 pm
Forum: General
Topic: OpenGL Hack Bloom in GZdoom (Continued Discussion)
Replies: 102
Views: 62484

Re: OpenGL Hack Bloom in GZdoom (Continued Discussion)

Aaaaaaggghhhh my eyes.
by Daft_Guy
Sun Sep 22, 2013 3:30 pm
Forum: Closed Bugs [GZDoom]
Topic: Brightmaps not working with Fade
Replies: 15
Views: 915

Re: Brightmaps not working with Fade

Download link?
by Daft_Guy
Sat Sep 21, 2013 10:57 pm
Forum: Gameplay Mods
Topic: BD Enhanced Edition v19g (UPDATED 25 oct 2014)
Replies: 125
Views: 59010

Re: Brutal Doom v0.19 Final Test Modified (Updated)

I prefer the ZDoom's sound when you find a secret :?
by Daft_Guy
Sat Sep 21, 2013 10:52 pm
Forum: Abandoned/Dead Projects
Topic: heart thingy need ideas...
Replies: 20
Views: 2034

Re: heart thingy need ideas...

You can request to be added on a Brutal Doom fatality in the future versions :D
by Daft_Guy
Thu Sep 19, 2013 6:46 pm
Forum: General
Topic: People's first experience with DOOM
Replies: 58
Views: 4477

Re: People's first experience with DOOM

My first time I have play Doom was I have 5 or 4 years old it was Doom 3 I played in my xbox
the game it was creepy for me in that times haha now for me its an action game :? I'm happy because Doom 3 it was my first game I have playing :D next was Doom 2 and Doom 1.
by Daft_Guy
Thu Sep 19, 2013 5:40 pm
Forum: Levels
Topic: Extermination Day Megawad Project
Replies: 70
Views: 28928

Re: Extermination Day Megawad Project

This is really a megawad!! :shock:

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