Search found 14 matches

by Jink565
Thu May 01, 2014 10:00 am
Forum: Gameplay Mods
Topic: Samsara monster mixer edit 0.16.
Replies: 10
Views: 3260

Re: Samsara monster mixer edit 0.16.

ArchXeno wrote:And it never occurred to you that a PM would work better than a necrobump?
Well, no. To be honest, I didn't know about that, okay? Sorry and thanks for telling me. I'll make sure to remember that next time.
by Jink565
Thu May 01, 2014 6:00 am
Forum: Gameplay Mods
Topic: Samsara monster mixer edit 0.16.
Replies: 10
Views: 3260

Re: Samsara monster mixer edit 0.16.

Hey, I know it's been like 9 months since your last post. since you're last post, but I just want to note you about something. The Octobrains will not spawn from their placements in Heretic, Hexen, and any of the Dooms. There suppose to appear in the Cacodemon placement in Doom, Disciple of D'Sparil ...
by Jink565
Sun Sep 01, 2013 1:35 pm
Forum: Gameplay Mods
Topic: Samsara monster mixer edit 0.16.
Replies: 10
Views: 3260

Re: Samsara monster mixer edit.

Thanks for the reports, I will fix them. Also, please give me the invasion wads. Ok, here it is. http://devilhunter.rfc1337.net/wads/Invasion/ Just remember, since it's invasion wads, these aren't for ZDoom. Armageddon2v63 wad and Invuled_b72_Arm_2.6.3_Merge are probably the ones you only need ...
by Jink565
Sun Sep 01, 2013 8:32 am
Forum: Gameplay Mods
Topic: Samsara monster mixer edit 0.16.
Replies: 10
Views: 3260

Re: Samsara monster mixer edit.

Hey, it’s nice to see you made a topic about your monster mixer wad, but I have to tell you things that need to be discussed. First, the name of your wad. Whenever you update your wad by adding more monsters and fixing stuff, you should change the name to Samsaramonstermixer-v0.16. Another update, ...
by Jink565
Fri Jul 26, 2013 12:44 pm
Forum: Gameplay Mods
Topic: Samsara Monster Swapper Thing
Replies: 47
Views: 11727

Re: Samsara Monster Swapper Thing

Give me the link please. Also, I need to know how to make an enemy freeze/zorched. I copied the code from a enemy, but when i freeze/zorch a st enemy, the other monsters frame appears. Please help me on this. Ok. here it is. the Monster Mixer that has the Spear of Destiny Mission packs enemies ...
by Jink565
Fri Jul 26, 2013 6:54 am
Forum: Gameplay Mods
Topic: Samsara Monster Swapper Thing
Replies: 47
Views: 11727

Re: Samsara Monster Swapper Thing

1. I need a resource wad with the enemies. 2.same above 3.Marathon, probably, Quake, same above. Well, If you want, I could give you the link for the Monster Mixer wad that has the Spear of Destiny Mission pack enemies in it. But note that the wad is for Zandronum only, and they are in the skulltag ...
by Jink565
Wed Jul 24, 2013 8:11 pm
Forum: Gameplay Mods
Topic: Samsara Monster Swapper Thing
Replies: 47
Views: 11727

Re: Samsara Monster Swapper Thing

Okay, I found more that needs fixing in their placement, or rather four monsters that needs removing in their placement, but also a monster that needs to be in a different placement and two monsters that i think need to switch placement. First, remove monsters in certain placement... First two are ...
by Jink565
Tue Jul 23, 2013 8:37 am
Forum: Gameplay Mods
Topic: Samsara Monster Swapper Thing
Replies: 47
Views: 11727

Re: Samsara Monster Swapper Thing

Before i release the new version, (Let's face it nobody gives a crap about the abaddon. I won't fix dsparil too) any other wierd monster placements for me to fix? i don't know anything else that needs fixing in their placement for now. so whatever. and as for D'sparil, I think it was a fine ...
by Jink565
Mon Jul 22, 2013 10:42 pm
Forum: Gameplay Mods
Topic: Samsara Monster Swapper Thing
Replies: 47
Views: 11727

Re: Samsara Monster Swapper Thing

Hmmm. I think Jink565 is right except: bishops are generally annoying to place, since they have 1/4 the health of a cacodemon. Jink565: If you have two variants of the same monster, revenant and hell knight is NOT the go-to placement. If you have two variants of monster, it's demon and spectre OR ...
by Jink565
Mon Jul 22, 2013 11:08 am
Forum: Gameplay Mods
Topic: Samsara Monster Swapper Thing
Replies: 47
Views: 11727

Re: Samsara Monster Swapper Thing

I fixed the stalkers already. Any other problem's for me to fix? Well, for me, i want you to fix a couple of monster enemy placements if you're taking over now. it's with heretic and hexen monster placements in Doom. Now then... Sabreclaws (Clinks) as Hell Knights & Arachnotrons. that was a stupid ...
by Jink565
Sat Jul 13, 2013 9:38 am
Forum: TCs, Full Games, and Other Projects
Topic: RELEASE: Wolfenstein 3D TC Version 3.1
Replies: 1545
Views: 352286

Re: Wolfenstein 3D TC (Version 2.0)

Hey AFADoomer, i found a bug that probably impossible to get 100% kills on certain levels. Moving notarget enemies in certain spots can go through walls. Take e1l6 for an example. The dogs that are supposed to be in the brown room with the gold key. Well, when i played that map, i see the dogs in a ...
by Jink565
Mon May 20, 2013 7:28 pm
Forum: TCs, Full Games, and Other Projects
Topic: RELEASE: Wolfenstein 3D TC Version 3.1
Replies: 1545
Views: 352286

Re: Wolfenstein 3D TC (Status Update, p. 54)

Fixed this one... There were typos in the texture definitions. Should be fixed now... Missed changing some sounds in the Decorate code. That's what I get for playing without sound most of the time...[/edit] Thanks for fixing those two problems. The invisible health bug and the sounds for the Bosses ...
by Jink565
Mon May 20, 2013 12:25 pm
Forum: TCs, Full Games, and Other Projects
Topic: RELEASE: Wolfenstein 3D TC Version 3.1
Replies: 1545
Views: 352286

Re: Wolfenstein 3D TC (Status Update, p. 54)

another thing is that the health in the lost missions like plate of food and medikit are invisible. you can touch them, it just that you can't see them. So like you never know where health like those are when you need it. i hope you fix that too.
by Jink565
Mon May 20, 2013 11:35 am
Forum: TCs, Full Games, and Other Projects
Topic: RELEASE: Wolfenstein 3D TC Version 3.1
Replies: 1545
Views: 352286

Re: Wolfenstein 3D TC (Status Update, p. 54)

Hey AFADoomer, there's a problem with the Spear of Destiny lost mission bosses and the spear with their sounds except for Submarine Willy. They don't quite sound the way they suppose to sound except for the devil incarnate, but there's also a sound problem with him. Now then, Professor Quarkblitz ...

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